Player Matchup

Ymir
Ymir
Dadledingo
Ymir
Level 89
God Stats
1W - 1L
1,817 SR
Queue Stats
122W - 100L
1,575 Elo+
Party 1
Amaterasu
Amaterasu
JanManyTimes
Amaterasu
Level 121
God Stats
8W - 6L
1,727 SR
Queue Stats
228W - 179L
1,617 Elo+
Party 1
Olorun
Olorun
TheTexasPanther
Olorun
Level 88
God Stats
4W - 6L
1,668 SR
Queue Stats
7W - 6L
1,509 Elo+
Solo
Team Averages
Level 99
1,737 SR
1,567 Elo+

VS

Team Averages
Level 85
1,502 SR
1,542 Elo+
He Bo
He Bo
 
He Bo
Level 99
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Tyr
Tyr
ChadDaDad
Tyr
Level 54
God Stats
2W - 1L
1,506 SR
Queue Stats
42W - 39L
1,555 Elo+
Solo
Rama
Rama
mo0od
Rama
Level 101
God Stats
2W - 1L
1,500 SR
Queue Stats
22W - 30L
1,571 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
2 / 1 / 6
10,805
675
7,173
13,753
19,202
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Amaterasu
JanManyTimes
Amaterasu
15
3 / 4 / 7
10,753
672
13,357
21,866
15,728
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

16
5 / 3 / 4
11,052
691
12,090
13,267
7,292
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
He Bo
 
He Bo
17
3 / 3 / 5
10,819
676
15,855
9,266
4,080
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

15
1 / 2 / 7
10,234
640
10,238
17,862
16,801
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Rama
mo0od
Rama
16
4 / 5 / 4
11,139
696
11,870
12,263
5,321
The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
24
10
Kills
8
8
Deaths
10
17
Assists
16
Player
Kills
Deaths
Assists
KDA
W
He Bo
 
He Bo
3
3
5
1.83
W
1
2
7
2.25
L
2
1
6
5
L
Amaterasu
JanManyTimes
Amaterasu
3
4
7
1.63
L
5
3
4
2.33
W
Rama
mo0od
Rama
4
5
4
1.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,620
Damage
37,963
48,886
Taken
39,391
42,222
Mitigated
26,202
13,830
Healing
5,191
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
He Bo
 
He Bo
15,855
447
0
250
9,266
4,080
272
5,017
4,249
57,189
0
W
10,238
1,505
0
3,227
17,862
16,801
52
9,056
8,806
0
22,337
L
7,173
821
0
1,876
13,753
19,202
280
4,397
9,356
19,302
0
L
Amaterasu
JanManyTimes
Amaterasu
13,357
5,236
0
5,362
21,866
15,728
673
6,286
15,580
0
49,850
L
12,090
7,019
669
5,923
13,267
7,292
1,636
5,910
7,357
49,250
0
W
Rama
mo0od
Rama
11,870
8,494
0
1,714
12,263
5,321
1,068
5,770
6,493
0
38,444

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,610
Gold Earned
32,192
166
Minions Killed
172
7
Camps Cleared
9
873,179
Distance Traveled
922,880
10
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
He Bo
10,819
676
94
6
4
305,086
2
W
Tyr
10,234
640
21
1
3
339,974
4
L
Ymir
10,805
675
23
1
1
284,085
5
L
Amaterasu
10,753
672
72
5
6
330,485
5
L
Olorun
11,052
691
71
4
0
258,609
0
W
Rama
11,139
696
57
4
2
277,820
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role