Player Matchup

Fenrir
Fenrir
JRlol21
Fenrir
Level 56
God Stats
8W - 4L
1,646 SR
Queue Stats
145W - 85L
1,584 Elo+
Party 2
Atlas
Atlas
NeutralPond9446
Atlas
Level 69
God Stats
15W - 7L
1,547 SR
Queue Stats
170W - 98L
1,604 Elo+
Party 2
Sol
Sol
THE MASTER1988
Sol
Level 85
God Stats
4W - 4L
1,555 SR
Queue Stats
185W - 107L
1,600 Elo+
Party 2
Team Averages
Level 70
1,583 SR
1,596 Elo+

VS

Team Averages
Level 109
1,355 SR
1,425 Elo+
Xing Tian
Xing Tian
Angry Tiger880
Xing Tian
Level 66
God Stats
0W - 2L
1,316 SR
Queue Stats
1W - 4L
1,171 Elo+
Party 1
Scylla
Scylla
Praise1118
Scylla
Level 109
God Stats
0W - 1L
1,272 SR
Queue Stats
46W - 40L
1,567 Elo+
Party 1
Tsukuyomi
Tsukuyomi
Siberian Glocc
Tsukuyomi
Level 152
God Stats
2W - 5L
1,477 SR
Queue Stats
47W - 46L
1,537 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
JRlol21
Fenrir
19
11 / 2 / 8
14,375
846
13,317
18,183
14,326
Lono's Mask

Lono's Mask

+250
Health
+200
Mana
+10%
Crowd Control Reduction

Gain 6 GP5 if you have the lowest gold on your team. Gain 5 stacks of <font color='#F44242'>Cowardice. Each stack reduces your damage dealt and healing output by 10%. For each 45 protections from items, remove a stack of <font color='#F44242'>Cowardice. When you remove a stack of <font color='#F44242'>Cowardice gain a stack of <font color='#42F46E'> Bravery. For each stack of <font color='#42F46E'>Bravery, gain +2% Damage Mitigation and provide 4 Physical and Magical Protections to all allied gods within 55 units.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

17
2 / 1 / 19
13,600
800
16,772
23,413
28,402
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

19
9 / 0 / 10
13,394
788
25,251
12,059
5,761
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xing Tian
Angry Tiger880
Xing Tian
14
1 / 5 / 2
10,485
617
7,422
22,741
34,958
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Scylla
Praise1118
Scylla
14
0 / 6 / 3
9,987
587
11,546
16,022
8,432
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Tsukuyomi
Siberian Glocc
Tsukuyomi
14
2 / 11 / 0
10,543
620
19,087
26,665
14,139
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

59
Kill Participation
8
22
Kills
3
3
Deaths
22
37
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Xing Tian
Angry Tiger880
Xing Tian
1
5
2
0.4
W
Fenrir
JRlol21
Fenrir
11
2
8
7.5
W
2
1
19
11.5
L
Scylla
Praise1118
Scylla
0
6
3
0.25
L
Tsukuyomi
Siberian Glocc
Tsukuyomi
2
11
0
0.18
W
9
0
10
14

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

55,340
Damage
38,055
53,655
Taken
65,428
48,489
Mitigated
57,529
22,745
Healing
6,449
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Xing Tian
Angry Tiger880
Xing Tian
7,422
1,029
0
996
22,741
34,958
0
14,346
8,395
16,285
0
W
Fenrir
JRlol21
Fenrir
13,317
4,693
0
5,873
18,183
14,326
152
8,259
9,924
0
53,217
W
16,772
7,202
0
8,521
23,413
28,402
144
9,334
13,571
38,780
0
L
Scylla
Praise1118
Scylla
11,546
1,526
0
450
16,022
8,432
0
10,150
5,872
37,574
0
L
Tsukuyomi
Siberian Glocc
Tsukuyomi
19,087
4,334
0
5,003
26,665
14,139
0
17,549
9,116
0
52,487
W
25,251
9,503
0
8,351
12,059
5,761
1,333
2,254
9,805
89,740
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,369
Gold Earned
31,015
220
Minions Killed
145
12
Camps Cleared
3
1,002,860
Distance Traveled
825,574
9
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Xing Tian
10,485
617
14
1
0
268,707
2
W
Fenrir
14,375
846
58
3
7
355,671
2
W
Atlas
13,600
800
29
2
1
329,894
4
L
Scylla
9,987
587
70
4
2
275,970
3
L
Tsukuyomi
10,543
620
61
4
1
280,897
4
W
Sol
13,394
788
133
8
4
317,295
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role