Player Matchup

Ravana
Ravana
 
Ravana
Level 63
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Olorun
Olorun
DosBlacNMild
Olorun
Level 121
God Stats
32W - 28L
1,440 SR
Queue Stats
353W - 395L
1,272 Elo+
Solo
Nike
Nike
SinkinShark
Nike
Level 128
God Stats
13W - 8L
1,500 SR
Queue Stats
87W - 95L
1,306 Elo+
Solo
Ares
Ares
URSTEPSISTER609
Ares
Level 60
God Stats
15W - 25L
1,333 SR
Queue Stats
114W - 141L
1,342 Elo+
Solo
Apollo
Apollo
WilliamsonQc90
Apollo
Level 79
God Stats
5W - 4L
1,553 SR
Queue Stats
125W - 130L
1,365 Elo+
Solo
Team Averages
Level 90
1,465 SR
1,357 Elo+

VS

Team Averages
Level 64
1,398 SR
1,287 Elo+
Chaac
Chaac
FarSeer127
Chaac
Level 49
God Stats
7W - 4L
1,495 SR
Queue Stats
60W - 78L
1,221 Elo+
Solo
Thanatos
Thanatos
Legendario_Camus
Thanatos
Level 67
God Stats
6W - 13L
1,452 SR
Queue Stats
111W - 133L
1,303 Elo+
Solo
Charybdis
Charybdis
Mr-Chnitzel007
Charybdis
Level 65
God Stats
7W - 11L
1,277 SR
Queue Stats
234W - 235L
1,328 Elo+
Solo
Hel
Hel
Scarleth_Zuu
Hel
Level 85
God Stats
23W - 35L
1,329 SR
Queue Stats
133W - 136L
1,253 Elo+
Solo
Athena
Athena
neight_nasty
Athena
Level 52
God Stats
24W - 25L
1,436 SR
Queue Stats
238W - 262L
1,331 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ravana
 
Ravana
13
1 / 2 / 10
8,023
446
5,382
9,069
6,759
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Olorun
16
10 / 0 / 5
10,136
563
17,933
22,126
10,415
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

15
5 / 0 / 6
9,713
540
12,852
17,416
12,882
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

13
5 / 3 / 6
8,180
454
8,974
15,864
11,028
Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

13
4 / 5 / 7
8,123
451
9,210
10,923
4,255
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
12
0 / 5 / 1
7,751
431
9,498
18,546
15,249
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

12
2 / 4 / 0
7,506
417
6,887
16,100
7,291
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Charybdis
Mr-Chnitzel007
Charybdis
12
6 / 4 / 1
7,892
438
16,943
15,648
7,352
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

12
0 / 7 / 1
7,183
399
10,648
13,278
5,836
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Athena
12
2 / 5 / 5
8,526
474
5,463
17,957
22,213
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Match Insights

Player Kills, Deaths, and Assists

59
Kill Participation
18
25
Kills
10
10
Deaths
25
34
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Ravana
 
Ravana
1
2
10
3
W
Olorun
10
0
5
12.5
L
Chaac
0
5
1
0.1
L
2
4
0
0.5
L
Charybdis
Mr-Chnitzel007
Charybdis
6
4
1
1.63
L
0
7
1
0.07
W
5
0
6
8
W
5
3
6
2.67
W
4
5
7
1.5
L
Athena
2
5
5
0.9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,351
Damage
49,439
75,398
Taken
81,529
45,339
Mitigated
57,941
30,208
Healing
29,034
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ravana
 
Ravana
5,382
2,193
0
2,449
9,069
6,759
473
2,361
6,708
0
49,109
W
Olorun
17,933
10,965
1,660
15,474
22,126
10,415
1,754
7,689
14,437
77,585
0
L
Chaac
9,498
1,614
0
6,075
18,546
15,249
0
2,463
16,083
0
55,212
L
6,887
1,582
184
12,331
16,100
7,291
0
4,213
11,887
0
50,217
L
Charybdis
Mr-Chnitzel007
Charybdis
16,943
8,439
0
4,125
15,648
7,352
1,558
6,221
9,427
0
54,538
L
10,648
1,214
1,354
3,247
13,278
5,836
646
6,638
6,640
51,390
0
W
12,852
3,061
0
7,198
17,416
12,882
689
811
16,605
0
72,049
W
8,974
487
0
2,218
15,864
11,028
189
4,256
11,608
31,598
0
W
9,210
6,254
0
1,209
10,923
4,255
1,222
994
9,929
0
43,612
L
Athena
5,463
1,532
0
1,718
17,957
22,213
154
7,372
10,585
29,384
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,175
Gold Earned
38,858
397
Minions Killed
385
0
Camps Cleared
0
1,685,726
Distance Traveled
1,503,706
8
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ravana
8,023
446
66
4
0
359,791
1
W
Olorun
10,136
563
118
7
0
284,576
6
L
Chaac
7,751
431
90
5
0
311,754
1
L
Thanatos
7,506
417
85
5
0
302,233
1
L
Charybdis
7,892
438
84
5
0
300,027
0
L
Hel
7,183
399
81
5
0
284,406
2
W
Nike
9,713
540
112
6
0
373,734
1
W
Ares
8,180
454
43
2
0
339,405
0
W
Apollo
8,123
451
58
3
0
328,220
0
L
Athena
8,526
474
45
3
0
305,286
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role