Player Matchup

Gilgamesh
Gilgamesh
Akrugsey
Gilgamesh
Level 50
God Stats
11W - 2L
2,029 SR
Queue Stats
184W - 123L
1,498 Elo+
Party 1
Vamana
Vamana
J_balfour315
Vamana
Level 132
God Stats
19W - 18L
1,535 SR
Queue Stats
509W - 330L
1,551 Elo+
Party 1
Raijin
Raijin
Unnt_Krugsey
Raijin
Level 122
God Stats
4W - 4L
1,719 SR
Queue Stats
484W - 319L
1,588 Elo+
Party 1
Team Averages
Level 101
1,761 SR
1,546 Elo+

VS

Team Averages
Level 118
1,624 SR
1,402 Elo+
Camazotz
Camazotz
IDCU R TRASH
Camazotz
Level 113
God Stats
2W - 0L
1,745 SR
Queue Stats
74W - 92L
1,358 Elo+
Party 2
Nox
Nox
Luhtopdmg
Nox
Level 83
God Stats
1W - 0L
1,500 SR
Queue Stats
18W - 17L
1,466 Elo+
Party 2
Hades
Hades
ricklemmes94
Hades
Level 158
God Stats
31W - 13L
1,627 SR
Queue Stats
131W - 160L
1,383 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
Akrugsey
Gilgamesh
17
1 / 4 / 7
13,222
601
16,010
22,933
25,613
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Vamana
20
14 / 8 / 7
16,636
756
27,984
32,879
33,564
Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Raijin
20
6 / 2 / 10
15,776
717
24,219
14,785
7,372
Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Camazotz
IDCU R TRASH
Camazotz
20
6 / 5 / 6
15,673
712
20,932
33,462
24,603
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

20
5 / 7 / 6
15,929
724
15,059
19,280
8,775
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

19
3 / 9 / 7
14,616
664
18,410
26,446
18,840
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
33
21
Kills
14
14
Deaths
21
24
Assists
19
Player
Kills
Deaths
Assists
KDA
L
Gilgamesh
Akrugsey
Gilgamesh
1
4
7
1.13
W
Camazotz
IDCU R TRASH
Camazotz
6
5
6
1.8
L
Vamana
14
8
7
2.19
W
5
7
6
1.14
L
Raijin
6
2
10
5.5
W
3
9
7
0.72

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

68,213
Damage
54,401
70,597
Taken
79,188
66,549
Mitigated
52,218
18,477
Healing
17,892
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Gilgamesh
Akrugsey
Gilgamesh
16,010
4,247
0
1,780
22,933
25,613
478
13,429
9,504
0
42,257
W
Camazotz
IDCU R TRASH
Camazotz
20,932
3,400
0
12,708
33,462
24,603
1,162
10,098
23,364
0
46,475
L
Vamana
27,984
14,933
248
10,717
32,879
33,564
1,174
12,588
20,291
0
58,295
W
15,059
2,862
0
533
19,280
8,775
624
7,244
12,036
75,174
0
L
Raijin
24,219
2,176
899
4,833
14,785
7,372
819
8,579
6,206
97,097
0
W
18,410
1,071
177
4,474
26,446
18,840
1,068
7,420
19,026
56,935
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,634
Gold Earned
46,218
243
Minions Killed
219
11
Camps Cleared
6
1,147,283
Distance Traveled
1,140,018
3
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Gilgamesh
13,222
601
41
2
4
408,746
0
W
Camazotz
15,673
712
35
2
0
450,260
2
L
Vamana
16,636
756
46
2
4
370,490
1
W
Nox
15,929
724
131
6
3
354,606
1
L
Raijin
15,776
717
156
7
3
368,047
2
W
Hades
14,616
664
53
2
3
335,152
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role