Player Matchup

Cthulhu
Cthulhu
CaptKillshot78
Cthulhu
Level 96
God Stats
16W - 24L
1,346 SR
Queue Stats
502W - 553L
1,316 Elo+
Solo
Hades
Hades
CityBoyy-214
Hades
Level 63
God Stats
39W - 32L
1,476 SR
Queue Stats
339W - 378L
1,266 Elo+
Solo
Sol
Sol
LissyMaeB
Sol
Level 151
God Stats
9W - 8L
1,403 SR
Queue Stats
844W - 930L
1,331 Elo+
Party 1
Hercules
Hercules
M0n5t3rKing
Hercules
Level 69
God Stats
13W - 14L
1,371 SR
Queue Stats
48W - 48L
1,340 Elo+
Solo
Ymir
Ymir
annie war marie
Ymir
Level 80
God Stats
53W - 52L
1,394 SR
Queue Stats
273W - 388L
1,279 Elo+
Party 1
Team Averages
Level 92
1,398 SR
1,306 Elo+

VS

Team Averages
Level 66
1,521 SR
1,314 Elo+
Set
Set
Mr blade32
Set
Level 65
God Stats
8W - 5L
1,820 SR
Queue Stats
66W - 59L
1,443 Elo+
Solo
Ishtar
Ishtar
Mrkodek21
Ishtar
Level 49
God Stats
11W - 27L
1,367 SR
Queue Stats
129W - 144L
1,300 Elo+
Solo
Neith
Neith
Niinij4h
Neith
Level 65
God Stats
17W - 27L
1,359 SR
Queue Stats
66W - 80L
1,250 Elo+
Solo
Yemoja
Yemoja
Ti0PuttisC4post
Yemoja
Level 104
God Stats
0W - 2L
1,500 SR
Queue Stats
251W - 232L
1,337 Elo+
Solo
Arachne
Arachne
racimmaloum
Arachne
Level 48
God Stats
14W - 7L
1,562 SR
Queue Stats
90W - 118L
1,237 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
0 / 0 / 0
5,418
493
4,360
9,717
5,971
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

11
1 / 0 / 0
6,184
562
4,498
4,773
2,312
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

10
1 / 0 / 0
5,974
543
7,201
5,325
1,627
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Hercules
M0n5t3rKing
Hercules
11
2 / 0 / 0
6,413
583
4,144
9,737
4,670
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

9
0 / 0 / 1
5,268
479
1,112
6,951
3,769
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
2
0 / 1 / 0
3,773
343
0
941
309
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Ishtar
Mrkodek21
Ishtar
8
0 / 0 / 0
4,708
428
3,306
5,939
2,314
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Neith
Niinij4h
Neith
10
0 / 1 / 0
5,475
498
3,931
7,085
2,945
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

8
0 / 0 / 0
5,268
479
3,203
8,494
4,133
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Arachne
racimmaloum
Arachne
11
0 / 2 / 0
6,222
566
5,627
9,960
3,411
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
0
4
Kills
0
0
Deaths
4
1
Assists
0
Player
Kills
Deaths
Assists
KDA
W
0
0
0
0
W
1
0
0
1
W
1
0
0
1
W
Hercules
M0n5t3rKing
Hercules
2
0
0
2
L
0
1
0
0
L
Ishtar
Mrkodek21
Ishtar
0
0
0
0
L
Neith
Niinij4h
Neith
0
1
0
0
L
0
0
0
0
W
0
0
1
0.5
L
Arachne
racimmaloum
Arachne
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,315
Damage
16,067
36,503
Taken
32,419
18,349
Mitigated
13,112
15,536
Healing
13,955
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
4,360
272
379
4,051
9,717
5,971
58
1,784
7,933
16,088
0
W
4,498
673
181
2,577
4,773
2,312
228
0
4,773
40,248
0
W
7,201
2,500
0
2,771
5,325
1,627
1,124
1,183
4,142
45,544
0
W
Hercules
M0n5t3rKing
Hercules
4,144
2,130
0
4,279
9,737
4,670
81
0
9,737
385
39,779
L
0
0
0
41
941
309
0
594
347
0
1,553
L
Ishtar
Mrkodek21
Ishtar
3,306
2,542
0
1,263
5,939
2,314
108
5,322
617
0
28,587
L
Neith
Niinij4h
Neith
3,931
794
0
3,694
7,085
2,945
223
5,191
1,894
0
39,875
L
3,203
1,030
1,954
2,853
8,494
4,133
66
5,963
2,531
16,897
0
W
1,112
395
0
1,298
6,951
3,769
0
236
6,715
28,225
0
L
Arachne
racimmaloum
Arachne
5,627
3,747
0
4,150
9,960
3,411
0
303
9,657
0
43,936

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,257
Gold Earned
25,446
332
Minions Killed
237
0
Camps Cleared
0
1,029,993
Distance Traveled
808,709
8
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
5,418
493
23
2
0
248,072
3
W
Hades
6,184
562
83
8
0
193,269
5
W
Sol
5,974
543
83
8
0
194,024
0
W
Hercules
6,413
583
88
8
0
187,851
0
L
Set
3,773
343
7
1
0
43,271
0
L
Ishtar
4,708
428
61
6
0
172,679
2
L
Neith
5,475
498
61
6
0
183,142
1
L
Yemoja
5,268
479
20
2
0
177,342
1
W
Ymir
5,268
479
55
5
0
206,777
0
L
Arachne
6,222
566
88
8
0
232,275
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role