Player Matchup

Raijin
Raijin
GOdlY ScoRch101
Raijin
Level 117
God Stats
5W - 0L
1,864 SR
Queue Stats
231W - 143L
1,603 Elo+
Party 1
Artemis
Artemis
Holdthese4meplz
Artemis
Level 69
God Stats
11W - 11L
1,705 SR
Queue Stats
468W - 393L
1,506 Elo+
Party 1
Chaac
Chaac
M1K3Y 705
Chaac
Level 105
God Stats
9W - 5L
1,656 SR
Queue Stats
118W - 128L
1,406 Elo+
Party 1
Team Averages
Level 97
1,742 SR
1,505 Elo+

VS

Team Averages
Level 104
1,787 SR
1,570 Elo+
Thor
Thor
Ol-Rocky-Top
Thor
Level 113
God Stats
0W - 2L
1,751 SR
Queue Stats
112W - 90L
1,564 Elo+
Party 2
Poseidon
Poseidon
QuietLump
Poseidon
Level 47
God Stats
5W - 2L
1,930 SR
Queue Stats
39W - 40L
1,401 Elo+
Solo
Gilgamesh
Gilgamesh
Sixxy76
Gilgamesh
Level 151
God Stats
9W - 7L
1,680 SR
Queue Stats
249W - 182L
1,743 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
7 / 1 / 7
10,476
806
13,404
12,275
5,164
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

13
2 / 7 / 8
9,272
713
8,209
12,343
5,120
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Chaac
M1K3Y 705
Chaac
15
5 / 3 / 8
10,577
814
16,854
16,753
19,168
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
6 / 9 / 5
10,117
778
14,077
17,444
7,993
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

Poseidon
QuietLump
Poseidon
13
2 / 3 / 3
8,610
662
7,950
10,835
4,201
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Gilgamesh
Sixxy76
Gilgamesh
14
3 / 2 / 8
9,775
752
15,231
17,131
15,142
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
27
14
Kills
11
11
Deaths
14
23
Assists
16
Player
Kills
Deaths
Assists
KDA
W
7
1
7
10.5
W
2
7
8
0.86
W
Chaac
M1K3Y 705
Chaac
5
3
8
3
L
6
9
5
0.94
L
Poseidon
QuietLump
Poseidon
2
3
3
1.17
L
Gilgamesh
Sixxy76
Gilgamesh
3
2
8
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,467
Damage
37,258
41,371
Taken
45,410
29,452
Mitigated
27,336
9,665
Healing
5,760
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
13,404
658
103
4,756
12,275
5,164
267
2,437
9,838
41,474
0
W
8,209
3,612
0
515
12,343
5,120
1,111
1,538
10,805
0
22,348
W
Chaac
M1K3Y 705
Chaac
16,854
4,759
0
4,291
16,753
19,168
0
4,405
12,348
4,802
23,534
L
14,077
4,213
0
712
17,444
7,993
0
6,228
10,869
0
42,790
L
Poseidon
QuietLump
Poseidon
7,950
854
0
1,600
10,835
4,201
0
4,956
5,688
31,034
0
L
Gilgamesh
Sixxy76
Gilgamesh
15,231
6,007
948
2,500
17,131
15,142
0
4,876
11,730
0
23,817

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,325
Gold Earned
28,502
138
Minions Killed
136
5
Camps Cleared
7
661,499
Distance Traveled
708,935
2
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Raijin
10,476
806
83
6
3
221,557
1
W
Artemis
9,272
713
32
2
2
213,328
1
W
Chaac
10,577
814
23
2
0
226,614
0
L
Thor
10,117
778
63
5
3
212,336
3
L
Poseidon
8,610
662
61
5
4
224,060
0
L
Gilgamesh
9,775
752
12
1
0
272,539
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role