Player Matchup

Yemoja
Yemoja
 
Yemoja
Level 31
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Baba Yaga
Baba Yaga
Egion
Baba Yaga
Level 43
God Stats
1W - 1L
1,692 SR
Queue Stats
3W - 2L
1,515 Elo+
Party 1
King Arthur
King Arthur
Guesnyl
King Arthur
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 2L
1,515 Elo+
Party 1
Team Averages
Level 33
1,564 SR
1,510 Elo+

VS

Team Averages
Level 85
1,692 SR
1,586 Elo+
Scylla
Scylla
HitmanBadman
Scylla
Level 149
God Stats
79W - 37L
1,704 SR
Queue Stats
541W - 369L
1,758 Elo+
Solo
Ishtar
Ishtar
RipOli6
Ishtar
Level 77
God Stats
1W - 2L
1,872 SR
Queue Stats
4W - 5L
1,500 Elo+
Party 2
Fenrir
Fenrir
TheCorser
Fenrir
Level 29
God Stats
3W - 1L
1,500 SR
Queue Stats
4W - 5L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
 
Yemoja
12
0 / 2 / 4
9,078
648
3,828
10,194
12,076
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Baba Yaga
Egion
Baba Yaga
14
2 / 3 / 2
9,234
660
10,500
13,558
6,721
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

King Arthur
Guesnyl
King Arthur
13
3 / 4 / 2
9,064
647
8,596
18,197
15,812
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
16
3 / 2 / 6
10,506
750
18,625
10,466
5,479
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Magic Focus

Magic Focus

+20
Magical Power

Ishtar
RipOli6
Ishtar
15
3 / 2 / 6
9,940
710
10,405
11,102
5,178
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Fenrir
TheCorser
Fenrir
14
3 / 1 / 6
9,574
684
6,106
9,961
9,869
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
27
5
Kills
9
9
Deaths
5
8
Assists
18
Player
Kills
Deaths
Assists
KDA
L
Yemoja
 
Yemoja
0
2
4
1
L
Baba Yaga
Egion
Baba Yaga
2
3
2
1
L
King Arthur
Guesnyl
King Arthur
3
4
2
1
W
Scylla
3
2
6
3
W
Ishtar
RipOli6
Ishtar
3
2
6
3
W
Fenrir
TheCorser
Fenrir
3
1
6
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,924
Damage
35,136
41,949
Taken
31,529
34,609
Mitigated
20,526
6,081
Healing
10,260
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Yemoja
 
Yemoja
3,828
776
1,690
1,445
10,194
12,076
0
4,123
6,071
15,016
0
L
Baba Yaga
Egion
Baba Yaga
10,500
348
0
1,975
13,558
6,721
129
8,041
5,517
41,388
0
L
King Arthur
Guesnyl
King Arthur
8,596
1,044
0
971
18,197
15,812
0
6,831
11,366
0
24,574
W
Scylla
18,625
1,938
0
3,770
10,466
5,479
1,252
4,506
5,960
69,773
0
W
Ishtar
RipOli6
Ishtar
10,405
7,358
1,029
3,711
11,102
5,178
929
5,427
5,675
0
35,770
W
Fenrir
TheCorser
Fenrir
6,106
1,142
885
865
9,961
9,869
451
4,712
5,249
0
9,297

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,376
Gold Earned
30,020
135
Minions Killed
169
3
Camps Cleared
9
756,916
Distance Traveled
755,341
3
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Yemoja
9,078
648
25
2
0
248,719
0
L
Baba Yaga
9,234
660
71
5
2
260,383
3
L
King Arthur
9,064
647
39
3
1
247,814
0
W
Scylla
10,506
750
105
8
7
260,241
6
W
Ishtar
9,940
710
54
4
2
250,960
0
W
Fenrir
9,574
684
10
1
0
244,140
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role