Player Matchup

Jormungandr
Jormungandr
 
Jormungandr
Level 87
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Medusa
Medusa
MARSHELOMDFK
Medusa
Level 123
God Stats
1W - 1L
1,500 SR
Queue Stats
59W - 56L
1,499 Elo+
Solo
Baron Samedi
Baron Samedi
SuicideCliffs
Baron Samedi
Level 66
God Stats
12W - 9L
1,449 SR
Queue Stats
101W - 75L
1,506 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
TenderRelease
Morgan Le Fay
Level 60
God Stats
1W - 2L
1,500 SR
Queue Stats
17W - 18L
1,545 Elo+
Party 1
Guan Yu
Guan Yu
jwho13
Guan Yu
Level 85
God Stats
1W - 0L
1,532 SR
Queue Stats
18W - 15L
1,710 Elo+
Party 1
Team Averages
Level 84
1,496 SR
1,552 Elo+

VS

Team Averages
Level 66
1,544 SR
1,499 Elo+
Nu Wa
Nu Wa
DragonRider327
Nu Wa
Level 72
God Stats
22W - 26L
1,507 SR
Queue Stats
310W - 336L
1,487 Elo+
Solo
Heimdallr
Heimdallr
Dragonbreath2468
Heimdallr
Level 57
God Stats
0W - 1L
1,500 SR
Queue Stats
188W - 188L
1,514 Elo+
Solo
Nike
Nike
Dreadnaught97
Nike
Level 84
God Stats
14W - 9L
1,588 SR
Queue Stats
65W - 81L
1,490 Elo+
Solo
Bacchus
Bacchus
Kamikaze7473
Bacchus
Level 54
God Stats
23W - 33L
1,520 SR
Queue Stats
139W - 171L
1,509 Elo+
Solo
Pele
Pele
iAvnge
Pele
Level 65
God Stats
4W - 3L
1,605 SR
Queue Stats
139W - 139L
1,494 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
 
Jormungandr
17
3 / 1 / 14
11,765
1,070
15,072
15,785
11,946
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Medusa
17
4 / 1 / 10
11,673
1,061
14,860
12,914
5,885
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Baron Samedi
SuicideCliffs
Baron Samedi
17
4 / 1 / 11
11,125
1,011
19,688
12,510
6,779
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Morgan Le Fay
TenderRelease
Morgan Le Fay
17
2 / 2 / 12
10,995
1,000
9,863
13,043
5,866
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Guan Yu
jwho13
Guan Yu
17
6 / 2 / 11
11,652
1,059
10,622
17,367
19,109
Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Team 1 Tickets

237

VS

Team 2 Tickets

151

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
2 / 2 / 4
10,758
978
14,262
8,491
3,278
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Heimdallr
16
2 / 5 / 5
11,019
1,002
11,643
14,428
7,266
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

16
0 / 6 / 6
10,079
916
9,607
20,784
20,376
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Bacchus
Kamikaze7473
Bacchus
17
1 / 1 / 6
11,750
1,068
12,335
15,723
28,339
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Pele
iAvnge
Pele
16
2 / 5 / 3
10,534
958
19,225
16,352
7,110
Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

77
Kill Participation
31
19
Kills
7
7
Deaths
19
58
Assists
24
Player
Kills
Deaths
Assists
KDA
W
Jormungandr
 
Jormungandr
3
1
14
10
L
2
2
4
2
L
Heimdallr
2
5
5
0.9
L
0
6
6
0.5
L
Bacchus
Kamikaze7473
Bacchus
1
1
6
4
W
Medusa
4
1
10
9
W
Baron Samedi
SuicideCliffs
Baron Samedi
4
1
11
9.5
W
Morgan Le Fay
TenderRelease
Morgan Le Fay
2
2
12
4
L
Pele
iAvnge
Pele
2
5
3
0.7
W
Guan Yu
jwho13
Guan Yu
6
2
11
5.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

70,105
Damage
67,072
71,619
Taken
75,778
49,585
Mitigated
66,369
20,186
Healing
2,809
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Jormungandr
 
Jormungandr
15,072
4,691
236
4,159
15,785
11,946
0
7,552
8,233
46,110
0
L
14,262
5,088
0
218
8,491
3,278
0
5,198
3,293
39,987
0
L
Heimdallr
11,643
4,108
0
796
14,428
7,266
0
9,899
4,529
0
32,950
L
9,607
2,330
0
328
20,784
20,376
0
13,806
6,978
0
26,283
L
Bacchus
Kamikaze7473
Bacchus
12,335
1,457
0
1,118
15,723
28,339
0
9,622
6,101
22,843
0
W
Medusa
14,860
5,477
0
2,012
12,914
5,885
0
4,301
8,613
0
40,508
W
Baron Samedi
SuicideCliffs
Baron Samedi
19,688
1,046
4,351
2,392
12,510
6,779
0
2,926
9,584
40,518
0
W
Morgan Le Fay
TenderRelease
Morgan Le Fay
9,863
249
71
469
13,043
5,866
0
4,695
8,348
25,509
0
L
Pele
iAvnge
Pele
19,225
2,767
0
349
16,352
7,110
0
6,098
10,254
0
36,703
W
Guan Yu
jwho13
Guan Yu
10,622
885
2,324
4,172
17,367
19,109
0
7,123
10,243
0
26,525

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,210
Gold Earned
54,140
259
Minions Killed
204
6
Camps Cleared
7
1,204,896
Distance Traveled
1,138,555
2
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Jormungandr
11,765
1,070
57
5
3
217,867
0
L
Nu Wa
10,758
978
42
4
3
188,725
0
L
Heimdallr
11,019
1,002
72
7
0
208,016
0
L
Nike
10,079
916
30
3
2
238,905
0
L
Bacchus
11,750
1,068
22
2
0
262,894
1
W
Medusa
11,673
1,061
72
7
2
260,767
0
W
Baron Samedi
11,125
1,011
53
5
1
209,008
1
W
Morgan Le Fay
10,995
1,000
46
4
0
251,647
1
L
Pele
10,534
958
38
3
2
240,015
0
W
Guan Yu
11,652
1,059
31
3
0
265,607
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role