Player Matchup

Zeus
Zeus
LawnmowerDck
Zeus
Level 23
God Stats
1W - 0L
1,500 SR
Queue Stats
15W - 11L
1,535 Elo+
Party 1
Ymir
Ymir
Oboriwatimanost
Ymir
Level 9
God Stats
6W - 2L
1,817 SR
Queue Stats
7W - 3L
1,577 Elo+
Party 1
Artemis
Artemis
PastaShaman
Artemis
Level 32
God Stats
1W - 0L
1,500 SR
Queue Stats
15W - 15L
1,535 Elo+
Party 1
Team Averages
Level 21
1,606 SR
1,549 Elo+

VS

Team Averages
Level 86
1,375 SR
1,571 Elo+
Freya
Freya
CrimsonReaper44
Freya
Level 105
God Stats
18W - 45L
1,319 SR
Queue Stats
272W - 317L
1,462 Elo+
Solo
Hercules
Hercules
MrMan663
Hercules
Level 128
God Stats
0W - 2L
1,306 SR
Queue Stats
164W - 203L
1,555 Elo+
Party 2
Chaac
Chaac
TMTGodSlayer
Chaac
Level 24
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 13L
1,697 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
3 / 0 / 9
13,055
687
23,159
10,201
5,678
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

17
2 / 1 / 10
13,318
701
5,294
17,362
26,786
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Artemis
PastaShaman
Artemis
19
7 / 1 / 4
12,868
677
20,946
7,693
4,551
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
0 / 2 / 2
10,875
572
8,883
16,599
8,277
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Hercules
MrMan663
Hercules
16
2 / 5 / 0
11,125
586
9,194
20,062
16,624
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

13
0 / 5 / 2
9,935
523
6,344
19,060
27,991
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
6
12
Kills
2
2
Deaths
12
23
Assists
4
Player
Kills
Deaths
Assists
KDA
L
0
2
2
0.5
W
3
0
9
7.5
L
Hercules
MrMan663
Hercules
2
5
0
0.4
W
2
1
10
7
W
Artemis
PastaShaman
Artemis
7
1
4
9
L
0
5
2
0.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,399
Damage
24,421
35,256
Taken
55,721
37,015
Mitigated
52,892
8,872
Healing
11,977
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
8,883
2,602
0
3,088
16,599
8,277
0
8,866
7,733
49,711
0
W
23,159
2,236
0
4,216
10,201
5,678
196
1,645
8,198
94,403
0
L
Hercules
MrMan663
Hercules
9,194
1,225
772
5,099
20,062
16,624
0
12,461
7,601
0
35,227
W
5,294
464
0
2,590
17,362
26,786
300
5,372
11,029
11,011
0
W
Artemis
PastaShaman
Artemis
20,946
12,787
0
2,066
7,693
4,551
2,268
2,646
4,958
0
71,174
L
6,344
380
151
2,867
19,060
27,991
0
7,640
11,420
0
23,610

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,241
Gold Earned
31,935
250
Minions Killed
190
13
Camps Cleared
5
917,264
Distance Traveled
899,298
10
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Freya
10,875
572
91
5
4
326,051
3
W
Zeus
13,055
687
142
7
10
320,837
4
L
Hercules
11,125
586
71
4
1
292,452
3
W
Ymir
13,318
701
16
1
0
288,623
0
W
Artemis
12,868
677
92
5
3
307,804
6
L
Chaac
9,935
523
28
1
0
280,795
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role