Player Matchup

Terra
Terra
BlazingMoons
Terra
Level 155
God Stats
2W - 10L
1,419 SR
Queue Stats
622W - 655L
1,551 Elo+
Party 1
Neith
Neith
D4V1DFORCH
Neith
Level 94
God Stats
4W - 5L
1,560 SR
Queue Stats
185W - 182L
1,503 Elo+
Solo
Lancelot
Lancelot
KingArtorius03
Lancelot
Level 129
God Stats
2W - 2L
1,764 SR
Queue Stats
21W - 29L
1,401 Elo+
Solo
Kukulkan
Kukulkan
SlamChancellor
Kukulkan
Level 78
God Stats
2W - 2L
1,863 SR
Queue Stats
39W - 33L
1,536 Elo+
Solo
Achilles
Achilles
Solid_Snakez666
Achilles
Level 126
God Stats
3W - 2L
1,984 SR
Queue Stats
47W - 29L
1,678 Elo+
Party 1
Team Averages
Level 116
1,718 SR
1,534 Elo+

VS

Team Averages
Level 86
1,529 SR
1,505 Elo+
Danzaburou
Danzaburou
Andrewjkb
Danzaburou
Level 79
God Stats
17W - 13L
1,495 SR
Queue Stats
287W - 293L
1,514 Elo+
Solo
Discordia
Discordia
CryZolian-13
Discordia
Level 129
God Stats
12W - 7L
1,566 SR
Queue Stats
226W - 224L
1,513 Elo+
Party 2
Bellona
Bellona
HangMyNeck
Bellona
Level 6
God Stats
3W - 1L
1,622 SR
Queue Stats
13W - 8L
1,523 Elo+
Solo
Bastet
Bastet
Magnuseile
Bastet
Level 80
God Stats
5W - 2L
1,644 SR
Queue Stats
199W - 207L
1,545 Elo+
Party 2
Zeus
Zeus
theblukid
Zeus
Level 135
God Stats
11W - 16L
1,318 SR
Queue Stats
169W - 194L
1,433 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
1 / 1 / 3
7,688
769
6,765
14,382
13,481
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Neith
14
0 / 2 / 2
7,223
722
3,969
8,105
4,258
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

Lancelot
12
1 / 5 / 1
7,011
701
4,667
12,500
5,593
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Kukulkan
14
0 / 4 / 0
7,436
744
5,252
7,738
3,859
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Achilles
13
3 / 6 / 2
7,674
767
10,248
15,436
11,418
Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Andrewjkb
Danzaburou
14
3 / 0 / 4
8,099
810
5,509
9,165
4,211
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Discordia
CryZolian-13
Discordia
14
2 / 0 / 8
7,472
747
7,560
5,489
2,130
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Bellona
HangMyNeck
Bellona
15
5 / 0 / 7
8,277
828
9,438
9,879
7,528
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Bastet
Magnuseile
Bastet
15
7 / 2 / 7
8,431
843
11,875
10,382
4,315
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Heavy Mace

Heavy Mace

+30
Physical Power

Zeus
13
1 / 3 / 7
7,214
721
9,752
5,281
1,674
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
51
5
Kills
18
18
Deaths
5
8
Assists
33
Player
Kills
Deaths
Assists
KDA
W
Danzaburou
Andrewjkb
Danzaburou
3
0
4
5
L
1
1
3
2.5
W
Discordia
CryZolian-13
Discordia
2
0
8
6
L
Neith
0
2
2
0.5
W
Bellona
HangMyNeck
Bellona
5
0
7
8.5
L
Lancelot
1
5
1
0.3
W
Bastet
Magnuseile
Bastet
7
2
7
5.25
L
Kukulkan
0
4
0
0
L
Achilles
3
6
2
0.67
W
Zeus
1
3
7
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,901
Damage
44,134
58,161
Taken
40,196
38,609
Mitigated
19,858
9,149
Healing
7,326
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Danzaburou
Andrewjkb
Danzaburou
5,509
2,563
0
1,329
9,165
4,211
819
3,646
5,519
0
30,386
L
6,765
766
1,962
2,935
14,382
13,481
87
2,980
11,190
14,913
0
W
Discordia
CryZolian-13
Discordia
7,560
577
0
634
5,489
2,130
0
1,244
4,245
21,647
0
L
Neith
3,969
958
0
1,804
8,105
4,258
509
1,545
6,464
0
25,871
W
Bellona
HangMyNeck
Bellona
9,438
1,184
0
3,259
9,879
7,528
0
4,362
5,517
0
23,440
L
Lancelot
4,667
402
0
713
12,500
5,593
385
4,508
7,592
0
18,902
W
Bastet
Magnuseile
Bastet
11,875
2,359
0
1,839
10,382
4,315
0
1,587
8,795
0
29,218
L
Kukulkan
5,252
962
0
480
7,738
3,859
715
1,519
6,115
32,514
0
L
Achilles
10,248
4,048
472
783
15,436
11,418
0
5,670
9,488
0
18,749
W
Zeus
9,752
671
0
265
5,281
1,674
0
1,178
4,103
18,611
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,032
Gold Earned
39,493
197
Minions Killed
200
0
Camps Cleared
0
1,083,679
Distance Traveled
1,087,358
13
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Danzaburou
8,099
810
53
5
0
209,627
1
L
Terra
7,688
769
23
2
0
230,085
4
W
Discordia
7,472
747
41
4
0
230,617
1
L
Neith
7,223
722
60
6
0
212,457
5
W
Bellona
8,277
828
38
4
0
234,347
1
L
Lancelot
7,011
701
31
3
0
212,235
2
W
Bastet
8,431
843
33
3
0
227,862
0
L
Kukulkan
7,436
744
67
7
0
198,231
1
L
Achilles
7,674
767
16
2
0
230,671
1
W
Zeus
7,214
721
35
4
0
184,905
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role