Player Matchup

Chaac
Chaac
Diamond IV
HUED ENIGMA
Chaac
Diamond IV
Level 115
God Stats
1W - 4L
1,494 SR
Queue Stats
216W - 250L
2,253 MMR
Solo
Nu Wa
Nu Wa
Diamond IV
KY_Cazan
Nu Wa
Diamond IV
Level 65
God Stats
4W - 3L
1,698 SR
Queue Stats
180W - 171L
2,034 MMR
Solo
Thor
Thor
Platinum III
TheWombRaiderx
Thor
Platinum III
Level 63
God Stats
4W - 5L
1,532 SR
Queue Stats
52W - 47L
2,017 MMR
Solo
Team Averages
Diamond V
Diamond V
Average Tier
Level 81
1,575 SR
2,101 MMR

VS

Team Averages
Platinum V
Platinum V
Average Tier
Level 145
1,678 SR
1,982 MMR
Shiva
Shiva
Platinum IV
DARRM0SS
Shiva
Platinum IV
Level 159
God Stats
1W - 0L
1,750 SR
Queue Stats
17W - 5L
1,918 MMR
Party 1
Merlin
Merlin
Platinum IV
MiraGeCrazy
Merlin
Platinum IV
Level 160
God Stats
2W - 1L
1,631 SR
Queue Stats
20W - 5L
2,075 MMR
Party 1
Ymir
Ymir
Gold I
a507GHOST
Ymir
Gold I
Level 117
God Stats
1W - 0L
1,652 SR
Queue Stats
19W - 6L
1,954 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
2 / 2 / 2
10,739
632
16,178
25,168
28,671
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Nu Wa
KY_Cazan
Nu Wa
16
0 / 3 / 3
10,394
611
19,578
10,274
4,262
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

14
2 / 8 / 1
10,073
593
12,675
16,226
8,583
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Bans
Baba YagaPersephoneAtlasThothAh Muzen Cab

VS

Bans
AchillesUllrAresMulanGeb
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Shiva
DARRM0SS
Shiva
16
5 / 2 / 7
12,762
751
18,328
25,960
30,224
Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Merlin
17
5 / 2 / 7
12,076
710
18,216
15,985
10,356
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Ymir
16
2 / 0 / 10
11,176
657
5,510
17,341
22,111
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
36
4
Kills
12
13
Deaths
4
6
Assists
24
Player
Kills
Deaths
Assists
KDA
W
Shiva
DARRM0SS
Shiva
5
2
7
4.25
L
2
2
2
1.5
L
Nu Wa
KY_Cazan
Nu Wa
0
3
3
0.5
W
Merlin
5
2
7
4.25
L
2
8
1
0.31
W
Ymir
2
0
10
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,431
Damage
42,054
51,668
Taken
59,286
41,516
Mitigated
62,691
14,806
Healing
18,277
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Shiva
DARRM0SS
Shiva
18,328
2,505
3,988
7,893
25,960
30,224
121
8,267
17,435
1,688
45,330
L
16,178
2,680
319
12,939
25,168
28,671
576
11,597
13,194
88
51,723
L
Nu Wa
KY_Cazan
Nu Wa
19,578
5,211
0
493
10,274
4,262
642
4,982
5,145
60,675
0
W
Merlin
18,216
471
0
3,107
15,985
10,356
1,857
4,153
11,386
89,351
0
L
12,675
1,372
0
1,055
16,226
8,583
0
8,840
7,368
0
24,608
W
Ymir
5,510
1,080
952
2,337
17,341
22,111
613
7,555
9,640
21,474
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,206
Gold Earned
36,014
193
Minions Killed
217
9
Camps Cleared
6
883,066
Distance Traveled
918,672
12
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Shiva
12,762
751
40
2
0
329,238
3
L
Chaac
10,739
632
76
4
5
339,643
4
L
Nu Wa
10,394
611
96
6
2
286,868
2
W
Merlin
12,076
710
147
9
5
294,994
3
L
Thor
10,073
593
21
1
2
256,555
6
W
Ymir
11,176
657
30
2
1
294,440
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role