Player Matchup

Ah Puch
Ah Puch
DraftySeal29644
Ah Puch
Level 87
God Stats
1W - 0L
1,500 SR
Queue Stats
69W - 54L
1,471 Elo+
Party 1
Ares
Ares
TTVCannonfodder
Ares
Level 65
God Stats
1W - 0L
1,500 SR
Queue Stats
43W - 37L
1,421 Elo+
Solo
Lancelot
Lancelot
The Wild GaMer9
Lancelot
Level 81
God Stats
10W - 8L
1,462 SR
Queue Stats
164W - 149L
1,495 Elo+
Party 1
Izanami
Izanami
YODA_4505
Izanami
Level 58
God Stats
23W - 9L
1,721 SR
Queue Stats
247W - 281L
1,310 Elo+
Solo
Aphrodite
Aphrodite
immune_bassist7
Aphrodite
Level 123
God Stats
84W - 73L
1,458 SR
Queue Stats
1,840W - 1,957L
1,401 Elo+
Solo
Team Averages
Level 83
1,528 SR
1,420 Elo+

VS

Team Averages
Level 73
1,394 SR
1,378 Elo+
Nu Wa
Nu Wa
Perennial99
Nu Wa
Level 86
God Stats
15W - 14L
1,530 SR
Queue Stats
289W - 311L
1,376 Elo+
Solo
Janus
Janus
SakuraOnSwitch
Janus
Level 106
God Stats
1W - 3L
1,350 SR
Queue Stats
124W - 134L
1,416 Elo+
Solo
Neith
Neith
TKO_pro1110
Neith
Level 55
God Stats
28W - 42L
1,374 SR
Queue Stats
74W - 98L
1,376 Elo+
Solo
Sun Wukong
Sun Wukong
bqtmqn_154
Sun Wukong
Level 55
God Stats
61W - 56L
1,411 SR
Queue Stats
169W - 201L
1,317 Elo+
Solo
Lancelot
Lancelot
denz1stt
Lancelot
Level 63
God Stats
0W - 2L
1,304 SR
Queue Stats
23W - 27L
1,406 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
3 / 3 / 6
8,977
528
9,900
11,576
5,190
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

13
0 / 1 / 1
7,634
449
4,589
12,090
8,869
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Lancelot
16
12 / 2 / 2
10,118
595
12,026
12,028
5,767
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Izanami
YODA_4505
Izanami
13
0 / 1 / 2
7,404
436
3,240
6,623
2,725
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Aphrodite
immune_bassist7
Aphrodite
15
4 / 1 / 2
9,296
547
12,112
17,314
7,299
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
2 / 1 / 3
8,389
493
7,631
11,780
12,980
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

14
3 / 4 / 1
8,745
514
5,502
8,599
3,602
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

14
1 / 2 / 1
8,170
481
5,222
9,948
4,456
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Sun Wukong
bqtmqn_154
Sun Wukong
12
1 / 7 / 0
7,694
453
13,150
21,188
14,897
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Lancelot
denz1stt
Lancelot
10
1 / 5 / 4
6,714
395
5,044
11,135
4,461
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
17
19
Kills
8
8
Deaths
19
13
Assists
9
Player
Kills
Deaths
Assists
KDA
W
3
3
6
2
L
2
1
3
3.5
L
3
4
1
0.88
L
1
2
1
0.75
W
0
1
1
0.5
W
Lancelot
12
2
2
6.5
W
Izanami
YODA_4505
Izanami
0
1
2
1
L
Sun Wukong
bqtmqn_154
Sun Wukong
1
7
0
0.14
L
Lancelot
denz1stt
Lancelot
1
5
4
0.6
W
Aphrodite
immune_bassist7
Aphrodite
4
1
2
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,867
Damage
36,549
59,631
Taken
62,650
29,850
Mitigated
40,396
24,409
Healing
15,795
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
9,900
452
0
1,899
11,576
5,190
971
5,456
6,120
71,131
0
L
7,631
4,004
354
2,591
11,780
12,980
22
5,585
6,195
37,912
0
L
5,502
357
0
0
8,599
3,602
894
3,549
5,050
63,674
0
L
5,222
1,955
0
4,093
9,948
4,456
0
1,666
8,282
0
69,940
W
4,589
164
0
2,924
12,090
8,869
0
2,969
9,121
39,890
0
W
Lancelot
12,026
2,375
0
4,380
12,028
5,767
0
3,291
8,737
0
84,313
W
Izanami
YODA_4505
Izanami
3,240
2,167
0
1,644
6,623
2,725
128
947
5,676
0
59,536
L
Sun Wukong
bqtmqn_154
Sun Wukong
13,150
4,405
0
8,067
21,188
14,897
0
10,635
9,948
0
54,685
L
Lancelot
denz1stt
Lancelot
5,044
1,763
0
690
11,135
4,461
78
4,491
6,574
0
28,593
W
Aphrodite
immune_bassist7
Aphrodite
12,112
1,456
1,377
12,185
17,314
7,299
0
470
16,844
62,172
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,429
Gold Earned
39,712
528
Minions Killed
425
0
Camps Cleared
0
1,474,172
Distance Traveled
1,384,620
3
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ah Puch
8,977
528
112
7
0
292,792
0
L
Nu Wa
8,389
493
32
2
0
264,477
2
L
Janus
8,745
514
127
7
0
246,389
1
L
Neith
8,170
481
131
8
0
269,067
0
W
Ares
7,634
449
53
3
0
292,753
0
W
Lancelot
10,118
595
129
8
0
400,488
1
W
Izanami
7,404
436
106
6
0
216,906
2
L
Sun Wukong
7,694
453
94
6
0
286,124
1
L
Lancelot
6,714
395
41
2
0
318,563
0
W
Aphrodite
9,296
547
128
8
0
271,233
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role