Player Matchup

Nu Wa
Nu Wa
BFH_DaddyFred
Nu Wa
Level 37
God Stats
1W - 7L
1,154 SR
Queue Stats
31W - 70L
1,178 Elo+
Solo
Sol
Sol
BTMH
Sol
Level 39
God Stats
2W - 2L
1,777 SR
Queue Stats
2W - 5L
1,410 Elo+
Solo
Thor
Thor
DelliriumPR
Thor
Level 153
God Stats
82W - 87L
1,564 SR
Queue Stats
419W - 414L
1,501 Elo+
Solo
Danzaburou
Danzaburou
RookyJ32
Danzaburou
Level 92
God Stats
49W - 51L
1,497 SR
Queue Stats
152W - 160L
1,444 Elo+
Solo
Amaterasu
Amaterasu
badblake16
Amaterasu
Level 148
God Stats
0W - 3L
1,245 SR
Queue Stats
399W - 399L
1,436 Elo+
Solo
Team Averages
Level 94
1,447 SR
1,394 Elo+

VS

Team Averages
Level 69
1,461 SR
1,467 Elo+
Ymir
Ymir
 
Ymir
Level 152
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Kuzenbo
Kuzenbo
HiToxicEdits
Kuzenbo
Level 37
God Stats
4W - 3L
1,661 SR
Queue Stats
28W - 41L
1,652 Elo+
Solo
Skadi
Skadi
PooSlngngSlasher
Skadi
Level 58
God Stats
18W - 12L
1,596 SR
Queue Stats
273W - 274L
1,419 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
chris_coxo011
Morgan Le Fay
Level 30
God Stats
3W - 4L
1,298 SR
Queue Stats
105W - 118L
1,325 Elo+
Solo
Pele
Pele
xzavin2
Pele
Level 69
God Stats
4W - 3L
1,249 SR
Queue Stats
415W - 414L
1,439 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
1
0 / 0 / 0
2,466
493
0
0
0
Sol
BTMH
Sol
6
1 / 1 / 0
3,634
727
1,063
2,014
716
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

5
0 / 2 / 0
3,168
634
1,381
4,475
1,370
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Danzaburou
RookyJ32
Danzaburou
6
1 / 0 / 0
3,184
637
1,576
2,014
598
Morningstar

Morningstar

+7
Physical Power
+50
Mana

Amaterasu
badblake16
Amaterasu
4
0 / 3 / 0
3,115
623
2,107
5,517
2,534
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
 
Ymir
5
1 / 1 / 3
3,825
765
2,954
3,801
1,584
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Kuzenbo
HiToxicEdits
Kuzenbo
5
0 / 1 / 0
3,503
701
781
3,634
2,590
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

5
0 / 0 / 0
3,125
625
613
1,881
451
Morningstar

Morningstar

+7
Physical Power
+50
Mana

Morgan Le Fay
chris_coxo011
Morgan Le Fay
6
1 / 1 / 0
3,560
712
786
2,541
777
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Pele
xzavin2
Pele
5
4 / 0 / 0
3,676
735
3,100
2,719
707
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
9
2
Kills
6
6
Deaths
3
0
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Ymir
 
Ymir
1
1
3
2.5
L
0
0
0
0
L
Sol
BTMH
Sol
1
1
0
1
L
0
2
0
0
W
Kuzenbo
HiToxicEdits
Kuzenbo
0
1
0
0
W
0
0
0
0
L
Danzaburou
RookyJ32
Danzaburou
1
0
0
1
L
Amaterasu
badblake16
Amaterasu
0
3
0
0
W
Morgan Le Fay
chris_coxo011
Morgan Le Fay
1
1
0
1
W
Pele
xzavin2
Pele
4
0
0
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

6,127
Damage
8,234
14,020
Taken
14,576
5,218
Mitigated
6,109
4,446
Healing
3,683
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ymir
 
Ymir
2,954
1,627
0
1,125
3,801
1,584
0
0
3,801
13,109
0
L
0
0
0
0
0
0
0
0
0
0
0
L
Sol
BTMH
Sol
1,063
475
0
317
2,014
716
315
786
1,228
15,373
2,816
L
1,381
734
0
1,423
4,475
1,370
0
338
4,103
0
11,774
W
Kuzenbo
HiToxicEdits
Kuzenbo
781
287
0
1,465
3,634
2,590
80
0
3,634
8,043
0
W
613
56
0
487
1,881
451
45
0
1,881
0
15,574
L
Danzaburou
RookyJ32
Danzaburou
1,576
350
0
1,131
2,014
598
0
781
1,233
0
10,838
L
Amaterasu
badblake16
Amaterasu
2,107
1,145
0
1,575
5,517
2,534
0
2,329
2,935
0
13,081
W
Morgan Le Fay
chris_coxo011
Morgan Le Fay
786
84
0
0
2,541
777
78
746
1,795
12,455
0
W
Pele
xzavin2
Pele
3,100
1,816
0
606
2,719
707
0
145
2,574
0
11,882

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

15,567
Gold Earned
17,689
101
Minions Killed
116
0
Camps Cleared
0
344,075
Distance Traveled
465,422
2
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
3,825
765
28
6
0
86,953
1
L
Nu Wa
2,466
493
0
0
0
0
0
L
Sol
3,634
727
35
7
0
89,779
0
L
Thor
3,168
634
27
5
0
99,566
1
W
Kuzenbo
3,503
701
14
3
0
97,529
2
W
Skadi
3,125
625
31
6
0
95,099
2
L
Danzaburou
3,184
637
17
3
0
69,693
1
L
Amaterasu
3,115
623
22
4
0
85,037
0
W
Morgan Le Fay
3,560
712
23
5
0
111,018
0
W
Pele
3,676
735
20
4
0
74,823
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role