Player Matchup

Merlin
Merlin
Gold II
DarkNija18 v2
Merlin
Gold II
Level 126
God Stats
32W - 21L
1,627 SR
Queue Stats
111W - 105L
1,759 MMR
Solo
Mercury
Mercury
Gold I
IAwFawkI
Mercury
Gold I
Level 145
God Stats
1W - 1L
1,252 SR
Queue Stats
115W - 126L
1,663 MMR
Solo
Ganesha
Ganesha
Gold I
OperationIvy139
Ganesha
Gold I
Level 112
God Stats
6W - 4L
1,468 SR
Queue Stats
268W - 265L
1,671 MMR
Solo
Ratatoskr
Ratatoskr
Platinum III
Satyyjjsbfd
Ratatoskr
Platinum III
Level 125
God Stats
36W - 28L
1,596 SR
Queue Stats
299W - 304L
1,699 MMR
Solo
Charybdis
Charybdis
Gold I
vRaginCajun
Charybdis
Gold I
Level 141
God Stats
3W - 8L
1,275 SR
Queue Stats
49W - 48L
1,671 MMR
Solo
Team Averages
Gold I
Gold I
Average Tier
Level 130
1,444 SR
1,693 MMR

VS

Team Averages
Gold I
Gold I
Average Tier
Level 122
1,529 SR
1,696 MMR
Ravana
Ravana
Gold III
MrBlouse_T7
Ravana
Gold III
Level 139
God Stats
3W - 6L
1,518 SR
Queue Stats
205W - 198L
1,544 MMR
Party 2
Tyr
Tyr
Platinum V
Scottjwbaker
Tyr
Platinum V
Level 157
God Stats
3W - 4L
1,543 SR
Queue Stats
185W - 185L
1,654 MMR
Solo
Baron Samedi
Baron Samedi
Gold I
SirSchaub
Baron Samedi
Gold I
Level 126
God Stats
8W - 10L
1,441 SR
Queue Stats
294W - 300L
1,757 MMR
Party 2
Sylvanus
Sylvanus
Gold I
fredi800
Sylvanus
Gold I
Level 125
God Stats
4W - 5L
1,644 SR
Queue Stats
166W - 148L
1,684 MMR
Party 1
Cernunnos
Cernunnos
Platinum IV
tiretoiunebuche
Cernunnos
Platinum IV
Level 64
God Stats
3W - 6L
1,500 SR
Queue Stats
122W - 112L
1,841 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
9 / 3 / 12
15,900
568
27,833
21,081
11,927
Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Mercury
IAwFawkI
Mercury
20
11 / 0 / 15
17,607
629
26,994
29,854
16,939
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

20
0 / 3 / 28
15,457
552
9,639
31,244
43,837
Sentinel's Boon

Sentinel's Boon

+40
Physical Protection
+40
Magical Protection
+250
Health
+20
Mp 5

PASSIVE - Getting the assist when an enemy dies restores 4% of your Health and 4% of your Mana. If you have the lowest gold on your team, the assists also provides 20 Bonus Gold.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Ratatoskr
Satyyjjsbfd
Ratatoskr
20
11 / 2 / 13
18,181
649
37,867
39,611
35,827
Thistlethorn Acorn

Thistlethorn Acorn

+45
Physical Power
+6%
Movement Speed

PASSIVE: Enemies hit by Acorn Blast are debuffed, taking 5% additional damage from Ratatoskr's abilities, stacking up to 3 times. Acorn Blast now fires 5 Acorns.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Charybdis
vRaginCajun
Charybdis
20
6 / 0 / 16
16,376
585
33,173
21,833
10,980
Death's Temper

Death's Temper

+35
Physical Power
+50
Magical Power
+150
Health
+30%
Attack Speed

PASSIVE - When an enemy dies within 80 units of you gain 1 stack of Temper that provides 7% increased Basic Attack Damage for 10s. This can stack up to 5 times. If an enemy god dies near you immediately gain 5 stacks.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Bans
Yu HuangBakasuraCupidLancelot

VS

Bans
Cu ChulainnKaliNoxCliodhna
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ravana
17
2 / 9 / 2
11,668
417
14,786
26,276
14,960
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

19
0 / 5 / 3
12,925
462
20,813
40,129
50,375
Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Baron Samedi
SirSchaub
Baron Samedi
19
2 / 6 / 4
12,291
439
19,525
25,236
14,525
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Sylvanus
fredi800
Sylvanus
17
1 / 9 / 5
11,577
413
15,077
52,089
46,010
Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cernunnos
tiretoiunebuche
Cernunnos
19
3 / 8 / 1
12,440
444
22,034
30,770
16,314
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

121
Kill Participation
23
37
Kills
8
8
Deaths
37
84
Assists
15
Player
Kills
Deaths
Assists
KDA
W
9
3
12
5
W
Mercury
IAwFawkI
Mercury
11
0
15
18.5
L
Ravana
2
9
2
0.33
W
0
3
28
4.67
W
Ratatoskr
Satyyjjsbfd
Ratatoskr
11
2
13
8.75
L
0
5
3
0.3
L
Baron Samedi
SirSchaub
Baron Samedi
2
6
4
0.67
L
Sylvanus
fredi800
Sylvanus
1
9
5
0.39
L
Cernunnos
tiretoiunebuche
Cernunnos
3
8
1
0.44
W
Charybdis
vRaginCajun
Charybdis
6
0
16
14

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

135,506
Damage
92,235
143,623
Taken
174,500
119,510
Mitigated
142,184
61,113
Healing
61,359
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
27,833
2,313
0
7,774
21,081
11,927
2,624
10,383
10,698
118,654
0
W
Mercury
IAwFawkI
Mercury
26,994
16,125
0
10,507
29,854
16,939
4,970
5,613
24,241
0
197,572
L
Ravana
14,786
3,741
0
8,208
26,276
14,960
0
7,728
18,548
0
94,890
W
9,639
482
0
9,662
31,244
43,837
34
12,689
18,555
58,244
0
W
Ratatoskr
Satyyjjsbfd
Ratatoskr
37,867
12,191
0
22,098
39,611
35,827
2,526
5,443
34,168
0
139,796
L
20,813
3,001
0
14,476
40,129
50,375
39
4,486
35,643
457
114,144
L
Baron Samedi
SirSchaub
Baron Samedi
19,525
757
2,278
4,688
25,236
14,525
315
12,416
12,820
112,714
0
L
Sylvanus
fredi800
Sylvanus
15,077
2,261
8,671
14,369
52,089
46,010
184
10,221
41,868
47,239
0
L
Cernunnos
tiretoiunebuche
Cernunnos
22,034
9,830
0
8,669
30,770
16,314
1,858
3,585
27,185
106
128,100
W
Charybdis
vRaginCajun
Charybdis
33,173
15,384
0
11,072
21,833
10,980
9,946
4,693
17,140
0
174,091

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

83,521
Gold Earned
60,901
824
Minions Killed
704
0
Camps Cleared
0
2,860,860
Distance Traveled
2,390,365
50
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Merlin
15,900
568
150
5
0
498,403
11
W
Mercury
17,607
629
247
9
0
670,748
6
L
Ravana
11,668
417
135
5
0
490,214
2
W
Ganesha
15,457
552
13
0
0
536,264
15
W
Ratatoskr
18,181
649
203
7
0
612,692
17
L
Tyr
12,925
462
190
7
0
526,222
7
L
Baron Samedi
12,291
439
158
6
0
477,105
4
L
Sylvanus
11,577
413
42
2
0
455,923
1
L
Cernunnos
12,440
444
179
6
0
440,901
3
W
Charybdis
16,376
585
211
8
0
542,753
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role