Player Matchup

Fenrir
Fenrir
AmIAGlitch
Fenrir
Level 123
God Stats
3W - 0L
1,847 SR
Queue Stats
105W - 100L
1,575 Elo+
Party 2
Baron Samedi
Baron Samedi
Deadboy1015
Baron Samedi
Level 156
God Stats
5W - 0L
1,585 SR
Queue Stats
108W - 110L
1,481 Elo+
Party 3
Cabrakan
Cabrakan
Tactical zay
Cabrakan
Level 96
God Stats
3W - 2L
1,790 SR
Queue Stats
53W - 33L
1,576 Elo+
Party 2
Osiris
Osiris
XDloquendero
Osiris
Level 125
God Stats
8W - 9L
1,399 SR
Queue Stats
135W - 132L
1,425 Elo+
Solo
Charybdis
Charybdis
gjone031
Charybdis
Level 150
God Stats
3W - 4L
1,597 SR
Queue Stats
191W - 171L
1,481 Elo+
Party 3
Team Averages
Level 130
1,644 SR
1,508 Elo+

VS

Team Averages
Level 108
1,555 SR
1,474 Elo+
Khepri
Khepri
Danjiro
Khepri
Level 65
God Stats
0W - 1L
1,500 SR
Queue Stats
75W - 59L
1,498 Elo+
Solo
Chernobog
Chernobog
Lone_survivor140
Chernobog
Level 128
God Stats
1W - 2L
1,500 SR
Queue Stats
42W - 47L
1,457 Elo+
Solo
Mercury
Mercury
PakaPakaBih
Mercury
Level 106
God Stats
18W - 12L
1,646 SR
Queue Stats
503W - 511L
1,495 Elo+
Party 1
Heimdallr
Heimdallr
Simplon022
Heimdallr
Level 154
God Stats
4W - 3L
1,868 SR
Queue Stats
176W - 172L
1,472 Elo+
Solo
Persephone
Persephone
itselpollote115
Persephone
Level 89
God Stats
0W - 2L
1,260 SR
Queue Stats
361W - 406L
1,450 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
AmIAGlitch
Fenrir
16
8 / 2 / 11
10,172
509
14,327
20,776
18,751
Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Baron Samedi
Deadboy1015
Baron Samedi
16
5 / 4 / 6
10,259
513
12,622
13,614
7,446
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Cabrakan
Tactical zay
Cabrakan
16
4 / 4 / 8
10,102
505
11,293
19,413
14,812
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Osiris
17
3 / 3 / 5
11,068
553
9,970
19,530
20,774
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Charybdis
gjone031
Charybdis
18
7 / 0 / 9
11,317
566
17,586
13,590
5,778
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
Danjiro
Khepri
13
0 / 5 / 5
8,441
422
6,352
17,735
23,943
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Chernobog
17
3 / 4 / 1
10,301
515
10,042
12,379
5,769
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Mercury
PakaPakaBih
Mercury
17
4 / 6 / 5
10,488
524
12,079
17,841
10,544
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Heimdallr
Simplon022
Heimdallr
17
4 / 5 / 3
10,432
522
14,429
14,873
9,714
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Persephone
itselpollote115
Persephone
14
2 / 7 / 3
9,483
474
9,694
18,560
8,152
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

66
Kill Participation
30
27
Kills
13
13
Deaths
27
39
Assists
17
Player
Kills
Deaths
Assists
KDA
W
Fenrir
AmIAGlitch
Fenrir
8
2
11
6.75
L
Khepri
Danjiro
Khepri
0
5
5
0.5
W
Baron Samedi
Deadboy1015
Baron Samedi
5
4
6
2
L
Chernobog
3
4
1
0.88
L
Mercury
PakaPakaBih
Mercury
4
6
5
1.08
L
Heimdallr
Simplon022
Heimdallr
4
5
3
1.1
W
Cabrakan
Tactical zay
Cabrakan
4
4
8
2
W
Osiris
3
3
5
1.83
W
Charybdis
gjone031
Charybdis
7
0
9
11.5
L
Persephone
itselpollote115
Persephone
2
7
3
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

65,798
Damage
52,596
86,923
Taken
81,388
67,561
Mitigated
58,122
36,857
Healing
11,433
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fenrir
AmIAGlitch
Fenrir
14,327
3,384
647
2,923
20,776
18,751
0
5,336
15,440
123
39,988
L
Khepri
Danjiro
Khepri
6,352
1,468
0
1,485
17,735
23,943
0
5,513
12,222
25,156
0
W
Baron Samedi
Deadboy1015
Baron Samedi
12,622
688
2,868
4,436
13,614
7,446
1,028
4,025
9,589
70,565
0
L
Chernobog
10,042
6,866
0
3,421
12,379
5,769
3,034
1,095
11,284
0
96,984
L
Mercury
PakaPakaBih
Mercury
12,079
8,091
0
530
17,841
10,544
0
5,469
12,372
0
95,235
L
Heimdallr
Simplon022
Heimdallr
14,429
7,267
0
1,177
14,873
9,714
3,837
2,748
12,125
0
74,786
W
Cabrakan
Tactical zay
Cabrakan
11,293
1,526
224
7,493
19,413
14,812
136
3,829
15,584
64,165
0
W
Osiris
9,970
2,442
0
7,308
19,530
20,774
375
1,396
18,134
0
77,994
W
Charybdis
gjone031
Charybdis
17,586
11,917
0
10,958
13,590
5,778
1,297
2,548
11,042
0
105,635
L
Persephone
itselpollote115
Persephone
9,694
1,464
0
4,820
18,560
8,152
372
9,210
9,343
59,779
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,918
Gold Earned
49,145
547
Minions Killed
546
0
Camps Cleared
0
1,814,713
Distance Traveled
1,775,544
16
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
10,172
509
37
2
0
400,387
4
L
Khepri
8,441
422
26
1
0
369,348
0
W
Baron Samedi
10,259
513
106
5
0
321,912
4
L
Chernobog
10,301
515
172
9
0
336,447
3
L
Mercury
10,488
524
142
7
0
419,589
4
L
Heimdallr
10,432
522
122
6
0
302,783
4
W
Cabrakan
10,102
505
87
4
0
331,089
0
W
Osiris
11,068
553
141
7
0
401,864
2
W
Charybdis
11,317
566
176
9
0
359,461
6
L
Persephone
9,483
474
84
4
0
347,377
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role