Player Matchup

Tsukuyomi
Tsukuyomi
CraZy-gaMer-192
Tsukuyomi
Level 129
God Stats
1W - 0L
1,500 SR
Queue Stats
42W - 49L
1,413 Elo+
Solo
Osiris
Osiris
Vikcvinegar
Osiris
Level 128
God Stats
4W - 3L
1,561 SR
Queue Stats
40W - 38L
1,493 Elo+
Party 2
Izanami
Izanami
imtayb
Izanami
Level 104
God Stats
16W - 13L
1,525 SR
Queue Stats
326W - 279L
1,516 Elo+
Solo
Cthulhu
Cthulhu
kilo76
Cthulhu
Level 37
God Stats
2W - 0L
1,492 SR
Queue Stats
7W - 6L
1,538 Elo+
Party 2
Tiamat
Tiamat
p1mp69d4ddy69
Tiamat
Level 141
God Stats
2W - 0L
1,537 SR
Queue Stats
81W - 62L
1,524 Elo+
Party 2
Team Averages
Level 108
1,523 SR
1,497 Elo+

VS

Team Averages
Level 101
1,557 SR
1,476 Elo+
Thanatos
Thanatos
AquaNoir
Thanatos
Level 29
God Stats
1W - 3L
1,411 SR
Queue Stats
53W - 67L
1,453 Elo+
Party 1
Ares
Ares
Energize93
Ares
Level 83
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,484 Elo+
Solo
Sol
Sol
Geo-Joestar
Sol
Level 102
God Stats
14W - 9L
1,572 SR
Queue Stats
195W - 199L
1,453 Elo+
Party 1
Ishtar
Ishtar
Ketsuryugan x
Ishtar
Level 143
God Stats
7W - 6L
1,533 SR
Queue Stats
51W - 53L
1,509 Elo+
Solo
Mulan
Mulan
tVexedNoumenoNt
Mulan
Level 149
God Stats
7W - 4L
1,771 SR
Queue Stats
157W - 157L
1,483 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
CraZy-gaMer-192
Tsukuyomi
17
6 / 1 / 6
10,823
515
10,996
14,137
6,794
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Osiris
20
9 / 0 / 6
12,480
594
20,417
17,371
16,133
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Izanami
imtayb
Izanami
20
4 / 3 / 3
12,234
583
13,457
14,928
7,549
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Cthulhu
kilo76
Cthulhu
16
1 / 4 / 7
10,137
483
7,225
16,830
18,025
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

16
1 / 5 / 3
10,187
485
13,252
13,796
9,601
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
AquaNoir
Thanatos
15
3 / 7 / 4
9,219
439
8,052
18,162
10,236
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

12
0 / 3 / 4
7,904
376
7,887
16,884
19,668
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

16
5 / 2 / 2
9,810
467
11,911
18,016
8,416
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

17
4 / 3 / 0
10,331
492
10,044
16,768
8,741
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

13
1 / 6 / 3
8,396
400
10,595
23,287
16,190
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
26
21
Kills
13
13
Deaths
21
25
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Thanatos
AquaNoir
Thanatos
3
7
4
0.71
W
Tsukuyomi
CraZy-gaMer-192
Tsukuyomi
6
1
6
9
L
0
3
4
0.67
L
5
2
2
3
L
4
3
0
1.33
W
Osiris
9
0
6
12
W
Izanami
imtayb
Izanami
4
3
3
1.83
W
Cthulhu
kilo76
Cthulhu
1
4
7
1.13
W
1
5
3
0.5
L
1
6
3
0.42

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

65,347
Damage
48,489
77,062
Taken
93,117
58,102
Mitigated
63,251
33,204
Healing
38,801
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thanatos
AquaNoir
Thanatos
8,052
1,794
0
13,573
18,162
10,236
0
3,201
14,961
0
64,725
W
Tsukuyomi
CraZy-gaMer-192
Tsukuyomi
10,996
4,226
0
9,529
14,137
6,794
0
1,780
12,357
0
84,657
L
7,887
615
0
949
16,884
19,668
0
2,398
14,486
30,399
0
L
11,911
3,983
0
9,968
18,016
8,416
1,468
8,830
9,186
76,339
0
L
10,044
5,554
0
6,413
16,768
8,741
1,368
1,610
15,158
0
85,514
W
Osiris
20,417
11,082
0
8,973
17,371
16,133
0
4,877
12,494
0
117,137
W
Izanami
imtayb
Izanami
13,457
9,719
0
6,663
14,928
7,549
1,698
2,215
12,713
0
126,828
W
Cthulhu
kilo76
Cthulhu
7,225
1,272
614
3,630
16,830
18,025
204
4,473
12,357
28,438
0
W
13,252
540
75
3,720
13,796
9,601
72
6,453
7,343
92,005
0
L
10,595
2,339
0
7,898
23,287
16,190
160
4,438
18,849
0
54,485

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,861
Gold Earned
45,660
683
Minions Killed
491
0
Camps Cleared
0
2,007,168
Distance Traveled
1,772,083
17
Wards Purchased
22
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thanatos
9,219
439
104
5
0
415,694
5
W
Tsukuyomi
10,823
515
109
5
0
475,867
8
L
Ares
7,904
376
20
1
0
354,800
0
L
Sol
9,810
467
125
6
0
342,257
5
L
Ishtar
10,331
492
159
8
0
321,778
5
W
Osiris
12,480
594
177
8
0
431,303
0
W
Izanami
12,234
583
216
10
0
356,073
3
W
Cthulhu
10,137
483
28
1
0
386,177
0
W
Tiamat
10,187
485
153
7
0
357,748
6
L
Mulan
8,396
400
83
4
0
337,554
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role