Player Matchup

Anhur
Anhur
 
Anhur
Level 121
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Kali
Kali
Dyeson187
Kali
Level 87
God Stats
6W - 7L
1,480 SR
Queue Stats
371W - 377L
1,471 Elo+
Solo
Da Ji
Da Ji
ElvislikeDog
Da Ji
Level 88
God Stats
1W - 1L
1,725 SR
Queue Stats
235W - 235L
1,468 Elo+
Solo
Ganesha
Ganesha
Flats3
Ganesha
Level 89
God Stats
1W - 3L
1,550 SR
Queue Stats
37W - 44L
1,482 Elo+
Solo
Hel
Hel
Jasher0719
Hel
Level 63
God Stats
0W - 1L
1,500 SR
Queue Stats
219W - 251L
1,467 Elo+
Solo
Team Averages
Level 90
1,551 SR
1,478 Elo+

VS

Team Averages
Level 69
1,395 SR
1,368 Elo+
Yemoja
Yemoja
MrNimbus3sm
Yemoja
Level 143
God Stats
4W - 7L
1,350 SR
Queue Stats
1,477W - 1,592L
1,419 Elo+
Solo
Agni
Agni
PapiDeadpool22
Agni
Level 52
God Stats
3W - 3L
1,424 SR
Queue Stats
139W - 158L
1,338 Elo+
Party 1
Ne Zha
Ne Zha
PapiDeadpool22
Ne Zha
Level 19
God Stats
1W - 2L
1,228 SR
Queue Stats
13W - 29L
1,290 Elo+
Party 1
Danzaburou
Danzaburou
S1DCASH
Danzaburou
Level 35
God Stats
6W - 5L
1,477 SR
Queue Stats
106W - 122L
1,350 Elo+
Party 1
Charybdis
Charybdis
lil_geo97
Charybdis
Level 97
God Stats
14W - 5L
1,494 SR
Queue Stats
182W - 184L
1,444 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
 
Anhur
13
4 / 4 / 3
7,306
1,044
5,060
8,926
3,927
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Kali
10
1 / 6 / 3
6,174
882
4,260
12,690
6,241
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

12
6 / 7 / 2
8,100
1,157
10,018
11,334
6,191
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Ganesha
Flats3
Ganesha
14
0 / 3 / 11
6,584
941
6,773
12,616
15,980
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

10
0 / 5 / 6
6,081
869
1,534
8,767
5,386
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
13
3 / 1 / 20
8,074
1,153
3,481
8,882
6,609
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

13
4 / 2 / 17
7,822
1,117
12,349
8,964
3,156
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

12
4 / 4 / 11
7,694
1,099
9,545
11,148
4,044
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Danzaburou
S1DCASH
Danzaburou
14
2 / 2 / 19
8,104
1,158
12,858
7,421
3,451
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Charybdis
lil_geo97
Charybdis
14
12 / 2 / 9
8,567
1,224
10,599
7,511
3,078
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
101
11
Kills
25
25
Deaths
11
25
Assists
76
Player
Kills
Deaths
Assists
KDA
L
Anhur
 
Anhur
4
4
3
1.38
L
Kali
1
6
3
0.42
L
6
7
2
1
L
Ganesha
Flats3
Ganesha
0
3
11
1.83
L
0
5
6
0.6
W
Yemoja
3
1
20
13
W
4
2
17
6.25
W
4
4
11
2.38
W
Danzaburou
S1DCASH
Danzaburou
2
2
19
5.75
W
Charybdis
lil_geo97
Charybdis
12
2
9
8.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,645
Damage
48,832
54,333
Taken
43,926
37,725
Mitigated
20,338
13,816
Healing
20,871
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Anhur
 
Anhur
5,060
2,169
572
693
8,926
3,927
546
2,565
6,361
0
11,557
L
Kali
4,260
1,618
1,491
2,888
12,690
6,241
0
4,533
8,157
0
7,252
L
10,018
2,232
614
713
11,334
6,191
744
2,587
8,747
0
10,736
L
Ganesha
Flats3
Ganesha
6,773
157
848
1,252
12,616
15,980
310
4,016
8,600
16,671
0
L
1,534
420
2,695
2,050
8,767
5,386
332
2,129
6,638
3,534
0
W
Yemoja
3,481
1,548
9,738
2,301
8,882
6,609
174
1,182
7,700
5,300
0
W
12,349
1,696
842
2,217
8,964
3,156
1,109
2,341
6,623
22,579
0
W
9,545
2,107
497
2,835
11,148
4,044
204
1,786
9,362
0
15,508
W
Danzaburou
S1DCASH
Danzaburou
12,858
5,368
222
741
7,421
3,451
2,697
1,195
6,226
0
28,620
W
Charybdis
lil_geo97
Charybdis
10,599
6,141
986
492
7,511
3,078
3,250
1,803
5,708
0
19,115

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,245
Gold Earned
40,261
41
Minions Killed
79
0
Camps Cleared
0
571,893
Distance Traveled
668,418
6
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anhur
7,306
1,044
21
3
0
106,589
3
L
Kali
6,174
882
8
1
0
114,033
0
L
Da Ji
8,100
1,157
1
0
0
97,697
0
L
Ganesha
6,584
941
2
0
0
143,455
3
L
Hel
6,081
869
9
1
0
110,119
0
W
Yemoja
8,074
1,153
2
0
0
135,064
1
W
Agni
7,822
1,117
29
4
0
146,667
0
W
Ne Zha
7,694
1,099
13
2
0
160,696
0
W
Danzaburou
8,104
1,158
23
3
0
109,917
0
W
Charybdis
8,567
1,224
12
2
0
116,074
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role