Player Matchup

Merlin
Merlin
 
Merlin
Level 102
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Artio
Artio
KronaRagnarok
Artio
Level 88
God Stats
5W - 3L
1,245 SR
Queue Stats
335W - 298L
1,706 Elo+
Solo
King Arthur
King Arthur
cosmos_panini
King Arthur
Level 145
God Stats
6W - 7L
1,486 SR
Queue Stats
424W - 303L
1,560 Elo+
Party 2
Team Averages
Level 112
1,410 SR
1,589 Elo+

VS

Team Averages
Level 115
1,542 SR
1,636 Elo+
Ne Zha
Ne Zha
Dèity
Ne Zha
Level 156
God Stats
0W - 1L
1,500 SR
Queue Stats
43W - 29L
1,602 Elo+
Party 1
Thanatos
Thanatos
Shizü
Thanatos
Level 34
God Stats
0W - 1L
1,482 SR
Queue Stats
97W - 33L
1,747 Elo+
Party 1
Vulcan
Vulcan
meowzamix
Vulcan
Level 154
God Stats
2W - 4L
1,644 SR
Queue Stats
140W - 125L
1,560 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
 
Merlin
17
5 / 4 / 7
11,027
735
17,153
17,647
8,536
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

15
2 / 2 / 12
11,335
756
12,203
22,537
20,468
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

King Arthur
cosmos_panini
King Arthur
15
8 / 4 / 5
11,240
749
15,097
21,457
26,634
Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
Dèity
Ne Zha
14
3 / 5 / 7
9,358
624
14,568
21,040
19,793
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Thanatos
Shizü
Thanatos
13
4 / 7 / 3
9,397
626
13,630
17,262
7,372
Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Vulcan
meowzamix
Vulcan
15
3 / 3 / 7
9,835
656
22,063
11,559
4,723
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
27
15
Kills
10
10
Deaths
15
24
Assists
17
Player
Kills
Deaths
Assists
KDA
W
Merlin
 
Merlin
5
4
7
2.13
L
Ne Zha
Dèity
Ne Zha
3
5
7
1.3
W
2
2
12
4
L
Thanatos
Shizü
Thanatos
4
7
3
0.79
W
King Arthur
cosmos_panini
King Arthur
8
4
5
2.63
L
Vulcan
meowzamix
Vulcan
3
3
7
2.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,453
Damage
50,261
61,641
Taken
49,861
55,638
Mitigated
31,888
18,888
Healing
9,426
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Merlin
 
Merlin
17,153
888
532
4,024
17,647
8,536
1,312
4,696
12,951
61,134
0
L
Ne Zha
Dèity
Ne Zha
14,568
4,147
0
2,214
21,040
19,793
0
10,269
10,346
0
28,354
W
12,203
1,570
4,971
9,111
22,537
20,468
512
10,265
12,272
27,594
0
L
Thanatos
Shizü
Thanatos
13,630
3,109
0
6,742
17,262
7,372
0
10,899
5,989
0
27,635
W
King Arthur
cosmos_panini
King Arthur
15,097
2,987
0
250
21,457
26,634
359
7,507
13,950
0
35,196
L
Vulcan
meowzamix
Vulcan
22,063
4,368
0
470
11,559
4,723
215
7,183
4,062
52,799
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,602
Gold Earned
28,590
193
Minions Killed
143
9
Camps Cleared
5
834,540
Distance Traveled
807,492
6
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Merlin
11,027
735
104
7
5
262,270
0
L
Ne Zha
9,358
624
14
1
0
252,058
4
W
Artio
11,335
756
32
2
2
298,338
3
L
Thanatos
9,397
626
31
2
3
253,147
3
W
King Arthur
11,240
749
57
4
2
273,932
3
L
Vulcan
9,835
656
98
7
2
302,287
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role