Player Matchup

Jormungandr
Jormungandr
DarkCaramel
Jormungandr
Level 156
God Stats
1W - 0L
1,555 SR
Queue Stats
53W - 70L
1,465 Elo+
Party 3
Hera
Hera
KiloxDLx3078
Hera
Level 126
God Stats
8W - 3L
1,590 SR
Queue Stats
228W - 181L
1,480 Elo+
Party 3
Tyr
Tyr
LightTheSith
Tyr
Level 25
God Stats
1W - 1L
1,500 SR
Queue Stats
59W - 55L
1,778 Elo+
Party 3
Izanami
Izanami
Mookie3547
Izanami
Level 83
God Stats
5W - 3L
1,540 SR
Queue Stats
229W - 224L
1,507 Elo+
Party 3
Shiva
Shiva
Sunfl0werGal
Shiva
Level 160
God Stats
3W - 1L
1,500 SR
Queue Stats
366W - 370L
1,485 Elo+
Party 3
Team Averages
Level 110
1,537 SR
1,543 Elo+

VS

Team Averages
Level 66
1,627 SR
1,565 Elo+
Ah Muzen Cab
Ah Muzen Cab
Ironhawkftw
Ah Muzen Cab
Level 118
God Stats
2W - 1L
1,883 SR
Queue Stats
75W - 30L
1,743 Elo+
Party 1
Shiva
Shiva
LongLocks11
Shiva
Level 27
God Stats
0W - 1L
1,793 SR
Queue Stats
80W - 33L
1,775 Elo+
Party 1
Serqet
Serqet
PurpleRose93961
Serqet
Level 142
God Stats
0W - 1L
1,500 SR
Queue Stats
39W - 43L
1,498 Elo+
Party 2
Bakasura
Bakasura
Ramino150
Bakasura
Level 29
God Stats
0W - 2L
1,459 SR
Queue Stats
15W - 33L
1,307 Elo+
Solo
Hachiman
Hachiman
βοορ
Hachiman
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 4L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
DarkCaramel
Jormungandr
20
8 / 1 / 17
13,157
877
21,612
22,003
37,743
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

19
8 / 3 / 12
11,782
785
24,040
12,481
6,129
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

14
0 / 7 / 13
9,415
628
5,115
18,854
23,240
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Izanami
Mookie3547
Izanami
20
5 / 2 / 19
12,115
808
22,167
14,822
8,536
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Bow

Short Bow

+15%
Attack Speed

19
6 / 1 / 16
11,339
756
19,253
19,590
25,301
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
Ironhawkftw
Ah Muzen Cab
20
6 / 3 / 7
11,783
786
29,051
20,642
13,905
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

17
1 / 3 / 10
9,937
662
8,828
18,021
21,416
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

18
4 / 6 / 7
9,982
665
11,838
20,219
28,285
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Bakasura
Ramino150
Bakasura
16
3 / 8 / 9
9,599
640
7,999
23,932
21,834
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Hachiman
βοορ
Hachiman
13
0 / 7 / 8
8,245
550
10,883
17,275
9,233
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Match Insights

Player Kills, Deaths, and Assists

104
Kill Participation
55
27
Kills
14
14
Deaths
27
77
Assists
41
Player
Kills
Deaths
Assists
KDA
W
Jormungandr
DarkCaramel
Jormungandr
8
1
17
16.5
L
Ah Muzen Cab
Ironhawkftw
Ah Muzen Cab
6
3
7
3.17
W
8
3
12
4.67
W
0
7
13
0.93
L
1
3
10
2
W
Izanami
Mookie3547
Izanami
5
2
19
7.25
L
4
6
7
1.25
L
Bakasura
Ramino150
Bakasura
3
8
9
0.94
W
6
1
16
14
L
Hachiman
βοορ
Hachiman
0
7
8
0.57

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

92,187
Damage
68,599
87,750
Taken
100,089
100,949
Mitigated
94,673
25,554
Healing
27,548
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Jormungandr
DarkCaramel
Jormungandr
21,612
4,044
778
6,101
22,003
37,743
493
19
20,903
39,888
0
L
Ah Muzen Cab
Ironhawkftw
Ah Muzen Cab
29,051
8,165
3,338
4,909
20,642
13,905
516
10,664
9,978
0
65,840
W
24,040
5,775
3,112
1,412
12,481
6,129
717
0
11,746
39,088
0
W
5,115
1,319
0
498
18,854
23,240
398
0
17,646
0
10,874
L
8,828
700
2,013
3,445
18,021
21,416
144
8,501
9,520
0
21,981
W
Izanami
Mookie3547
Izanami
22,167
9,614
973
1,418
14,822
8,536
5,347
40
14,306
0
61,083
L
11,838
3,525
2,403
2,370
20,219
28,285
127
8,373
11,846
0
15,107
L
Bakasura
Ramino150
Bakasura
7,999
4,556
547
5,382
23,932
21,834
0
9,561
14,371
0
15,264
W
19,253
3,409
7,124
4,138
19,590
25,301
822
16
18,770
0
31,273
L
Hachiman
βοορ
Hachiman
10,883
7,655
285
2,856
17,275
9,233
0
8,553
8,722
137
19,768

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,808
Gold Earned
49,546
181
Minions Killed
156
0
Camps Cleared
0
1,289,633
Distance Traveled
1,265,535
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Jormungandr
13,157
877
26
2
0
263,545
0
L
Ah Muzen Cab
11,783
786
72
5
0
264,315
0
W
Hera
11,782
785
37
2
0
251,735
0
W
Tyr
9,415
628
16
1
0
246,973
0
L
Shiva
9,937
662
29
2
0
290,990
0
W
Izanami
12,115
808
77
5
0
238,666
0
L
Serqet
9,982
665
13
1
0
235,965
0
L
Bakasura
9,599
640
22
1
0
279,341
1
W
Shiva
11,339
756
25
2
0
288,714
0
L
Hachiman
8,245
550
20
1
0
194,924
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role