Player Matchup

Khepri
Khepri
BeardedBeauty3
Khepri
Level 127
God Stats
12W - 6L
1,646 SR
Queue Stats
309W - 293L
1,611 Elo+
Party 2
Poseidon
Poseidon
CaptainMcStabbn
Poseidon
Level 149
God Stats
1W - 1L
1,789 SR
Queue Stats
316W - 293L
1,611 Elo+
Party 2
Neith
Neith
ToeGargler
Neith
Level 89
God Stats
1W - 2L
1,533 SR
Queue Stats
52W - 52L
1,605 Elo+
Party 2
Medusa
Medusa
TwitchDeanFlashz
Medusa
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 8L
1,682 Elo+
Party 2
Sun Wukong
Sun Wukong
viccypoot
Sun Wukong
Level 24
God Stats
0W - 1L
1,500 SR
Queue Stats
223W - 170L
1,629 Elo+
Solo
Team Averages
Level 83
1,594 SR
1,628 Elo+

VS

Team Averages
Level 29
1,500 SR
1,477 Elo+
Kali
Kali
BananaCreep
Kali
Level 58
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 0L
1,500 Elo+
Party 1
Kuzenbo
Kuzenbo
Birdsdown
Kuzenbo
Level 27
God Stats
1W - 0L
1,500 SR
Queue Stats
102W - 66L
1,583 Elo+
Solo
Nox
Nox
MorriganThigh
Nox
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
11W - 0L
1,500 Elo+
Party 1
Zeus
Zeus
Nightclarityyy
Zeus
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 5L
1,295 Elo+
Solo
Nike
Nike
blacksabre09
Nike
Level 22
God Stats
1W - 1L
1,500 SR
Queue Stats
118W - 142L
1,505 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
1 / 4 / 6
7,764
776
4,099
12,876
13,825
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Poseidon
13
3 / 7 / 3
7,667
767
10,045
10,065
4,280
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Neith
13
1 / 3 / 4
6,945
695
5,601
8,162
4,168
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

13
3 / 7 / 3
7,736
774
8,259
13,049
6,361
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Sun Wukong
viccypoot
Sun Wukong
15
3 / 2 / 4
8,179
818
9,848
10,103
10,972
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
5 / 3 / 11
8,997
900
12,680
14,692
8,217
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Kuzenbo
Birdsdown
Kuzenbo
15
2 / 2 / 16
8,885
889
7,632
17,175
27,791
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

14
4 / 2 / 11
8,320
832
8,467
9,367
5,468
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Sphinx's Baubles

Sphinx's Baubles

+40
Physical Power
+60
Magical Power
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Your Cooldown Reduction cap is increased from 40% to 50%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

15
5 / 2 / 12
9,062
906
11,709
7,862
4,239
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

16
7 / 2 / 11
9,337
934
9,404
11,018
13,503
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
84
11
Kills
23
23
Deaths
11
20
Assists
61
Player
Kills
Deaths
Assists
KDA
W
5
3
11
3.5
L
1
4
6
1
W
Kuzenbo
Birdsdown
Kuzenbo
2
2
16
5
L
Poseidon
3
7
3
0.64
W
4
2
11
4.75
W
5
2
12
5.5
L
Neith
1
3
4
1
L
3
7
3
0.64
W
7
2
11
6.25
L
Sun Wukong
viccypoot
Sun Wukong
3
2
4
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,852
Damage
49,892
54,255
Taken
60,114
39,606
Mitigated
59,218
14,974
Healing
22,804
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
12,680
4,466
1,315
5,974
14,692
8,217
144
4,234
10,458
0
26,090
L
4,099
252
372
1,876
12,876
13,825
0
5,780
7,096
9,193
0
W
Kuzenbo
Birdsdown
Kuzenbo
7,632
3,150
1,490
3,250
17,175
27,791
182
3,444
13,731
9,734
0
L
Poseidon
10,045
902
1,656
953
10,065
4,280
0
3,632
6,433
19,301
0
W
8,467
147
2,668
1,445
9,367
5,468
152
1,477
7,890
13,018
0
W
11,709
745
1,459
1,131
7,862
4,239
851
4,107
3,755
26,492
0
L
Neith
5,601
628
608
2,585
8,162
4,168
0
4,846
3,316
0
11,865
L
8,259
3,464
765
2,399
13,049
6,361
0
6,804
6,245
0
19,630
W
9,404
964
2,490
1,582
11,018
13,503
319
882
10,136
68
22,602
L
Sun Wukong
viccypoot
Sun Wukong
9,848
1,058
1,254
2,506
10,103
10,972
0
6,814
3,289
0
19,668

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,291
Gold Earned
44,601
89
Minions Killed
114
0
Camps Cleared
0
887,444
Distance Traveled
989,885
1
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kali
8,997
900
38
4
0
215,043
1
L
Khepri
7,764
776
7
1
0
175,835
0
W
Kuzenbo
8,885
889
5
1
0
178,461
0
L
Poseidon
7,667
767
23
2
0
154,162
0
W
Nox
8,320
832
14
1
0
203,024
0
W
Zeus
9,062
906
43
4
0
192,355
0
L
Neith
6,945
695
15
2
0
192,833
1
L
Medusa
7,736
774
16
2
0
192,546
0
W
Nike
9,337
934
14
1
0
201,002
0
L
Sun Wukong
8,179
818
28
3
0
172,068
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role