Player Matchup

Nemesis
Nemesis
DameMasPapii
Nemesis
Level 45
God Stats
2W - 0L
1,500 SR
Queue Stats
16W - 5L
1,925 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
Morgan LeFeu
Morgan Le Fay
Level 151
God Stats
62W - 14L
1,715 SR
Queue Stats
210W - 92L
1,817 Elo+
Party 1
Cthulhu
Cthulhu
nightappl
Cthulhu
Level 128
God Stats
3W - 1L
1,761 SR
Queue Stats
67W - 26L
1,858 Elo+
Party 1
Team Averages
Level 108
1,659 SR
1,867 Elo+

VS

Team Averages
Level 133
1,610 SR
1,490 Elo+
Jing Wei
Jing Wei
BigPoppaCap
Jing Wei
Level 84
God Stats
13W - 13L
1,506 SR
Queue Stats
304W - 358L
1,448 Elo+
Solo
Vulcan
Vulcan
vingadorRL
Vulcan
Level 160
God Stats
2W - 1L
1,623 SR
Queue Stats
201W - 252L
1,497 Elo+
Solo
Ganesha
Ganesha
xDREAMxWarrioRx
Ganesha
Level 156
God Stats
4W - 6L
1,701 SR
Queue Stats
63W - 83L
1,525 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
DameMasPapii
Nemesis
11
7 / 2 / 2
7,369
1,053
7,295
8,017
4,033
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Morgan Le Fay
Morgan LeFeu
Morgan Le Fay
11
1 / 0 / 9
6,381
912
6,736
5,052
2,152
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Cthulhu
nightappl
Cthulhu
9
3 / 0 / 5
6,489
927
4,459
7,281
5,173
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
BigPoppaCap
Jing Wei
9
2 / 3 / 0
5,545
792
5,011
7,690
3,353
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Vulcan
vingadorRL
Vulcan
5
0 / 4 / 1
4,544
649
3,544
3,978
1,671
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

8
0 / 4 / 1
5,073
725
2,077
9,358
7,943
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
4
11
Kills
2
2
Deaths
11
16
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Jing Wei
BigPoppaCap
Jing Wei
2
3
0
0.67
W
Nemesis
DameMasPapii
Nemesis
7
2
2
4
W
Morgan Le Fay
Morgan LeFeu
Morgan Le Fay
1
0
9
5.5
W
Cthulhu
nightappl
Cthulhu
3
0
5
5.5
L
Vulcan
vingadorRL
Vulcan
0
4
1
0.13
L
0
4
1
0.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,490
Damage
10,632
20,350
Taken
21,026
11,358
Mitigated
12,967
7,953
Healing
1,581
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Jing Wei
BigPoppaCap
Jing Wei
5,011
3,113
0
895
7,690
3,353
0
4,426
3,264
0
16,776
W
Nemesis
DameMasPapii
Nemesis
7,295
4,034
401
3,183
8,017
4,033
519
1,835
6,182
0
25,199
W
Morgan Le Fay
Morgan LeFeu
Morgan Le Fay
6,736
1,411
0
1,178
5,052
2,152
425
1,706
3,346
24,414
0
W
Cthulhu
nightappl
Cthulhu
4,459
908
393
2,798
7,281
5,173
58
2,334
4,947
11,611
0
L
Vulcan
vingadorRL
Vulcan
3,544
1,433
0
289
3,978
1,671
0
2,196
1,782
7,819
0
L
2,077
578
0
397
9,358
7,943
0
4,619
4,739
4,754
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,239
Gold Earned
15,162
96
Minions Killed
41
5
Camps Cleared
1
453,210
Distance Traveled
342,971
5
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Jing Wei
5,545
792
33
5
0
129,929
1
W
Nemesis
7,369
1,053
38
5
3
151,239
2
W
Morgan Le Fay
6,381
912
43
6
1
149,560
1
W
Cthulhu
6,489
927
15
2
1
152,411
2
L
Vulcan
4,544
649
8
1
1
85,252
0
L
Ganesha
5,073
725
0
0
0
127,790
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role