Player Matchup

Arachne
Arachne
Cadejo1998
Arachne
Level 78
God Stats
0W - 1L
1,500 SR
Queue Stats
47W - 48L
1,385 Elo+
Solo
Anubis
Anubis
FakeBanshee
Anubis
Level 22
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 3L
1,311 Elo+
Party 1
Sun Wukong
Sun Wukong
ragnarok67100
Sun Wukong
Level 154
God Stats
35W - 34L
1,500 SR
Queue Stats
348W - 258L
1,573 Elo+
Party 1
Team Averages
Level 85
1,500 SR
1,423 Elo+

VS

Team Averages
Level 126
1,500 SR
1,522 Elo+
Neith
Neith
 
Neith
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Tiamat
Tiamat
 
Tiamat
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Atlas
Atlas
maisiiee123
Atlas
Level 58
God Stats
1W - 0L
1,500 SR
Queue Stats
336W - 195L
1,567 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
Cadejo1998
Arachne
11
0 / 4 / 1
7,915
565
4,549
21,090
11,494
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Anubis
13
0 / 7 / 1
8,479
606
8,410
16,844
8,489
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Sun Wukong
ragnarok67100
Sun Wukong
13
1 / 6 / 0
9,458
676
9,537
24,314
25,651
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
17
9 / 0 / 8
11,638
831
23,236
7,441
3,778
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Tiamat
 
Tiamat
16
6 / 0 / 9
10,756
768
15,259
8,440
6,432
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

14
2 / 1 / 11
9,854
704
17,893
16,491
22,918
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
45
1
Kills
17
17
Deaths
1
2
Assists
28
Player
Kills
Deaths
Assists
KDA
W
Neith
 
Neith
9
0
8
13
W
Tiamat
 
Tiamat
6
0
9
10.5
L
Arachne
Cadejo1998
Arachne
0
4
1
0.13
L
Anubis
0
7
1
0.07
W
2
1
11
7.5
L
Sun Wukong
ragnarok67100
Sun Wukong
1
6
0
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,496
Damage
56,388
62,248
Taken
32,372
45,634
Mitigated
33,128
10,065
Healing
7,196
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Neith
 
Neith
23,236
8,932
0
4,050
7,441
3,778
1,832
1,677
5,764
0
66,963
W
Tiamat
 
Tiamat
15,259
1,100
0
1,696
8,440
6,432
324
1,721
6,719
40,913
0
L
Arachne
Cadejo1998
Arachne
4,549
3,569
0
1,570
21,090
11,494
0
9,738
10,797
0
15,497
L
Anubis
8,410
471
0
4,737
16,844
8,489
0
7,576
8,768
43,490
0
W
17,893
6,311
0
1,450
16,491
22,918
328
5,926
10,565
36,645
0
L
Sun Wukong
ragnarok67100
Sun Wukong
9,537
1,826
0
3,758
24,314
25,651
0
13,814
9,267
0
29,634

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,852
Gold Earned
32,248
137
Minions Killed
217
3
Camps Cleared
9
748,753
Distance Traveled
757,479
11
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
11,638
831
124
9
3
260,598
2
W
Tiamat
10,756
768
61
4
4
261,683
7
L
Arachne
7,915
565
27
2
0
271,263
5
L
Anubis
8,479
606
88
6
2
233,417
4
W
Atlas
9,854
704
32
2
2
235,198
2
L
Sun Wukong
9,458
676
22
2
1
244,073
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role