Player Matchup

Neith
Neith
BoboSalvador
Neith
Level 56
God Stats
21W - 25L
1,532 SR
Queue Stats
33W - 38L
1,438 Elo+
Party 3
Awilix
Awilix
Munin13
Awilix
Level 120
God Stats
18W - 12L
1,629 SR
Queue Stats
28W - 31L
1,475 Elo+
Party 3
Kumbhakarna
Kumbhakarna
ZacMacHammer
Kumbhakarna
Level 123
God Stats
8W - 9L
1,512 SR
Queue Stats
33W - 40L
1,427 Elo+
Party 3
Chaac
Chaac
achal23
Chaac
Level 122
God Stats
12W - 9L
1,622 SR
Queue Stats
30W - 30L
1,428 Elo+
Party 3
Kukulkan
Kukulkan
theandrealfonso
Kukulkan
Level 27
God Stats
9W - 11L
1,544 SR
Queue Stats
21W - 26L
1,428 Elo+
Party 3
Team Averages
Level 90
1,568 SR
1,440 Elo+

VS

Team Averages
Level 25
1,515 SR
1,472 Elo+
Da Ji
Da Ji
Armiche24
Da Ji
Level 35
God Stats
0W - 1L
1,500 SR
Queue Stats
51W - 63L
1,395 Elo+
Party 1
Merlin
Merlin
MrBean21
Merlin
Level 3
God Stats
2W - 10L
1,474 SR
Queue Stats
5W - 13L
1,423 Elo+
Party 2
Thor
Thor
RetroAmami
Thor
Level 38
God Stats
2W - 5L
1,783 SR
Queue Stats
48W - 52L
1,509 Elo+
Party 2
Chang'e
Chang'e
Sergimntngroo
Chang'e
Level 26
God Stats
4W - 6L
1,319 SR
Queue Stats
59W - 72L
1,415 Elo+
Party 1
Danzaburou
Danzaburou
meiiker
Danzaburou
Level 21
God Stats
0W - 2L
1,500 SR
Queue Stats
14W - 10L
1,617 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
7 / 4 / 6
12,710
508
19,764
14,160
6,425
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Awilix
Munin13
Awilix
19
5 / 2 / 7
12,747
510
15,561
16,796
9,289
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Kumbhakarna
ZacMacHammer
Kumbhakarna
17
1 / 0 / 12
11,785
471
7,724
19,035
24,539
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Chaac
achal23
Chaac
19
8 / 2 / 6
13,500
540
21,842
27,331
22,464
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Kukulkan
16
1 / 2 / 7
10,612
424
9,568
8,796
4,760
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
Armiche24
Da Ji
15
3 / 6 / 1
9,930
397
9,928
22,508
11,704
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Merlin
MrBean21
Merlin
9
0 / 4 / 0
7,540
302
3,795
9,713
4,122
Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

18
2 / 3 / 2
11,281
451
15,920
26,394
25,110
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Chang'e
18
4 / 3 / 6
11,861
474
19,168
23,793
10,751
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Danzaburou
meiiker
Danzaburou
16
1 / 6 / 4
10,098
404
7,675
21,128
11,660
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

60
Kill Participation
23
22
Kills
10
10
Deaths
22
38
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Da Ji
Armiche24
Da Ji
3
6
1
0.58
W
7
4
6
2.5
L
Merlin
MrBean21
Merlin
0
4
0
0
W
Awilix
Munin13
Awilix
5
2
7
4.25
L
2
3
2
1
L
Chang'e
4
3
6
2.33
W
Kumbhakarna
ZacMacHammer
Kumbhakarna
1
0
12
7
W
Chaac
achal23
Chaac
8
2
6
5.5
L
Danzaburou
meiiker
Danzaburou
1
6
4
0.5
W
Kukulkan
1
2
7
2.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

74,459
Damage
56,486
86,118
Taken
103,536
67,477
Mitigated
63,347
17,601
Healing
29,990
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Da Ji
Armiche24
Da Ji
9,928
965
0
5,462
22,508
11,704
0
2,305
20,203
0
69,762
W
19,764
10,608
0
2,268
14,160
6,425
5,457
5,297
8,799
0
88,338
L
Merlin
MrBean21
Merlin
3,795
404
0
1,131
9,713
4,122
0
1,659
8,054
20,998
0
W
Awilix
Munin13
Awilix
15,561
5,547
0
375
16,796
9,289
5,113
4,001
12,690
0
120,179
L
15,920
3,391
0
8,340
26,394
25,110
0
4,536
21,858
110
92,739
L
Chang'e
19,168
1,538
2,138
9,725
23,793
10,751
126
5,193
18,600
97,594
0
W
Kumbhakarna
ZacMacHammer
Kumbhakarna
7,724
794
0
1,118
19,035
24,539
203
7,853
10,825
30,716
0
W
Chaac
achal23
Chaac
21,842
6,110
0
13,590
27,331
22,464
1,418
5,166
22,037
0
92,888
L
Danzaburou
meiiker
Danzaburou
7,675
1,144
144
3,050
21,128
11,660
0
3,599
17,529
0
80,447
W
Kukulkan
9,568
969
0
250
8,796
4,760
727
2,707
6,053
77,086
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

61,354
Gold Earned
50,710
577
Minions Killed
495
0
Camps Cleared
0
2,561,576
Distance Traveled
2,021,207
31
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Da Ji
9,930
397
90
4
0
452,867
2
W
Neith
12,710
508
121
5
0
445,277
3
L
Merlin
7,540
302
21
1
0
229,247
3
W
Awilix
12,747
510
154
6
0
565,149
0
L
Thor
11,281
451
135
5
0
481,016
5
L
Chang'e
11,861
474
144
6
0
425,668
6
W
Kumbhakarna
11,785
471
56
2
0
558,172
16
W
Chaac
13,500
540
148
6
0
506,021
4
L
Danzaburou
10,098
404
105
4
0
432,409
2
W
Kukulkan
10,612
424
98
4
0
486,957
8

Distance Traveled

Minion Kills by Role

Gold Earned by Role