Player Matchup

Skadi
Skadi
Murffi
Skadi
Level 129
God Stats
7W - 4L
1,582 SR
Queue Stats
15W - 17L
1,533 Elo+
Solo
Serqet
Serqet
OfTheUchiha
Serqet
Level 135
God Stats
16W - 18L
1,616 SR
Queue Stats
295W - 302L
1,546 Elo+
Solo
Anubis
Anubis
Pancakes300
Anubis
Level 159
God Stats
5W - 3L
1,657 SR
Queue Stats
282W - 287L
1,548 Elo+
Solo
Khepri
Khepri
TheVoltergeist
Khepri
Level 19
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,129 Elo+
Party 1
Ah Puch
Ah Puch
Venndog
Ah Puch
Level 79
God Stats
0W - 1L
1,500 SR
Queue Stats
176W - 213L
1,467 Elo+
Party 1
Team Averages
Level 104
1,571 SR
1,445 Elo+

VS

Team Averages
Level 145
1,705 SR
1,719 Elo+
Merlin
Merlin
Feesh
Merlin
Level 160
God Stats
11W - 3L
1,756 SR
Queue Stats
390W - 94L
1,817 Elo+
Party 2
Atlas
Atlas
GaunterHarel
Atlas
Level 160
God Stats
10W - 5L
1,724 SR
Queue Stats
73W - 38L
1,786 Elo+
Party 2
Vulcan
Vulcan
ImpactDestroyer
Vulcan
Level 158
God Stats
3W - 0L
1,701 SR
Queue Stats
119W - 88L
1,718 Elo+
Party 2
Artemis
Artemis
Reen69
Artemis
Level 160
God Stats
5W - 0L
1,791 SR
Queue Stats
164W - 68L
1,780 Elo+
Party 2
Hun Batz
Hun Batz
mitch_1223
Hun Batz
Level 87
God Stats
24W - 16L
1,552 SR
Queue Stats
153W - 168L
1,496 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
Murffi
Skadi
11
0 / 2 / 0
5,667
708
3,914
6,534
2,559
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Serqet
11
0 / 3 / 1
6,031
754
4,181
10,353
9,768
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Anubis
12
1 / 4 / 0
6,376
797
4,473
9,689
6,072
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

11
0 / 1 / 0
5,568
696
1,874
6,733
4,123
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Ah Puch
Venndog
Ah Puch
11
0 / 3 / 0
5,739
717
3,485
8,322
3,351
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
Feesh
Merlin
15
6 / 0 / 3
7,890
986
9,437
3,887
1,587
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

13
1 / 0 / 11
7,394
924
5,593
9,123
8,977
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

14
3 / 0 / 5
7,671
959
9,332
4,451
1,999
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Artemis
Reen69
Artemis
13
1 / 0 / 6
6,626
828
10,252
6,729
2,664
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Hun Batz
mitch_1223
Hun Batz
12
2 / 1 / 2
6,737
842
3,840
7,315
2,768
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
40
1
Kills
13
13
Deaths
1
1
Assists
27
Player
Kills
Deaths
Assists
KDA
W
Merlin
Feesh
Merlin
6
0
3
7.5
W
1
0
11
6.5
W
3
0
5
5.5
L
Skadi
Murffi
Skadi
0
2
0
0
L
Serqet
0
3
1
0.17
L
Anubis
1
4
0
0.25
W
Artemis
Reen69
Artemis
1
0
6
4
L
0
1
0
0
L
Ah Puch
Venndog
Ah Puch
0
3
0
0
W
Hun Batz
mitch_1223
Hun Batz
2
1
2
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,927
Damage
38,454
41,631
Taken
31,505
25,873
Mitigated
17,995
6,385
Healing
5,891
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Merlin
Feesh
Merlin
9,437
1,211
0
336
3,887
1,587
0
1,758
2,038
35,335
0
W
5,593
2,138
0
2,690
9,123
8,977
416
2,961
5,897
12,243
0
W
9,332
4,096
0
580
4,451
1,999
935
1,373
2,722
32,158
0
L
Skadi
Murffi
Skadi
3,914
1,210
0
667
6,534
2,559
0
3,652
2,882
0
15,264
L
Serqet
4,181
400
0
2,526
10,353
9,768
0
4,993
5,360
0
7,030
L
Anubis
4,473
158
60
1,925
9,689
6,072
0
5,484
4,205
23,545
0
W
Artemis
Reen69
Artemis
10,252
4,290
0
2,135
6,729
2,664
1,942
2,255
3,861
0
19,505
L
1,874
146
0
180
6,733
4,123
0
3,888
2,845
7,639
0
L
Ah Puch
Venndog
Ah Puch
3,485
250
0
1,027
8,322
3,351
0
6,345
1,977
14,943
0
W
Hun Batz
mitch_1223
Hun Batz
3,840
811
0
150
7,315
2,768
112
778
6,537
0
23,518

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,381
Gold Earned
36,318
136
Minions Killed
232
0
Camps Cleared
0
816,809
Distance Traveled
933,026
8
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Merlin
7,890
986
82
10
0
182,269
3
W
Atlas
7,394
924
13
2
0
195,971
1
W
Vulcan
7,671
959
85
11
0
187,173
2
L
Skadi
5,667
708
28
4
0
151,596
2
L
Serqet
6,031
754
7
1
0
190,809
3
L
Anubis
6,376
797
48
6
0
147,017
3
W
Artemis
6,626
828
22
3
0
171,074
1
L
Khepri
5,568
696
11
1
0
163,668
0
L
Ah Puch
5,739
717
42
5
0
163,719
0
W
Hun Batz
6,737
842
30
4
0
196,539
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role