Player Matchup

Cthulhu
Cthulhu
BadAce04
Cthulhu
Level 29
God Stats
8W - 16L
1,155 SR
Queue Stats
17W - 65L
1,000 Elo+
Party 1
Olorun
Olorun
BlockyPoppy299
Olorun
Level 92
God Stats
8W - 5L
1,500 SR
Queue Stats
44W - 103L
1,210 Elo+
Party 1
Odin
Odin
mpizzle66
Odin
Level 77
God Stats
4W - 3L
1,091 SR
Queue Stats
12W - 40L
907 Elo+
Party 1
Team Averages
Level 66
1,249 SR
1,039 Elo+

VS

Team Averages
Level 125
1,425 SR
1,235 Elo+
Tyr
Tyr
Weeb Asuma
Tyr
Level 83
God Stats
11W - 15L
1,350 SR
Queue Stats
62W - 94L
1,229 Elo+
Solo
Baron Samedi
Baron Samedi
aianthoni89
Baron Samedi
Level 137
God Stats
12W - 15L
1,455 SR
Queue Stats
75W - 119L
1,298 Elo+
Solo
Kuzenbo
Kuzenbo
dj321043
Kuzenbo
Level 156
God Stats
5W - 16L
1,469 SR
Queue Stats
175W - 300L
1,176 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
BadAce04
Cthulhu
15
0 / 0 / 3
10,684
628
10,473
19,709
22,654
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

16
3 / 1 / 1
10,735
631
18,925
18,450
8,641
Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Odin
16
1 / 1 / 3
10,120
595
11,416
12,183
11,957
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
1 / 0 / 1
11,012
648
9,743
18,127
11,612
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Baron Samedi
aianthoni89
Baron Samedi
15
1 / 2 / 1
10,389
611
17,353
12,625
6,958
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Kuzenbo
dj321043
Kuzenbo
14
0 / 2 / 1
9,557
562
10,819
22,553
17,622
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
5
4
Kills
2
2
Deaths
4
7
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Cthulhu
BadAce04
Cthulhu
0
0
3
1.5
W
3
1
1
3.5
L
1
0
1
1.5
L
Baron Samedi
aianthoni89
Baron Samedi
1
2
1
0.75
L
Kuzenbo
dj321043
Kuzenbo
0
2
1
0.25
W
Odin
1
1
3
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,814
Damage
37,915
50,342
Taken
53,305
43,252
Mitigated
36,192
9,563
Healing
20,148
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cthulhu
BadAce04
Cthulhu
10,473
1,866
697
2,618
19,709
22,654
88
12,228
7,481
34,004
0
W
18,925
8,805
1,591
3,682
18,450
8,641
576
10,730
7,720
57,567
0
L
9,743
1,357
447
8,770
18,127
11,612
76
10,810
7,317
0
71,867
L
Baron Samedi
aianthoni89
Baron Samedi
17,353
1,891
3,983
5,674
12,625
6,958
0
9,024
3,601
39,333
0
L
Kuzenbo
dj321043
Kuzenbo
10,819
3,872
218
1,056
22,553
17,622
18
13,698
8,855
22,424
0
W
Odin
11,416
1,038
0
975
12,183
11,957
0
5,868
6,315
8,283
26,628

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,539
Gold Earned
30,958
199
Minions Killed
196
6
Camps Cleared
9
946,710
Distance Traveled
939,222
5
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
10,684
628
41
2
0
313,702
1
W
Olorun
10,735
631
103
6
3
301,544
2
L
Tyr
11,012
648
126
7
7
370,874
1
L
Baron Samedi
10,389
611
53
3
1
254,963
7
L
Kuzenbo
9,557
562
17
1
1
313,385
6
W
Odin
10,120
595
55
3
3
331,464
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role