Player Matchup

Horus
Horus
 
Horus
Level 45
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Merlin
Merlin
 
Merlin
Level 68
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Danzaburou
Danzaburou
Dracaaryss
Danzaburou
Level 43
God Stats
33W - 30L
1,319 SR
Queue Stats
618W - 654L
1,416 Elo+
Solo
Gilgamesh
Gilgamesh
LifeIsOnion
Gilgamesh
Level 28
God Stats
1W - 1L
1,500 SR
Queue Stats
13W - 17L
1,525 Elo+
Party 2
Bacchus
Bacchus
LotteLushh
Bacchus
Level 49
God Stats
5W - 7L
1,140 SR
Queue Stats
90W - 136L
1,383 Elo+
Party 2
Team Averages
Level 47
1,392 SR
1,465 Elo+

VS

Team Averages
Level 87
1,389 SR
1,375 Elo+
Nemesis
Nemesis
FREAkkING 01
Nemesis
Level 135
God Stats
0W - 1L
1,500 SR
Queue Stats
141W - 162L
1,394 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
GeorgeLuigi007
Morgan Le Fay
Level 93
God Stats
3W - 7L
1,227 SR
Queue Stats
225W - 243L
1,372 Elo+
Solo
Mulan
Mulan
HappyKitten6540
Mulan
Level 77
God Stats
7W - 14L
1,346 SR
Queue Stats
30W - 39L
1,331 Elo+
Party 1
Ishtar
Ishtar
RagnarokeXforce
Ishtar
Level 44
God Stats
7W - 7L
1,312 SR
Queue Stats
105W - 100L
1,419 Elo+
Solo
Ares
Ares
xxSteakkummer
Ares
Level 88
God Stats
4W - 3L
1,561 SR
Queue Stats
89W - 99L
1,358 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
 
Horus
14
2 / 1 / 7
9,797
516
6,798
17,002
19,862
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Merlin
 
Merlin
15
6 / 4 / 6
9,608
506
17,244
16,964
8,140
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Danzaburou
Dracaaryss
Danzaburou
17
11 / 1 / 5
10,477
551
18,863
14,317
6,833
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Gilgamesh
LifeIsOnion
Gilgamesh
16
5 / 0 / 5
9,978
525
13,006
15,061
14,502
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Bacchus
LotteLushh
Bacchus
14
8 / 0 / 2
9,385
494
12,138
11,720
6,535
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
FREAkkING 01
Nemesis
16
5 / 8 / 0
10,399
547
9,781
20,891
9,496
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Morgan Le Fay
GeorgeLuigi007
Morgan Le Fay
14
1 / 7 / 1
8,623
454
14,292
14,511
6,191
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

13
0 / 6 / 3
8,583
452
12,514
21,414
13,363
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

14
0 / 7 / 2
8,130
428
5,991
12,465
3,549
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

13
0 / 4 / 4
8,461
445
4,770
20,994
15,029
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

57
Kill Participation
16
32
Kills
6
6
Deaths
32
25
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Horus
 
Horus
2
1
7
5.5
W
Merlin
 
Merlin
6
4
6
2.25
W
Danzaburou
Dracaaryss
Danzaburou
11
1
5
13.5
L
Nemesis
FREAkkING 01
Nemesis
5
8
0
0.63
L
Morgan Le Fay
GeorgeLuigi007
Morgan Le Fay
1
7
1
0.21
L
0
6
3
0.25
W
Gilgamesh
LifeIsOnion
Gilgamesh
5
0
5
7.5
W
Bacchus
LotteLushh
Bacchus
8
0
2
9
L
0
7
2
0.14
L
0
4
4
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

68,049
Damage
47,348
75,064
Taken
90,275
55,872
Mitigated
47,628
32,570
Healing
16,791
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Horus
 
Horus
6,798
3,275
4,980
9,777
17,002
19,862
306
5,858
11,144
303
30,224
W
Merlin
 
Merlin
17,244
2,177
443
6,611
16,964
8,140
204
8,419
8,545
75,406
0
W
Danzaburou
Dracaaryss
Danzaburou
18,863
6,745
0
4,810
14,317
6,833
860
1,686
12,631
0
102,670
L
Nemesis
FREAkkING 01
Nemesis
9,781
4,128
0
1,938
20,891
9,496
0
6,464
14,427
0
77,665
L
Morgan Le Fay
GeorgeLuigi007
Morgan Le Fay
14,292
2,038
0
1,235
14,511
6,191
0
7,814
6,697
73,705
0
L
12,514
2,223
0
6,553
21,414
13,363
924
6,232
15,182
0
61,237
W
Gilgamesh
LifeIsOnion
Gilgamesh
13,006
3,564
0
3,264
15,061
14,502
0
396
14,665
0
67,664
W
Bacchus
LotteLushh
Bacchus
12,138
1,248
0
2,685
11,720
6,535
0
2,703
9,017
50,248
0
L
5,991
3,461
0
1,515
12,465
3,549
2,766
1,333
11,132
0
53,039
L
4,770
196
286
5,264
20,994
15,029
0
7,842
13,152
22,272
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,245
Gold Earned
44,196
455
Minions Killed
433
0
Camps Cleared
0
1,816,335
Distance Traveled
1,707,356
6
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Horus
9,797
516
44
2
0
391,257
4
W
Merlin
9,608
506
112
6
0
332,581
1
W
Danzaburou
10,477
551
127
7
0
376,396
0
L
Nemesis
10,399
547
110
6
0
382,389
5
L
Morgan Le Fay
8,623
454
116
6
0
326,667
1
L
Mulan
8,583
452
88
5
0
308,619
8
W
Gilgamesh
9,978
525
107
6
0
392,831
0
W
Bacchus
9,385
494
65
3
0
323,270
1
L
Ishtar
8,130
428
92
5
0
328,544
3
L
Ares
8,461
445
27
1
0
361,137
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role