Player Matchup

Hades
Hades
 
Hades
Level 85
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Ishtar
Ishtar
Firefist98
Ishtar
Level 87
God Stats
3W - 8L
1,562 SR
Queue Stats
20W - 29L
1,495 Elo+
Solo
Vulcan
Vulcan
Johnadier
Vulcan
Level 65
God Stats
0W - 1L
1,500 SR
Queue Stats
136W - 179L
1,493 Elo+
Party 2
Merlin
Merlin
OldCheesyNut
Merlin
Level 147
God Stats
3W - 4L
1,666 SR
Queue Stats
228W - 206L
1,614 Elo+
Solo
Ne Zha
Ne Zha
vinom29
Ne Zha
Level 129
God Stats
2W - 3L
1,451 SR
Queue Stats
332W - 320L
1,568 Elo+
Solo
Team Averages
Level 103
1,536 SR
1,534 Elo+

VS

Team Averages
Level 132
1,449 SR
1,516 Elo+
Da Ji
Da Ji
Dr-_-Nefarious_
Da Ji
Level 128
God Stats
22W - 21L
1,491 SR
Queue Stats
376W - 346L
1,554 Elo+
Solo
Set
Set
MrAFgame99
Set
Level 154
God Stats
1W - 1L
1,301 SR
Queue Stats
101W - 103L
1,523 Elo+
Solo
Tyr
Tyr
Toaxt1e
Tyr
Level 101
God Stats
6W - 8L
1,168 SR
Queue Stats
438W - 400L
1,486 Elo+
Party 1
Discordia
Discordia
TronTrinity
Discordia
Level 129
God Stats
6W - 2L
1,865 SR
Queue Stats
125W - 104L
1,569 Elo+
Solo
Gilgamesh
Gilgamesh
VenomEquilibrium
Gilgamesh
Level 147
God Stats
5W - 8L
1,420 SR
Queue Stats
735W - 693L
1,447 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hades
 
Hades
10
1 / 2 / 1
5,881
588
3,792
7,660
3,043
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Ishtar
Firefist98
Ishtar
9
1 / 0 / 0
4,808
481
5,066
4,904
1,401
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Short Bow

Short Bow

+15%
Attack Speed

Vulcan
Johnadier
Vulcan
7
0 / 3 / 1
4,909
491
3,803
5,918
1,827
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Merlin
10
0 / 2 / 2
5,906
591
1,754
5,511
2,133
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Magic Focus

Magic Focus

+20
Magical Power

Ne Zha
vinom29
Ne Zha
9
2 / 3 / 2
5,744
574
2,899
9,181
3,015
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
4 / 2 / 0
5,620
562
5,788
6,592
2,484
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

10
1 / 0 / 0
5,417
542
3,450
6,411
2,817
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Tyr
10
0 / 2 / 3
6,043
604
2,985
7,488
5,613
Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Discordia
TronTrinity
Discordia
11
1 / 0 / 2
5,875
588
4,195
4,140
1,243
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Gilgamesh
9
3 / 1 / 1
5,803
580
2,891
7,796
3,072
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
15
4
Kills
9
10
Deaths
5
6
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Hades
 
Hades
1
2
1
0.75
W
4
2
0
2
L
Ishtar
Firefist98
Ishtar
1
0
0
1
L
Vulcan
Johnadier
Vulcan
0
3
1
0.17
W
1
0
0
1
L
Merlin
0
2
2
0.5
W
Tyr
0
2
3
0.75
W
Discordia
TronTrinity
Discordia
1
0
2
2
W
Gilgamesh
3
1
1
3.5
L
Ne Zha
vinom29
Ne Zha
2
3
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,314
Damage
19,309
33,174
Taken
32,427
11,419
Mitigated
15,229
9,744
Healing
10,723
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hades
 
Hades
3,792
1,172
148
2,916
7,660
3,043
0
106
7,554
38,787
0
W
5,788
1,427
0
2,179
6,592
2,484
0
944
5,648
0
28,705
L
Ishtar
Firefist98
Ishtar
5,066
3,850
0
2,390
4,904
1,401
0
0
4,904
0
27,748
L
Vulcan
Johnadier
Vulcan
3,803
1,606
814
1,145
5,918
1,827
0
781
5,137
20,476
0
W
3,450
956
0
3,216
6,411
2,817
0
1,357
5,054
0
42,078
L
Merlin
1,754
120
0
500
5,511
2,133
0
2,825
2,686
39,229
0
W
Tyr
2,985
286
0
1,100
7,488
5,613
0
3,426
4,062
106
41,482
W
Discordia
TronTrinity
Discordia
4,195
73
0
405
4,140
1,243
0
1,512
2,628
40,956
0
W
Gilgamesh
2,891
700
1,301
2,522
7,796
3,072
0
2,110
5,686
0
21,203
L
Ne Zha
vinom29
Ne Zha
2,899
1,541
0
1,831
9,181
3,015
0
589
8,592
0
33,682

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,248
Gold Earned
28,758
303
Minions Killed
324
0
Camps Cleared
0
949,131
Distance Traveled
1,004,124
11
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hades
5,881
588
82
8
0
181,528
2
W
Da Ji
5,620
562
51
5
0
224,393
1
L
Ishtar
4,808
481
49
5
0
181,685
3
L
Vulcan
4,909
491
22
2
0
182,910
2
W
Set
5,417
542
70
7
0
184,988
0
L
Merlin
5,906
591
90
9
0
184,173
2
W
Tyr
6,043
604
83
8
0
190,036
1
W
Discordia
5,875
588
87
9
0
202,612
3
W
Gilgamesh
5,803
580
33
3
0
202,095
3
L
Ne Zha
5,744
574
60
6
0
218,835
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role