Player Matchup

Bacchus
Bacchus
Ephavyy
Bacchus
Level 126
God Stats
1W - 1L
1,602 SR
Queue Stats
83W - 89L
1,490 Elo+
Party 2
Amaterasu
Amaterasu
HEX-Loopser
Amaterasu
Level 29
God Stats
2W - 6L
1,374 SR
Queue Stats
28W - 50L
1,353 Elo+
Party 2
Kukulkan
Kukulkan
ocram_p27
Kukulkan
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 14L
1,313 Elo+
Party 2
Team Averages
Level 54
1,492 SR
1,385 Elo+

VS

Team Averages
Level 88
1,504 SR
1,430 Elo+
Janus
Janus
BrownTown9423
Janus
Level 156
God Stats
6W - 7L
1,525 SR
Queue Stats
149W - 138L
1,532 Elo+
Solo
Achilles
Achilles
Dee41ife
Achilles
Level 27
God Stats
7W - 4L
1,488 SR
Queue Stats
78W - 104L
1,378 Elo+
Party 1
Ishtar
Ishtar
liamramsayyy
Ishtar
Level 81
God Stats
3W - 0L
1,500 SR
Queue Stats
78W - 104L
1,378 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
Ephavyy
Bacchus
14
3 / 5 / 4
10,158
726
12,127
20,259
19,602
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Amaterasu
HEX-Loopser
Amaterasu
12
2 / 5 / 4
8,416
601
4,979
16,362
10,983
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Kukulkan
ocram_p27
Kukulkan
14
2 / 6 / 4
9,094
650
5,711
12,348
5,222
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
3 / 2 / 13
10,482
749
17,325
8,231
3,806
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Achilles
Dee41ife
Achilles
15
5 / 1 / 7
10,962
783
8,015
12,331
14,556
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Ishtar
14
8 / 5 / 7
10,823
773
16,199
11,826
5,397
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
43
7
Kills
16
16
Deaths
8
12
Assists
27
Player
Kills
Deaths
Assists
KDA
W
3
2
13
4.75
W
Achilles
Dee41ife
Achilles
5
1
7
8.5
L
Bacchus
Ephavyy
Bacchus
3
5
4
1
L
Amaterasu
HEX-Loopser
Amaterasu
2
5
4
0.8
W
Ishtar
8
5
7
2.3
L
Kukulkan
ocram_p27
Kukulkan
2
6
4
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,817
Damage
41,539
48,969
Taken
32,388
35,807
Mitigated
23,759
9,235
Healing
4,036
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
17,325
1,318
0
985
8,231
3,806
402
6,431
1,729
61,074
0
W
Achilles
Dee41ife
Achilles
8,015
1,810
0
1,796
12,331
14,556
286
5,203
6,810
0
18,493
L
Bacchus
Ephavyy
Bacchus
12,127
1,408
2,355
3,533
20,259
19,602
0
4,633
15,438
34,973
0
L
Amaterasu
HEX-Loopser
Amaterasu
4,979
1,789
405
1,542
16,362
10,983
0
5,795
10,237
0
12,503
W
Ishtar
16,199
11,374
193
1,062
11,826
5,397
1,965
6,673
4,969
0
34,329
L
Kukulkan
ocram_p27
Kukulkan
5,711
793
0
1,400
12,348
5,222
0
6,309
5,743
28,822
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,668
Gold Earned
32,267
101
Minions Killed
159
2
Camps Cleared
9
666,380
Distance Traveled
774,829
4
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Janus
10,482
749
100
7
4
273,543
1
W
Achilles
10,962
783
26
2
1
269,156
1
L
Bacchus
10,158
726
27
2
1
244,694
4
L
Amaterasu
8,416
601
14
1
0
211,226
0
W
Ishtar
10,823
773
33
2
4
232,130
0
L
Kukulkan
9,094
650
60
4
1
210,460
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role