Player Matchup

Ra
Ra
JohnKruger
Ra
Level 138
God Stats
24W - 35L
1,504 SR
Queue Stats
160W - 185L
1,530 Elo+
Solo
Xing Tian
Xing Tian
LORD_OF_WASTE
Xing Tian
Level 137
God Stats
6W - 2L
1,627 SR
Queue Stats
66W - 49L
1,605 Elo+
Party 1
Ishtar
Ishtar
habbajabb
Ishtar
Level 160
God Stats
0W - 3L
1,417 SR
Queue Stats
143W - 159L
1,478 Elo+
Party 1
Team Averages
Level 145
1,516 SR
1,538 Elo+

VS

Team Averages
Level 100
1,533 SR
1,389 Elo+
Baron Samedi
Baron Samedi
J0turtle
Baron Samedi
Level 48
God Stats
2W - 2L
1,397 SR
Queue Stats
6W - 5L
1,110 Elo+
Party 2
Ganesha
Ganesha
Jah Tamboo
Ganesha
Level 126
God Stats
39W - 38L
1,610 SR
Queue Stats
307W - 286L
1,646 Elo+
Solo
Rama
Rama
zoTurtle
Rama
Level 127
God Stats
2W - 0L
1,593 SR
Queue Stats
10W - 10L
1,411 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
4 / 2 / 2
10,113
722
15,214
10,237
4,943
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Xing Tian
LORD_OF_WASTE
Xing Tian
12
1 / 5 / 5
9,598
686
8,543
24,931
30,847
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Ishtar
habbajabb
Ishtar
13
1 / 7 / 4
8,767
626
14,009
16,030
6,879
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
J0turtle
Baron Samedi
15
2 / 3 / 10
9,817
701
10,480
10,451
5,720
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ganesha
Jah Tamboo
Ganesha
15
0 / 1 / 14
10,803
772
10,623
23,246
24,178
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Rama
17
11 / 2 / 3
11,879
849
20,542
12,887
5,747
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
40
6
Kills
13
14
Deaths
6
11
Assists
27
Player
Kills
Deaths
Assists
KDA
W
Baron Samedi
J0turtle
Baron Samedi
2
3
10
2.33
W
Ganesha
Jah Tamboo
Ganesha
0
1
14
7
L
4
2
2
2.5
L
Xing Tian
LORD_OF_WASTE
Xing Tian
1
5
5
0.7
L
Ishtar
habbajabb
Ishtar
1
7
4
0.43
W
Rama
11
2
3
6.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,766
Damage
41,645
51,198
Taken
46,584
42,669
Mitigated
35,645
11,367
Healing
23,176
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Baron Samedi
J0turtle
Baron Samedi
10,480
1,259
2,684
3,795
10,451
5,720
508
6,139
4,312
33,507
0
W
Ganesha
Jah Tamboo
Ganesha
10,623
1,261
0
11,991
23,246
24,178
629
12,572
10,674
23,613
0
L
15,214
1,575
3,101
4,761
10,237
4,943
140
4,319
5,710
58,130
0
L
Xing Tian
LORD_OF_WASTE
Xing Tian
8,543
972
188
3,317
24,931
30,847
0
9,239
15,181
18,038
0
L
Ishtar
habbajabb
Ishtar
14,009
5,361
0
0
16,030
6,879
695
6,819
8,881
0
34,993
W
Rama
20,542
16,894
0
4,706
12,887
5,747
1,973
5,343
7,544
0
63,559

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,478
Gold Earned
32,499
163
Minions Killed
149
7
Camps Cleared
6
758,271
Distance Traveled
754,769
3
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Baron Samedi
9,817
701
61
4
1
254,321
2
W
Ganesha
10,803
772
0
0
0
257,153
3
L
Ra
10,113
722
104
7
2
291,805
2
L
Xing Tian
9,598
686
11
1
1
251,767
0
L
Ishtar
8,767
626
48
3
4
214,699
1
W
Rama
11,879
849
88
6
5
243,295
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role