Player Matchup

Hou Yi
Hou Yi
MerksALManz
Hou Yi
Level 75
God Stats
7W - 14L
1,331 SR
Queue Stats
62W - 87L
1,365 Elo+
Solo
Amaterasu
Amaterasu
dovemaiden
Amaterasu
Level 68
God Stats
3W - 3L
1,366 SR
Queue Stats
22W - 41L
1,249 Elo+
Solo
Hades
Hades
senseiuki
Hades
Level 48
God Stats
0W - 1L
1,500 SR
Queue Stats
82W - 126L
1,279 Elo+
Solo
Team Averages
Level 64
1,399 SR
1,297 Elo+

VS

Team Averages
Level 54
1,546 SR
1,372 Elo+
Ymir
Ymir
KingPotato5386
Ymir
Level 26
God Stats
11W - 6L
1,696 SR
Queue Stats
44W - 33L
1,540 Elo+
Party 1
Cupid
Cupid
Tweaknelius
Cupid
Level 66
God Stats
19W - 35L
1,441 SR
Queue Stats
202W - 240L
1,541 Elo+
Party 1
Serqet
Serqet
tornshadow365
Serqet
Level 70
God Stats
1W - 1L
1,500 SR
Queue Stats
42W - 128L
1,035 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
18
6 / 3 / 0
12,379
728
18,409
16,027
8,031
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Amaterasu
dovemaiden
Amaterasu
16
1 / 5 / 4
10,851
638
8,596
22,816
23,196
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Hades
senseiuki
Hades
7
0 / 0 / 3
7,504
441
0
0
0

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
3 / 2 / 5
13,284
781
11,475
18,848
16,871
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

17
5 / 2 / 2
12,160
715
13,738
11,408
4,327
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

13
0 / 3 / 5
10,109
595
4,850
12,788
6,757
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
20
7
Kills
8
8
Deaths
7
7
Assists
12
Player
Kills
Deaths
Assists
KDA
W
3
2
5
2.75
L
Hou Yi
6
3
0
2
W
5
2
2
3
L
Amaterasu
dovemaiden
Amaterasu
1
5
4
0.6
L
Hades
senseiuki
Hades
0
0
3
1.5
W
0
3
5
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,005
Damage
30,063
38,843
Taken
43,044
31,227
Mitigated
27,955
5,630
Healing
11,205
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
11,475
2,070
229
5,078
18,848
16,871
522
609
18,239
48,201
0
L
Hou Yi
18,409
7,619
0
3,439
16,027
8,031
625
5,403
9,919
0
68,355
W
13,738
7,314
964
4,362
11,408
4,327
2,411
226
11,182
0
56,336
L
Amaterasu
dovemaiden
Amaterasu
8,596
3,376
255
1,936
22,816
23,196
170
6,431
16,005
0
28,061
L
Hades
senseiuki
Hades
0
0
0
0
0
0
0
0
0
0
0
W
4,850
1,046
0
572
12,788
6,757
132
0
12,788
69
15,539

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,734
Gold Earned
35,553
153
Minions Killed
174
4
Camps Cleared
9
566,611
Distance Traveled
879,315
1
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
13,284
781
71
4
3
302,166
0
L
Hou Yi
12,379
728
113
7
2
250,564
1
W
Cupid
12,160
715
73
4
6
293,351
3
L
Amaterasu
10,851
638
40
2
2
316,047
0
L
Hades
7,504
441
0
0
0
0
0
W
Serqet
10,109
595
30
2
0
283,798
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role