Player Matchup

Chaac
Chaac
JaimeRo_Alpha_
Chaac
Level 120
God Stats
1W - 0L
1,500 SR
Queue Stats
32W - 8L
1,679 Elo+
Party 1
Zhong Kui
Zhong Kui
LGNZDaNi
Zhong Kui
Level 16
God Stats
1W - 0L
1,500 SR
Queue Stats
71W - 23L
1,693 Elo+
Party 1
Tsukuyomi
Tsukuyomi
Riuavall
Tsukuyomi
Level 23
God Stats
2W - 0L
1,500 SR
Queue Stats
55W - 20L
1,819 Elo+
Party 1
Team Averages
Level 53
1,500 SR
1,730 Elo+

VS

Team Averages
Level 106
1,484 SR
1,406 Elo+
Eset
Eset
DAVIDINAZUMA11
Eset
Level 85
God Stats
0W - 1L
1,500 SR
Queue Stats
48W - 78L
1,357 Elo+
Party 2
Medusa
Medusa
XI-NeCTaRiiNE
Medusa
Level 127
God Stats
57W - 79L
1,452 SR
Queue Stats
501W - 554L
1,461 Elo+
Solo
Geb
Geb
juanete842
Geb
Level 106
God Stats
0W - 1L
1,500 SR
Queue Stats
55W - 70L
1,400 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
2 / 2 / 22
10,816
832
12,242
15,393
10,536
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Zhong Kui
LGNZDaNi
Zhong Kui
17
14 / 5 / 8
12,314
947
21,737
17,508
11,986
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Tsukuyomi
Riuavall
Tsukuyomi
14
9 / 3 / 8
10,776
829
14,255
13,405
5,368
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
3 / 9 / 4
9,760
751
8,217
16,958
6,627
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

14
3 / 6 / 4
9,318
717
7,450
15,248
6,696
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

13
4 / 10 / 3
10,110
778
10,395
19,427
9,409
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

63
Kill Participation
21
25
Kills
10
10
Deaths
25
38
Assists
11
Player
Kills
Deaths
Assists
KDA
L
3
9
4
0.56
W
2
2
22
6.5
W
Zhong Kui
LGNZDaNi
Zhong Kui
14
5
8
3.6
W
Tsukuyomi
Riuavall
Tsukuyomi
9
3
8
4.33
L
3
6
4
0.83
L
4
10
3
0.55

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,234
Damage
26,062
46,306
Taken
51,633
27,890
Mitigated
22,732
11,681
Healing
4,617
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
8,217
862
669
1,076
16,958
6,627
0
7,318
9,283
16,219
0
W
12,242
1,322
0
4,294
15,393
10,536
1,057
5,728
9,665
0
36,695
W
Zhong Kui
LGNZDaNi
Zhong Kui
21,737
2,360
0
6,225
17,508
11,986
1,714
6,984
10,524
50,304
0
W
Tsukuyomi
Riuavall
Tsukuyomi
14,255
4,681
0
1,162
13,405
5,368
0
6,207
7,198
0
35,953
L
7,450
1,734
602
1,440
15,248
6,696
0
6,549
8,430
0
35,593
L
10,395
659
0
830
19,427
9,409
0
7,477
11,696
23,683
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,906
Gold Earned
29,188
149
Minions Killed
115
9
Camps Cleared
3
723,786
Distance Traveled
633,634
5
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Eset
9,760
751
22
2
0
215,707
2
W
Chaac
10,816
832
51
4
4
266,008
0
W
Zhong Kui
12,314
947
72
6
2
201,803
3
W
Tsukuyomi
10,776
829
26
2
3
255,975
2
L
Medusa
9,318
717
68
5
2
229,626
0
L
Geb
10,110
778
25
2
1
188,301
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role