Player Matchup

Poseidon
Poseidon
BelleWouf
Poseidon
Level 2
God Stats
14W - 30L
1,500 SR
Queue Stats
32W - 71L
1,500 Elo+
Party 2
Danzaburou
Danzaburou
FATBOYFRM
Danzaburou
Level 33
God Stats
8W - 9L
1,362 SR
Queue Stats
64W - 98L
1,305 Elo+
Solo
Bellona
Bellona
G-BoneGotBandz
Bellona
Level 28
God Stats
5W - 5L
1,578 SR
Queue Stats
5W - 8L
1,383 Elo+
Party 2
Pele
Pele
WitchBloodNightX
Pele
Level 68
God Stats
28W - 44L
1,401 SR
Queue Stats
267W - 365L
1,325 Elo+
Party 2
Hercules
Hercules
torinhuis
Hercules
Level 34
God Stats
3W - 10L
1,318 SR
Queue Stats
42W - 69L
1,197 Elo+
Solo
Team Averages
Level 33
1,432 SR
1,342 Elo+

VS

Team Averages
Level 61
1,494 SR
1,402 Elo+
Ao Kuang
Ao Kuang
ANW xGUAMBOYx
Ao Kuang
Level 28
God Stats
37W - 38L
1,384 SR
Queue Stats
80W - 93L
1,376 Elo+
Party 1
Hades
Hades
KILLER CLOW2
Hades
Level 46
God Stats
41W - 32L
1,684 SR
Queue Stats
193W - 209L
1,430 Elo+
Solo
Susano
Susano
Sacred Creed114
Susano
Level 93
God Stats
7W - 4L
1,517 SR
Queue Stats
171W - 209L
1,414 Elo+
Party 1
Izanami
Izanami
Sacred Impulse7
Izanami
Level 41
God Stats
38W - 46L
1,355 SR
Queue Stats
114W - 139L
1,401 Elo+
Party 1
Terra
Terra
Sacred Stein7
Terra
Level 98
God Stats
2W - 1L
1,528 SR
Queue Stats
136W - 170L
1,391 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
BelleWouf
Poseidon
16
1 / 11 / 4
10,438
949
5,845
15,538
5,449
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Danzaburou
FATBOYFRM
Danzaburou
16
0 / 3 / 3
10,137
922
2,320
7,672
3,281
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

16
0 / 2 / 5
10,951
996
12,230
32,029
33,853
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

16
1 / 4 / 5
10,504
955
15,314
23,416
9,150
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hercules
torinhuis
Hercules
16
2 / 8 / 3
10,765
979
8,143
21,164
11,344
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Team 1 Tickets

82

VS

Team 2 Tickets

338

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
ANW xGUAMBOYx
Ao Kuang
18
8 / 1 / 13
12,259
1,114
22,932
14,301
8,819
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

17
7 / 4 / 9
12,016
1,092
16,970
15,386
10,757
Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

18
6 / 0 / 11
12,194
1,109
26,611
9,601
5,615
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

18
6 / 1 / 13
12,496
1,136
20,996
8,792
4,296
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

17
1 / 0 / 17
12,179
1,107
6,770
9,050
12,074
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
91
4
Kills
28
28
Deaths
6
20
Assists
63
Player
Kills
Deaths
Assists
KDA
W
Ao Kuang
ANW xGUAMBOYx
Ao Kuang
8
1
13
14.5
L
Poseidon
BelleWouf
Poseidon
1
11
4
0.27
L
Danzaburou
FATBOYFRM
Danzaburou
0
3
3
0.5
L
0
2
5
1.25
W
7
4
9
2.88
W
6
0
11
11.5
W
6
1
13
12.5
W
1
0
17
9.5
L
1
4
5
0.88
L
Hercules
torinhuis
Hercules
2
8
3
0.44

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,852
Damage
94,279
99,819
Taken
57,130
63,077
Mitigated
41,561
8,219
Healing
20,650
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ao Kuang
ANW xGUAMBOYx
Ao Kuang
22,932
8,970
0
7,225
14,301
8,819
0
1,241
10,872
31,022
4,430
L
Poseidon
BelleWouf
Poseidon
5,845
0
0
0
15,538
5,449
0
6,957
8,581
13,294
0
L
Danzaburou
FATBOYFRM
Danzaburou
2,320
1,353
0
143
7,672
3,281
0
4,656
3,016
0
15,723
L
12,230
2,604
1,559
1,360
32,029
33,853
0
14,449
17,580
0
21,509
W
16,970
851
518
3,036
15,386
10,757
0
1,969
13,417
25,992
0
W
26,611
4,052
0
426
9,601
5,615
0
249
9,352
0
52,117
W
20,996
12,946
0
2,296
8,792
4,296
0
1,011
6,254
0
43,960
W
6,770
313
3,633
3,516
9,050
12,074
0
1,375
7,484
11,635
0
L
15,314
2,339
0
2,890
23,416
9,150
0
9,369
14,047
0
27,379
L
Hercules
torinhuis
Hercules
8,143
3,825
0
2,267
21,164
11,344
0
8,748
12,416
0
18,440

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,795
Gold Earned
61,144
119
Minions Killed
177
4
Camps Cleared
7
808,430
Distance Traveled
1,118,152
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ao Kuang
12,259
1,114
20
2
5
231,971
0
L
Poseidon
10,438
949
21
2
0
168,676
0
L
Danzaburou
10,137
922
38
3
1
82,954
0
L
Bellona
10,951
996
17
2
0
210,284
0
W
Hades
12,016
1,092
19
2
0
189,915
0
W
Susano
12,194
1,109
53
5
1
257,231
0
W
Izanami
12,496
1,136
72
7
1
194,908
0
W
Terra
12,179
1,107
13
1
0
244,127
0
L
Pele
10,504
955
21
2
0
197,969
1
L
Hercules
10,765
979
22
2
3
148,547
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role