Player Matchup

Ao Kuang
Ao Kuang
 
Ao Kuang
Level 124
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Thanatos
Thanatos
OniKinzu
Thanatos
Level 94
God Stats
0W - 6L
1,500 SR
Queue Stats
23W - 37L
1,743 Elo+
Solo
Bacchus
Bacchus
Warpath-SamaxX
Bacchus
Level 119
God Stats
0W - 4L
1,373 SR
Queue Stats
64W - 84L
1,305 Elo+
Party 1
Team Averages
Level 112
1,458 SR
1,516 Elo+

VS

Team Averages
Level 91
1,496 SR
1,341 Elo+
Artemis
Artemis
Cryptic40
Artemis
Level 46
God Stats
13W - 13L
1,525 SR
Queue Stats
76W - 104L
1,347 Elo+
Solo
Chang'e
Chang'e
Diego morais27
Chang'e
Level 123
God Stats
72W - 77L
1,498 SR
Queue Stats
471W - 720L
1,299 Elo+
Solo
Shiva
Shiva
lougotti17
Shiva
Level 104
God Stats
172W - 169L
1,465 SR
Queue Stats
216W - 225L
1,377 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
 
Ao Kuang
10
1 / 3 / 1
6,581
658
4,033
11,025
5,127
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Thanatos
OniKinzu
Thanatos
10
0 / 4 / 1
6,162
616
2,027
8,730
3,906
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

10
1 / 5 / 1
6,953
695
5,830
13,881
12,162
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
Cryptic40
Artemis
11
8 / 2 / 4
8,258
826
10,235
7,419
3,127
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

10
0 / 0 / 12
7,066
707
6,902
5,046
1,856
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Shiva
11
4 / 0 / 6
8,056
806
8,991
7,545
6,473
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
34
2
Kills
12
12
Deaths
2
3
Assists
22
Player
Kills
Deaths
Assists
KDA
L
Ao Kuang
 
Ao Kuang
1
3
1
0.5
W
Artemis
Cryptic40
Artemis
8
2
4
5
W
0
0
12
6
L
Thanatos
OniKinzu
Thanatos
0
4
1
0.13
L
1
5
1
0.3
W
Shiva
4
0
6
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,890
Damage
26,128
33,636
Taken
20,010
21,195
Mitigated
11,456
7,175
Healing
5,960
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ao Kuang
 
Ao Kuang
4,033
1,002
0
2,485
11,025
5,127
0
1,959
9,066
11,246
0
W
Artemis
Cryptic40
Artemis
10,235
5,838
0
748
7,419
3,127
1,139
3,885
3,534
0
18,399
W
6,902
643
2,037
1,503
5,046
1,856
340
2,314
2,732
14,764
0
L
Thanatos
OniKinzu
Thanatos
2,027
193
0
3,561
8,730
3,906
0
2,538
6,192
0
16,607
L
5,830
266
0
1,129
13,881
12,162
0
2,868
11,013
14,995
0
W
Shiva
8,991
2,192
328
1,344
7,545
6,473
193
3,664
3,881
0
25,086

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,696
Gold Earned
23,380
51
Minions Killed
67
5
Camps Cleared
1
513,542
Distance Traveled
536,318
2
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ao Kuang
6,581
658
12
1
1
168,701
0
W
Artemis
8,258
826
17
2
0
149,397
0
W
Chang'e
7,066
707
16
2
0
170,978
0
L
Thanatos
6,162
616
30
3
3
155,856
2
L
Bacchus
6,953
695
9
1
1
188,985
0
W
Shiva
8,056
806
34
3
1
215,943
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role