Player Matchup

Lancelot
Lancelot
LeoKamiSama
Lancelot
Level 141
God Stats
9W - 5L
1,833 SR
Queue Stats
165W - 146L
1,608 Elo+
Party 1
Jormungandr
Jormungandr
NurseMcPirate
Jormungandr
Level 156
God Stats
50W - 47L
1,641 SR
Queue Stats
187W - 166L
1,592 Elo+
Party 1
Anubis
Anubis
Pizlenut
Anubis
Level 160
God Stats
93W - 72L
1,655 SR
Queue Stats
213W - 200L
1,585 Elo+
Party 1
Skadi
Skadi
StonerBabyLove
Skadi
Level 103
God Stats
4W - 4L
1,544 SR
Queue Stats
160W - 186L
1,404 Elo+
Solo
Chiron
Chiron
nexto102
Chiron
Level 107
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 4L
1,335 Elo+
Solo
Team Averages
Level 133
1,635 SR
1,505 Elo+

VS

Team Averages
Level 82
1,559 SR
1,484 Elo+
Nox
Nox
 
Nox
Level 81
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chaac
Chaac
LordLongBeard
Chaac
Level 113
God Stats
17W - 14L
1,684 SR
Queue Stats
591W - 623L
1,532 Elo+
Solo
Tiamat
Tiamat
Sanity0899
Tiamat
Level 134
God Stats
10W - 14L
1,561 SR
Queue Stats
73W - 65L
1,563 Elo+
Solo
Ishtar
Ishtar
Shluubymcfatso
Ishtar
Level 62
God Stats
3W - 3L
1,515 SR
Queue Stats
62W - 81L
1,439 Elo+
Party 2
Ymir
Ymir
jeremypdowd
Ymir
Level 18
God Stats
27W - 21L
1,536 SR
Queue Stats
31W - 54L
1,384 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Lancelot
LeoKamiSama
Lancelot
20
9 / 2 / 14
12,300
820
12,651
17,265
11,715
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Jormungandr
NurseMcPirate
Jormungandr
18
6 / 2 / 17
11,418
761
21,024
14,090
6,901
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Anubis
Pizlenut
Anubis
17
1 / 0 / 19
10,570
705
11,825
9,604
8,756
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

18
3 / 1 / 15
10,978
732
12,599
12,016
5,541
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Chiron
nexto102
Chiron
19
10 / 1 / 10
11,997
800
20,247
16,508
8,479
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nox
 
Nox
15
0 / 6 / 1
8,837
589
10,513
11,286
5,951
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

16
2 / 5 / 1
10,110
674
11,855
19,092
16,216
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Tiamat
Sanity0899
Tiamat
18
2 / 5 / 0
10,609
707
16,907
17,967
12,535
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

15
1 / 6 / 1
9,233
616
6,761
15,781
7,349
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

16
1 / 7 / 3
10,580
705
2,948
27,048
33,836
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

104
Kill Participation
12
29
Kills
6
6
Deaths
29
75
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Nox
 
Nox
0
6
1
0.08
W
Lancelot
LeoKamiSama
Lancelot
9
2
14
8
L
2
5
1
0.5
W
Jormungandr
NurseMcPirate
Jormungandr
6
2
17
7.25
W
Anubis
Pizlenut
Anubis
1
0
19
10.5
L
Tiamat
Sanity0899
Tiamat
2
5
0
0.4
L
1
6
1
0.25
W
3
1
15
10.5
L
1
7
3
0.36
W
Chiron
nexto102
Chiron
10
1
10
15

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

78,346
Damage
48,984
69,483
Taken
91,174
41,392
Mitigated
75,887
19,106
Healing
12,276
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nox
 
Nox
10,513
1,183
0
235
11,286
5,951
0
4,981
6,305
32,486
0
W
Lancelot
LeoKamiSama
Lancelot
12,651
2,623
0
4,282
17,265
11,715
0
7,404
9,753
0
46,663
L
11,855
1,124
0
4,084
19,092
16,216
0
4,742
14,350
0
31,304
W
Jormungandr
NurseMcPirate
Jormungandr
21,024
1,237
0
965
14,090
6,901
778
5,732
8,193
52,330
0
W
Anubis
Pizlenut
Anubis
11,825
144
0
3,211
9,604
8,756
964
3,107
6,387
33,212
0
L
Tiamat
Sanity0899
Tiamat
16,907
1,416
218
3,541
17,967
12,535
86
5,234
12,733
48,878
0
L
6,761
3,700
0
1,224
15,781
7,349
627
6,936
8,845
0
28,912
W
12,599
4,280
0
472
12,016
5,541
5,868
4,268
7,628
0
49,962
L
2,948
147
0
2,974
27,048
33,836
0
10,956
16,092
6,449
0
W
Chiron
nexto102
Chiron
20,247
10,007
1,322
8,854
16,508
8,479
1,960
9,348
7,019
0
43,063

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,263
Gold Earned
49,369
298
Minions Killed
212
0
Camps Cleared
0
1,490,693
Distance Traveled
1,336,992
12
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nox
8,837
589
38
3
0
258,421
0
W
Lancelot
12,300
820
80
5
0
335,151
3
L
Chaac
10,110
674
41
3
0
285,019
1
W
Jormungandr
11,418
761
61
4
0
309,904
2
W
Anubis
10,570
705
48
3
0
264,283
1
L
Tiamat
10,609
707
86
6
0
279,064
4
L
Ishtar
9,233
616
43
3
0
257,080
0
W
Skadi
10,978
732
60
4
0
292,755
5
L
Ymir
10,580
705
4
0
0
257,408
1
W
Chiron
11,997
800
49
3
0
288,600
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role