Player Matchup

Artio
Artio
DangerousD2878
Artio
Level 68
God Stats
8W - 5L
1,429 SR
Queue Stats
53W - 48L
1,336 Elo+
Solo
King Arthur
King Arthur
Madara_uchihaXxl
King Arthur
Level 104
God Stats
2W - 0L
1,711 SR
Queue Stats
44W - 39L
1,302 Elo+
Party 1
Neith
Neith
NekoQueen428
Neith
Level 109
God Stats
17W - 23L
1,368 SR
Queue Stats
26W - 48L
1,212 Elo+
Solo
Thanatos
Thanatos
Polar_Bear_chill
Thanatos
Level 53
God Stats
5W - 6L
1,261 SR
Queue Stats
62W - 89L
1,193 Elo+
Solo
Merlin
Merlin
fluff_4_nuts
Merlin
Level 107
God Stats
1W - 0L
1,500 SR
Queue Stats
70W - 72L
1,325 Elo+
Party 1
Team Averages
Level 88
1,454 SR
1,274 Elo+

VS

Team Averages
Level 69
1,468 SR
1,448 Elo+
Ao Kuang
Ao Kuang
 
Ao Kuang
Level 38
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nu Wa
Nu Wa
 
Nu Wa
Level 32
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cupid
Cupid
 
Cupid
Level 122
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Charybdis
Charybdis
MATROXx64
Charybdis
Level 67
God Stats
0W - 1L
1,500 SR
Queue Stats
115W - 109L
1,378 Elo+
Party 2
King Arthur
King Arthur
Ringss8940
King Arthur
Level 85
God Stats
3W - 2L
1,338 SR
Queue Stats
114W - 122L
1,360 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
0 / 2 / 3
8,338
463
8,465
19,469
14,814
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

King Arthur
Madara_uchihaXxl
King Arthur
16
5 / 2 / 2
9,928
552
9,789
15,525
9,728
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

13
1 / 4 / 1
7,589
422
10,289
10,216
4,624
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

16
10 / 2 / 1
10,066
559
9,646
16,769
8,702
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Merlin
14
0 / 2 / 6
8,854
492
6,118
8,638
3,864
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
 
Ao Kuang
13
6 / 3 / 1
8,483
471
8,883
16,189
7,289
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Nu Wa
 
Nu Wa
13
1 / 6 / 3
8,239
458
11,989
10,932
3,892
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cupid
 
Cupid
12
2 / 0 / 3
7,176
399
8,262
10,743
3,789
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Charybdis
MATROXx64
Charybdis
13
2 / 3 / 1
7,505
417
8,455
15,461
4,685
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

King Arthur
Ringss8940
King Arthur
11
1 / 4 / 0
7,235
402
5,192
10,900
8,317
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
20
16
Kills
12
12
Deaths
16
13
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Ao Kuang
 
Ao Kuang
6
3
1
2.17
L
Nu Wa
 
Nu Wa
1
6
3
0.42
L
Cupid
 
Cupid
2
0
3
3.5
W
0
2
3
0.75
L
Charybdis
MATROXx64
Charybdis
2
3
1
0.83
W
King Arthur
Madara_uchihaXxl
King Arthur
5
2
2
3
W
1
4
1
0.38
W
10
2
1
5.25
L
King Arthur
Ringss8940
King Arthur
1
4
0
0.25
W
Merlin
0
2
6
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,307
Damage
42,781
70,617
Taken
64,225
41,732
Mitigated
27,972
33,824
Healing
25,990
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ao Kuang
 
Ao Kuang
8,883
3,085
0
7,868
16,189
7,289
0
1,281
14,908
47,767
12,683
L
Nu Wa
 
Nu Wa
11,989
2,817
126
1,498
10,932
3,892
334
5,612
5,320
57,404
0
L
Cupid
 
Cupid
8,262
5,234
1,868
6,572
10,743
3,789
0
3,620
7,123
0
42,163
W
8,465
492
821
8,732
19,469
14,814
90
2,573
16,896
28,473
0
L
Charybdis
MATROXx64
Charybdis
8,455
5,525
0
6,358
15,461
4,685
302
4,070
11,391
0
53,134
W
King Arthur
Madara_uchihaXxl
King Arthur
9,789
1,071
0
7,140
15,525
9,728
2,683
2,967
12,558
0
65,500
W
10,289
4,311
0
1,529
10,216
4,624
44
1,382
8,834
0
61,521
W
9,646
3,027
0
15,602
16,769
8,702
0
5,680
11,089
0
79,725
L
King Arthur
Ringss8940
King Arthur
5,192
1,114
0
1,700
10,900
8,317
0
0
10,900
0
39,196
W
Merlin
6,118
223
0
0
8,638
3,864
647
7,300
1,338
72,843
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,775
Gold Earned
38,638
477
Minions Killed
384
0
Camps Cleared
0
1,526,958
Distance Traveled
1,307,238
17
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ao Kuang
8,483
471
82
5
0
322,072
11
L
Nu Wa
8,239
458
86
5
0
220,253
1
L
Cupid
7,176
399
64
4
0
289,033
0
W
Artio
8,338
463
22
1
0
342,251
1
L
Charybdis
7,505
417
84
5
0
280,986
0
W
King Arthur
9,928
552
114
6
0
333,072
4
W
Neith
7,589
422
112
6
0
248,856
0
W
Thanatos
10,066
559
108
6
0
326,367
1
L
King Arthur
7,235
402
68
4
0
194,894
1
W
Merlin
8,854
492
121
7
0
276,412
11

Distance Traveled

Minion Kills by Role

Gold Earned by Role