Player Matchup

Xbalanque
Xbalanque
 
Xbalanque
Level 107
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Bellona
Bellona
AHydroHomie
Bellona
Level 120
God Stats
3W - 4L
1,358 SR
Queue Stats
437W - 418L
1,486 Elo+
Party 2
Ravana
Ravana
MountainDew25
Ravana
Level 81
God Stats
5W - 2L
1,653 SR
Queue Stats
97W - 89L
1,532 Elo+
Party 3
Ra
Ra
Paragon03
Ra
Level 66
God Stats
3W - 4L
1,375 SR
Queue Stats
78W - 88L
1,472 Elo+
Party 3
Cerberus
Cerberus
imBobaFatt
Cerberus
Level 81
God Stats
4W - 5L
1,736 SR
Queue Stats
208W - 210L
1,516 Elo+
Solo
Team Averages
Level 91
1,524 SR
1,501 Elo+

VS

Team Averages
Level 103
1,475 SR
1,536 Elo+
Sylvanus
Sylvanus
BlackLightningKG
Sylvanus
Level 138
God Stats
3W - 2L
1,534 SR
Queue Stats
607W - 560L
1,606 Elo+
Party 1
Zeus
Zeus
KuttaJitt4x
Zeus
Level 130
God Stats
0W - 3L
1,228 SR
Queue Stats
216W - 204L
1,530 Elo+
Party 1
Bakasura
Bakasura
Lagman12
Bakasura
Level 37
God Stats
2W - 1L
1,500 SR
Queue Stats
119W - 137L
1,426 Elo+
Solo
Loki
Loki
Louism23
Loki
Level 136
God Stats
11W - 13L
1,565 SR
Queue Stats
464W - 420L
1,572 Elo+
Party 1
Lancelot
Lancelot
kiouss
Lancelot
Level 76
God Stats
1W - 3L
1,548 SR
Queue Stats
85W - 100L
1,548 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xbalanque
 
Xbalanque
13
0 / 3 / 2
8,068
504
10,210
12,002
4,143
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Bellona
AHydroHomie
Bellona
15
2 / 0 / 2
9,191
574
12,681
8,543
8,792
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

13
3 / 3 / 4
7,752
485
9,792
10,749
4,964
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

14
5 / 1 / 4
8,447
528
11,897
10,289
4,951
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Cerberus
imBobaFatt
Cerberus
13
3 / 0 / 6
8,419
526
7,242
13,751
13,119
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
4 / 0 / 0
8,301
519
10,537
13,809
9,277
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

9
1 / 5 / 1
6,037
377
9,861
7,360
2,525
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Bakasura
Lagman12
Bakasura
12
1 / 2 / 0
6,945
434
4,520
16,596
6,534
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Loki
11
1 / 4 / 2
7,280
455
4,698
15,202
6,896
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Lancelot
kiouss
Lancelot
14
0 / 2 / 0
8,275
517
4,917
18,242
10,820
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
10
13
Kills
7
7
Deaths
13
18
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Xbalanque
 
Xbalanque
0
3
2
0.33
W
Bellona
AHydroHomie
Bellona
2
0
2
3
L
4
0
0
4
L
1
5
1
0.3
L
Bakasura
Lagman12
Bakasura
1
2
0
0.5
L
Loki
1
4
2
0.5
W
3
3
4
1.67
W
5
1
4
7
W
Cerberus
imBobaFatt
Cerberus
3
0
6
6
L
Lancelot
kiouss
Lancelot
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,822
Damage
34,533
55,334
Taken
71,209
35,969
Mitigated
36,052
24,800
Healing
24,710
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Xbalanque
 
Xbalanque
10,210
5,957
0
5,144
12,002
4,143
1,922
6,475
5,505
0
71,760
W
Bellona
AHydroHomie
Bellona
12,681
2,674
0
3,820
8,543
8,792
243
1,185
7,246
0
72,830
L
10,537
4,149
1,214
5,777
13,809
9,277
0
2,492
11,317
69,969
0
L
9,861
1,945
0
250
7,360
2,525
0
3,875
3,485
38,909
0
L
Bakasura
Lagman12
Bakasura
4,520
3,261
0
4,643
16,596
6,534
0
5,060
11,536
0
39,798
L
Loki
4,698
682
2,040
2,686
15,202
6,896
0
6,367
8,835
0
27,724
W
9,792
2,534
0
4,302
10,749
4,964
630
3,007
7,551
0
60,319
W
11,897
924
2,483
4,763
10,289
4,951
0
4,570
5,361
70,455
0
W
Cerberus
imBobaFatt
Cerberus
7,242
904
0
4,288
13,751
13,119
0
4,634
8,773
39,971
0
L
Lancelot
kiouss
Lancelot
4,917
1,033
0
8,100
18,242
10,820
0
1,345
16,897
0
64,712

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,877
Gold Earned
36,838
566
Minions Killed
433
0
Camps Cleared
0
1,579,418
Distance Traveled
1,508,026
21
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Xbalanque
8,068
504
132
8
0
277,396
7
W
Bellona
9,191
574
145
9
0
324,337
5
L
Sylvanus
8,301
519
104
7
0
264,249
2
L
Zeus
6,037
377
53
3
0
220,279
3
L
Bakasura
6,945
434
94
6
0
375,173
5
L
Loki
7,280
455
40
3
0
304,642
1
W
Ravana
7,752
485
95
6
0
331,291
6
W
Ra
8,447
528
125
8
0
354,945
1
W
Cerberus
8,419
526
69
4
0
291,449
2
L
Lancelot
8,275
517
142
9
0
343,683
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role