Player Matchup

Cabrakan
Cabrakan
IH8EVRY1EQLLY
Cabrakan
Level 146
God Stats
9W - 8L
1,516 SR
Queue Stats
207W - 193L
1,424 Elo+
Solo
Zeus
Zeus
Ice-Grave
Zeus
Level 146
God Stats
1W - 5L
1,253 SR
Queue Stats
280W - 293L
1,411 Elo+
Solo
Thanatos
Thanatos
KBM_X9
Thanatos
Level 33
God Stats
0W - 5L
1,309 SR
Queue Stats
135W - 166L
1,330 Elo+
Solo
Medusa
Medusa
LordVenon1746
Medusa
Level 85
God Stats
1W - 2L
1,539 SR
Queue Stats
55W - 47L
1,452 Elo+
Solo
Osiris
Osiris
SPACEDBASSONXD
Osiris
Level 147
God Stats
1W - 5L
1,342 SR
Queue Stats
444W - 437L
1,425 Elo+
Solo
Team Averages
Level 111
1,392 SR
1,408 Elo+

VS

Team Averages
Level 83
1,521 SR
1,402 Elo+
Kuzenbo
Kuzenbo
AMTavo
Kuzenbo
Level 117
God Stats
9W - 2L
1,672 SR
Queue Stats
366W - 392L
1,424 Elo+
Solo
Nu Wa
Nu Wa
Bendekstar
Nu Wa
Level 74
God Stats
18W - 13L
1,536 SR
Queue Stats
160W - 168L
1,409 Elo+
Party 2
Da Ji
Da Ji
Dajimainn
Da Ji
Level 6
God Stats
2W - 2L
1,452 SR
Queue Stats
3W - 6L
1,318 Elo+
Party 1
Medusa
Medusa
RESURECTION2014
Medusa
Level 109
God Stats
12W - 12L
1,445 SR
Queue Stats
271W - 303L
1,410 Elo+
Party 2
Ratatoskr
Ratatoskr
SLUN4689
Ratatoskr
Level 108
God Stats
6W - 5L
1,500 SR
Queue Stats
191W - 169L
1,450 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cabrakan
IH8EVRY1EQLLY
Cabrakan
10
1 / 0 / 0
6,344
423
3,613
9,686
8,127
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Zeus
12
3 / 3 / 2
7,740
516
5,553
8,903
3,403
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Thanatos
KBM_X9
Thanatos
11
1 / 7 / 2
7,162
477
4,014
14,359
6,995
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

10
0 / 2 / 0
6,082
405
6,907
11,235
4,491
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

12
0 / 7 / 0
7,343
490
8,085
13,687
8,989
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
AMTavo
Kuzenbo
11
1 / 1 / 0
6,969
465
2,218
12,352
10,314
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Nu Wa
15
4 / 1 / 4
8,967
598
10,543
4,628
1,908
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Da Ji
Dajimainn
Da Ji
13
7 / 3 / 3
8,241
549
6,113
12,590
5,221
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

11
1 / 1 / 2
6,765
451
6,842
8,369
2,781
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ratatoskr
SLUN4689
Ratatoskr
15
6 / 0 / 5
9,382
625
9,462
12,748
6,998
Thickbark Acorn

Thickbark Acorn

+40
Physical Power
+6%
Movement Speed
+10
Protections

PASSIVE: When Ratatoskr deals damage with an ability he restores 3% of his Maximum Health. Flurry now provides protections equal to the protections shred from enemy gods. Flurry gains an additional charge.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
33
5
Kills
19
19
Deaths
6
4
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Kuzenbo
AMTavo
Kuzenbo
1
1
0
1
W
Nu Wa
4
1
4
6
W
Da Ji
Dajimainn
Da Ji
7
3
3
2.83
L
Cabrakan
IH8EVRY1EQLLY
Cabrakan
1
0
0
1
L
Zeus
3
3
2
1.33
L
Thanatos
KBM_X9
Thanatos
1
7
2
0.29
L
0
2
0
0
W
1
1
2
2
W
Ratatoskr
SLUN4689
Ratatoskr
6
0
5
8.5
L
0
7
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,172
Damage
35,178
57,870
Taken
50,687
32,005
Mitigated
27,222
17,683
Healing
17,570
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kuzenbo
AMTavo
Kuzenbo
2,218
851
0
3,875
12,352
10,314
674
3,080
9,272
25,633
0
W
Nu Wa
10,543
1,615
96
1,774
4,628
1,908
121
3,105
1,523
60,493
0
W
Da Ji
Dajimainn
Da Ji
6,113
1,905
0
3,612
12,590
5,221
0
1,287
11,303
0
46,596
L
Cabrakan
IH8EVRY1EQLLY
Cabrakan
3,613
563
0
999
9,686
8,127
0
1,783
7,783
20,425
0
L
Zeus
5,553
1,272
0
2,227
8,903
3,403
0
4,836
3,737
51,449
0
L
Thanatos
KBM_X9
Thanatos
4,014
1,545
0
8,926
14,359
6,995
0
2,078
12,097
0
54,972
L
6,907
2,648
0
2,586
11,235
4,491
378
2,250
8,867
0
48,495
W
6,842
3,261
381
1,784
8,369
2,781
464
1,694
6,675
0
49,659
W
Ratatoskr
SLUN4689
Ratatoskr
9,462
2,853
0
6,048
12,748
6,998
0
0
12,748
0
71,799
L
8,085
3,179
0
2,945
13,687
8,989
0
954
12,625
0
61,657

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,671
Gold Earned
40,324
368
Minions Killed
439
0
Camps Cleared
0
1,330,025
Distance Traveled
1,405,179
17
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kuzenbo
6,969
465
45
3
0
265,122
0
W
Nu Wa
8,967
598
99
7
0
265,951
1
W
Da Ji
8,241
549
73
5
0
309,859
3
L
Cabrakan
6,344
423
28
2
0
277,190
4
L
Zeus
7,740
516
87
6
0
257,760
4
L
Thanatos
7,162
477
86
6
0
259,565
5
L
Medusa
6,082
405
58
4
0
227,746
1
W
Medusa
6,765
451
77
5
0
267,306
2
W
Ratatoskr
9,382
625
145
10
0
296,941
2
L
Osiris
7,343
490
109
7
0
307,764
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role