Player Matchup

Cthulhu
Cthulhu
Borkix17
Cthulhu
Level 46
God Stats
2W - 1L
1,695 SR
Queue Stats
31W - 36L
1,275 Elo+
Party 4
Chaac
Chaac
KaitenWindrunner
Chaac
Level 148
God Stats
1W - 2L
1,400 SR
Queue Stats
292W - 336L
1,396 Elo+
Party 1
Medusa
Medusa
SpruzzoDiSole
Medusa
Level 49
God Stats
6W - 7L
1,526 SR
Queue Stats
35W - 40L
1,360 Elo+
Party 4
Anubis
Anubis
TheLittleOne2711
Anubis
Level 126
God Stats
1W - 2L
1,461 SR
Queue Stats
301W - 353L
1,391 Elo+
Party 1
Fenrir
Fenrir
Zomosh
Fenrir
Level 22
God Stats
1W - 2L
1,428 SR
Queue Stats
3W - 9L
1,183 Elo+
Party 4
Team Averages
Level 78
1,502 SR
1,321 Elo+

VS

Team Averages
Level 80
1,502 SR
1,409 Elo+
Anubis
Anubis
CharlesAP
Anubis
Level 59
God Stats
16W - 15L
1,464 SR
Queue Stats
22W - 17L
1,435 Elo+
Solo
Bacchus
Bacchus
ChuckMorris1904
Bacchus
Level 101
God Stats
13W - 9L
1,639 SR
Queue Stats
55W - 70L
1,391 Elo+
Party 2
Pele
Pele
LinkInParc
Pele
Level 49
God Stats
21W - 18L
1,405 SR
Queue Stats
86W - 97L
1,355 Elo+
Party 3
Danzaburou
Danzaburou
TilmansToasty
Danzaburou
Level 63
God Stats
1W - 1L
1,500 SR
Queue Stats
26W - 25L
1,503 Elo+
Party 2
Poseidon
Poseidon
kirby18000
Poseidon
Level 129
God Stats
63W - 53L
1,502 SR
Queue Stats
233W - 235L
1,361 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Borkix17
Cthulhu
9
2 / 3 / 2
6,875
458
6,965
13,240
11,371
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

13
3 / 5 / 0
8,193
546
11,321
18,525
9,811
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

9
1 / 4 / 2
6,178
412
3,734
9,858
2,923
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

12
0 / 7 / 1
6,618
441
3,883
10,960
5,485
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Fenrir
Zomosh
Fenrir
8
0 / 4 / 0
5,554
370
1,812
10,959
3,385
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
CharlesAP
Anubis
14
5 / 2 / 1
8,625
575
8,918
11,597
6,116
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

12
3 / 2 / 10
7,865
524
5,840
9,920
8,602
Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

15
6 / 0 / 7
9,066
604
11,780
10,429
4,558
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Danzaburou
TilmansToasty
Danzaburou
14
4 / 1 / 3
8,696
580
11,656
11,361
4,549
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Poseidon
kirby18000
Poseidon
14
5 / 1 / 4
9,180
612
8,219
6,103
2,282
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
48
6
Kills
23
23
Deaths
6
5
Assists
25
Player
Kills
Deaths
Assists
KDA
L
Cthulhu
Borkix17
Cthulhu
2
3
2
1
W
Anubis
CharlesAP
Anubis
5
2
1
2.75
W
3
2
10
4
L
3
5
0
0.6
W
6
0
7
9.5
L
1
4
2
0.5
L
0
7
1
0.07
W
Danzaburou
TilmansToasty
Danzaburou
4
1
3
5.5
L
Fenrir
Zomosh
Fenrir
0
4
0
0
W
Poseidon
kirby18000
Poseidon
5
1
4
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,715
Damage
46,413
63,542
Taken
49,410
32,975
Mitigated
26,107
10,453
Healing
21,028
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cthulhu
Borkix17
Cthulhu
6,965
808
163
1,291
13,240
11,371
0
5,113
8,127
19,264
0
W
Anubis
CharlesAP
Anubis
8,918
1,008
0
5,957
11,597
6,116
510
640
10,957
51,751
0
W
5,840
336
519
1,988
9,920
8,602
700
2,773
7,147
10,860
0
L
11,321
3,403
0
5,743
18,525
9,811
0
10,278
8,247
0
59,872
W
11,780
3,742
0
6,288
10,429
4,558
0
1,311
9,118
0
71,084
L
3,734
2,262
0
1,219
9,858
2,923
128
2,838
7,020
0
29,575
L
3,883
173
0
1,422
10,960
5,485
550
3,513
7,447
52,015
0
W
Danzaburou
TilmansToasty
Danzaburou
11,656
5,407
0
4,874
11,361
4,549
3,126
4,173
7,188
29
78,525
L
Fenrir
Zomosh
Fenrir
1,812
236
0
615
10,959
3,385
0
1,264
9,695
0
23,612
W
Poseidon
kirby18000
Poseidon
8,219
1,156
0
1,402
6,103
2,282
0
1,951
4,152
65,670
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,418
Gold Earned
43,432
290
Minions Killed
434
0
Camps Cleared
0
1,391,585
Distance Traveled
1,440,912
6
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
6,875
458
15
1
0
303,537
0
W
Anubis
8,625
575
74
5
0
237,352
1
W
Bacchus
7,865
524
9
1
0
296,077
4
L
Chaac
8,193
546
107
7
0
280,012
4
W
Pele
9,066
604
104
7
0
329,028
2
L
Medusa
6,178
412
45
3
0
292,792
1
L
Anubis
6,618
441
81
5
0
212,797
1
W
Danzaburou
8,696
580
118
8
0
250,641
5
L
Fenrir
5,554
370
42
3
0
302,447
0
W
Poseidon
9,180
612
129
9
0
327,814
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role