Player Matchup

Sylvanus
Sylvanus
Gpereira1994
Sylvanus
Level 103
God Stats
8W - 4L
1,520 SR
Queue Stats
260W - 128L
1,636 Elo+
Party 3
Thanatos
Thanatos
KarmaOG
Thanatos
Level 114
God Stats
2W - 1L
1,288 SR
Queue Stats
33W - 24L
1,500 Elo+
Party 4
Neith
Neith
Newpz
Neith
Level 4
God Stats
0W - 3L
1,312 SR
Queue Stats
33W - 25L
1,289 Elo+
Party 4
Horus
Horus
ofugi12
Horus
Level 28
God Stats
28W - 8L
1,790 SR
Queue Stats
190W - 131L
1,575 Elo+
Party 3
Merlin
Merlin
pluks2
Merlin
Level 108
God Stats
33W - 24L
1,630 SR
Queue Stats
436W - 279L
1,573 Elo+
Party 3
Team Averages
Level 71
1,508 SR
1,515 Elo+

VS

Team Averages
Level 72
1,655 SR
1,565 Elo+
Merlin
Merlin
NoLetha1s
Merlin
Level 123
God Stats
2W - 1L
1,770 SR
Queue Stats
91W - 68L
1,548 Elo+
Party 1
Bacchus
Bacchus
NoahDaBoss626
Bacchus
Level 28
God Stats
8W - 3L
1,659 SR
Queue Stats
30W - 17L
1,552 Elo+
Party 1
Shiva
Shiva
Suplinix
Shiva
Level 65
God Stats
1W - 0L
1,795 SR
Queue Stats
133W - 137L
1,651 Elo+
Party 2
Skadi
Skadi
inf3rno119
Skadi
Level 122
God Stats
9W - 2L
1,500 SR
Queue Stats
117W - 93L
1,568 Elo+
Party 1
Mulan
Mulan
joshtheextreme35
Mulan
Level 23
God Stats
32W - 29L
1,550 SR
Queue Stats
155W - 158L
1,506 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
Gpereira1994
Sylvanus
10
0 / 3 / 3
6,481
432
3,636
12,477
10,420
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Thanatos
KarmaOG
Thanatos
11
1 / 3 / 2
6,847
456
7,047
14,197
5,940
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Neith
Newpz
Neith
12
0 / 1 / 0
7,233
482
2,962
6,652
2,891
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Horus
ofugi12
Horus
14
3 / 2 / 2
8,747
583
6,774
13,604
12,044
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Merlin
pluks2
Merlin
14
2 / 0 / 1
8,138
543
6,008
5,661
2,540
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
NoLetha1s
Merlin
14
1 / 1 / 1
7,958
531
5,392
6,378
2,337
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Bacchus
10
0 / 1 / 4
6,721
448
4,670
9,414
9,455
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Shiva
Suplinix
Shiva
13
2 / 3 / 1
7,730
515
6,254
12,110
6,857
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Skadi
16
4 / 0 / 1
9,364
624
9,017
8,886
3,525
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

12
2 / 1 / 4
7,087
472
7,143
10,115
4,597
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
20
6
Kills
9
9
Deaths
6
8
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Sylvanus
Gpereira1994
Sylvanus
0
3
3
0.5
L
Thanatos
KarmaOG
Thanatos
1
3
2
0.67
L
Neith
Newpz
Neith
0
1
0
0
W
Merlin
NoLetha1s
Merlin
1
1
1
1.5
W
Bacchus
0
1
4
2
W
Shiva
Suplinix
Shiva
2
3
1
0.83
W
Skadi
4
0
1
4.5
W
2
1
4
4
L
Horus
ofugi12
Horus
3
2
2
2
L
Merlin
pluks2
Merlin
2
0
1
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,427
Damage
32,476
52,591
Taken
46,903
33,835
Mitigated
26,771
24,410
Healing
12,441
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sylvanus
Gpereira1994
Sylvanus
3,636
478
1,548
2,915
12,477
10,420
28
2,655
9,822
15,569
0
L
Thanatos
KarmaOG
Thanatos
7,047
1,333
0
12,806
14,197
5,940
0
2,637
11,560
0
49,495
L
Neith
Newpz
Neith
2,962
1,063
0
1,295
6,652
2,891
0
787
5,865
0
55,521
W
Merlin
NoLetha1s
Merlin
5,392
350
0
761
6,378
2,337
0
2,229
4,149
84,052
0
W
Bacchus
4,670
613
418
3,614
9,414
9,455
0
3,425
5,989
18,777
0
W
Shiva
Suplinix
Shiva
6,254
1,460
106
2,821
12,110
6,857
0
537
11,573
0
51,112
W
Skadi
9,017
3,581
0
2,140
8,886
3,525
0
885
8,001
0
94,759
W
7,143
750
0
2,581
10,115
4,597
0
2,568
7,547
0
41,733
L
Horus
ofugi12
Horus
6,774
2,332
849
4,226
13,604
12,044
0
1,366
12,238
0
67,458
L
Merlin
pluks2
Merlin
6,008
80
0
771
5,661
2,540
0
2,617
3,044
80,872
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,446
Gold Earned
38,860
484
Minions Killed
474
0
Camps Cleared
0
1,505,472
Distance Traveled
1,515,824
16
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sylvanus
6,481
432
20
1
0
302,022
3
L
Thanatos
6,847
456
72
5
0
328,158
2
L
Neith
7,233
482
115
8
0
274,907
3
W
Merlin
7,958
531
155
10
0
279,728
0
W
Bacchus
6,721
448
24
2
0
304,793
6
W
Shiva
7,730
515
66
4
0
309,961
6
W
Skadi
9,364
624
161
11
0
291,556
4
W
Mulan
7,087
472
68
5
0
329,786
0
L
Horus
8,747
583
126
8
0
311,023
3
L
Merlin
8,138
543
151
10
0
289,362
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role