Player Matchup

Janus
Janus
Amielz
Janus
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 8L
1,438 Elo+
Party 1
Thanatos
Thanatos
ReLaXz_-Gonz
Thanatos
Level 4
God Stats
1W - 2L
1,558 SR
Queue Stats
1W - 2L
1,471 Elo+
Party 1
Sun Wukong
Sun Wukong
geoorlanda
Sun Wukong
Level 104
God Stats
0W - 5L
1,065 SR
Queue Stats
19W - 28L
1,192 Elo+
Party 1
Team Averages
Level 37
1,374 SR
1,367 Elo+

VS

Team Averages
Level 86
1,525 SR
1,385 Elo+
Ah Muzen Cab
Ah Muzen Cab
CrS HoBo
Ah Muzen Cab
Level 104
God Stats
13W - 8L
1,558 SR
Queue Stats
40W - 43L
1,445 Elo+
Solo
Tiamat
Tiamat
NocturnalToxin
Tiamat
Level 88
God Stats
35W - 44L
1,501 SR
Queue Stats
240W - 271L
1,374 Elo+
Party 2
Chaac
Chaac
theBARBersCUT
Chaac
Level 67
God Stats
8W - 5L
1,516 SR
Queue Stats
149W - 164L
1,337 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
Amielz
Janus
20
5 / 6 / 5
16,950
628
36,735
23,703
12,193
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Thanatos
ReLaXz_-Gonz
Thanatos
20
7 / 8 / 6
17,814
660
20,833
29,573
15,694
Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Sun Wukong
geoorlanda
Sun Wukong
20
1 / 7 / 12
17,047
631
19,150
48,080
52,982
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
CrS HoBo
Ah Muzen Cab
20
8 / 6 / 8
18,523
686
32,182
28,412
11,480
Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

20
9 / 2 / 7
19,025
705
28,550
30,306
21,079
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

20
4 / 6 / 10
17,368
643
22,752
34,101
29,215
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
46
13
Kills
21
21
Deaths
14
23
Assists
25
Player
Kills
Deaths
Assists
KDA
L
Janus
Amielz
Janus
5
6
5
1.25
W
Ah Muzen Cab
CrS HoBo
Ah Muzen Cab
8
6
8
2
W
9
2
7
6.25
L
Thanatos
ReLaXz_-Gonz
Thanatos
7
8
6
1.25
L
Sun Wukong
geoorlanda
Sun Wukong
1
7
12
1
W
4
6
10
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

76,718
Damage
83,484
101,356
Taken
92,819
80,869
Mitigated
61,774
34,470
Healing
30,677
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Janus
Amielz
Janus
36,735
1,209
935
1,362
23,703
12,193
216
6,734
16,969
106,713
0
W
Ah Muzen Cab
CrS HoBo
Ah Muzen Cab
32,182
12,059
0
6,627
28,412
11,480
2,043
13,036
15,376
0
98,587
W
28,550
3,376
136
12,056
30,306
21,079
863
10,982
19,324
108,048
0
L
Thanatos
ReLaXz_-Gonz
Thanatos
20,833
6,178
856
16,673
29,573
15,694
625
10,967
18,606
0
51,208
L
Sun Wukong
geoorlanda
Sun Wukong
19,150
2,460
0
14,644
48,080
52,982
236
11,671
36,409
0
74,698
W
22,752
3,573
0
11,858
34,101
29,215
484
13,874
20,227
0
63,919

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,811
Gold Earned
54,916
337
Minions Killed
308
9
Camps Cleared
14
1,482,160
Distance Traveled
1,504,710
12
Wards Purchased
26
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Janus
16,950
628
180
7
3
471,902
10
W
Ah Muzen Cab
18,523
686
129
5
1
476,265
4
W
Tiamat
19,025
705
125
5
10
505,844
22
L
Thanatos
17,814
660
64
2
6
500,612
0
L
Sun Wukong
17,047
631
93
3
0
509,646
2
W
Chaac
17,368
643
54
2
3
522,601
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role