Player Matchup

Tiamat
Tiamat
Blutric
Tiamat
Level 13
God Stats
3W - 5L
1,354 SR
Queue Stats
7W - 18L
1,198 Elo+
Party 2
Yemoja
Yemoja
anhvicool
Yemoja
Level 33
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Nemesis
Nemesis
papa eater77
Nemesis
Level 105
God Stats
33W - 39L
1,507 SR
Queue Stats
146W - 189L
1,400 Elo+
Party 2
Team Averages
Level 50
1,453 SR
1,366 Elo+

VS

Team Averages
Level 89
1,778 SR
1,701 Elo+
Artemis
Artemis
Toadster8
Artemis
Level 97
God Stats
1W - 0L
1,500 SR
Queue Stats
125W - 104L
1,632 Elo+
Party 1
Cerberus
Cerberus
TurkishTundra
Cerberus
Level 127
God Stats
1W - 1L
1,878 SR
Queue Stats
135W - 98L
1,684 Elo+
Party 1
Atlas
Atlas
pwam15
Atlas
Level 43
God Stats
5W - 0L
1,957 SR
Queue Stats
23W - 7L
1,785 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
Blutric
Tiamat
13
0 / 5 / 0
8,474
530
8,956
13,328
7,343
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Yemoja
anhvicool
Yemoja
14
0 / 1 / 0
9,686
605
4,929
13,720
12,818
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Nemesis
papa eater77
Nemesis
12
0 / 5 / 0
8,592
537
5,718
17,649
10,812
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
Toadster8
Artemis
16
4 / 0 / 7
10,976
686
16,037
6,944
3,404
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Cerberus
TurkishTundra
Cerberus
17
6 / 0 / 5
11,723
733
9,093
9,835
3,878
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Atlas
pwam15
Atlas
16
1 / 0 / 8
11,891
743
14,345
12,596
13,422
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
31
0
Kills
11
11
Deaths
0
0
Assists
20
Player
Kills
Deaths
Assists
KDA
L
Tiamat
Blutric
Tiamat
0
5
0
0
W
Artemis
Toadster8
Artemis
4
0
7
7.5
W
Cerberus
TurkishTundra
Cerberus
6
0
5
8.5
L
Yemoja
anhvicool
Yemoja
0
1
0
0
L
Nemesis
papa eater77
Nemesis
0
5
0
0
W
Atlas
pwam15
Atlas
1
0
8
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,603
Damage
39,475
44,697
Taken
29,375
30,973
Mitigated
20,704
16,447
Healing
15,290
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tiamat
Blutric
Tiamat
8,956
413
0
1,131
13,328
7,343
0
7,533
5,795
30,876
0
W
Artemis
Toadster8
Artemis
16,037
6,470
0
3,219
6,944
3,404
1,485
3,562
3,212
0
53,283
W
Cerberus
TurkishTundra
Cerberus
9,093
436
0
5,251
9,835
3,878
610
4,284
5,303
56,395
0
L
Yemoja
anhvicool
Yemoja
4,929
908
5,849
5,723
13,720
12,818
0
8,378
5,342
14,870
0
L
Nemesis
papa eater77
Nemesis
5,718
1,020
254
3,490
17,649
10,812
0
7,527
10,122
0
21,807
W
Atlas
pwam15
Atlas
14,345
6,019
352
6,468
12,596
13,422
421
6,137
6,151
38,493
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,752
Gold Earned
34,590
125
Minions Killed
246
1
Camps Cleared
13
840,903
Distance Traveled
920,230
6
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tiamat
8,474
530
58
4
0
270,762
5
W
Artemis
10,976
686
88
6
2
297,638
0
W
Cerberus
11,723
733
125
8
11
314,455
1
L
Yemoja
9,686
605
15
1
1
259,334
0
L
Nemesis
8,592
537
52
3
0
310,807
1
W
Atlas
11,891
743
33
2
0
308,137
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role