Player Matchup

Hou Yi
Hou Yi
JASEWAPROFANADOR
Hou Yi
Level 88
God Stats
2W - 2L
1,180 SR
Queue Stats
100W - 99L
1,562 Elo+
Solo
Poseidon
Poseidon
Kiaichi
Poseidon
Level 56
God Stats
1W - 1L
1,602 SR
Queue Stats
33W - 34L
1,546 Elo+
Solo
Thor
Thor
Mihaicuvalor
Thor
Level 160
God Stats
4W - 0L
1,884 SR
Queue Stats
389W - 172L
1,685 Elo+
Party 1
Cthulhu
Cthulhu
Valorificatu
Cthulhu
Level 24
God Stats
1W - 0L
1,500 SR
Queue Stats
20W - 4L
1,763 Elo+
Party 1
Nike
Nike
xTNRx
Nike
Level 62
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 2L
1,605 Elo+
Party 1
Team Averages
Level 78
1,533 SR
1,632 Elo+

VS

Team Averages
Level 68
1,551 SR
1,495 Elo+
Kali
Kali
DARKSTEELBATMAN
Kali
Level 121
God Stats
2W - 2L
1,673 SR
Queue Stats
27W - 46L
1,425 Elo+
Solo
Anubis
Anubis
MajorSheep
Anubis
Level 125
God Stats
17W - 26L
1,509 SR
Queue Stats
200W - 198L
1,566 Elo+
Solo
Heimdallr
Heimdallr
Plakak
Heimdallr
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
48W - 42L
1,512 Elo+
Party 2
Cu Chulainn
Cu Chulainn
Revirtuo
Cu Chulainn
Level 28
God Stats
5W - 14L
1,497 SR
Queue Stats
47W - 49L
1,482 Elo+
Party 2
Ra
Ra
Roman971
Ra
Level 40
God Stats
8W - 9L
1,576 SR
Queue Stats
48W - 44L
1,490 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
5 / 1 / 8
10,282
791
13,548
11,198
5,623
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Poseidon
Kiaichi
Poseidon
18
4 / 2 / 12
10,528
810
10,212
10,844
4,567
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

19
8 / 1 / 10
11,403
877
19,772
13,563
6,761
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Cthulhu
Valorificatu
Cthulhu
16
3 / 3 / 11
9,130
702
6,753
15,733
12,439
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Nike
xTNRx
Nike
16
2 / 2 / 14
9,329
718
5,911
10,685
6,785
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
2 / 3 / 5
9,284
714
3,984
14,813
7,153
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Anubis
MajorSheep
Anubis
15
2 / 5 / 4
8,959
689
11,049
12,185
6,457
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Magic Focus

Magic Focus

+20
Magical Power

Heimdallr
Plakak
Heimdallr
14
0 / 6 / 4
8,327
641
7,161
11,287
5,890
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Cu Chulainn
Revirtuo
Cu Chulainn
16
3 / 5 / 2
9,448
727
11,383
16,733
13,302
Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

17
2 / 3 / 2
9,263
713
11,473
9,914
4,997
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

77
Kill Participation
26
22
Kills
9
9
Deaths
22
55
Assists
17
Player
Kills
Deaths
Assists
KDA
L
2
3
5
1.5
W
5
1
8
9
W
Poseidon
Kiaichi
Poseidon
4
2
12
5
L
Anubis
MajorSheep
Anubis
2
5
4
0.8
W
8
1
10
13
L
Heimdallr
Plakak
Heimdallr
0
6
4
0.33
L
Cu Chulainn
Revirtuo
Cu Chulainn
3
5
2
0.8
L
2
3
2
1
W
Cthulhu
Valorificatu
Cthulhu
3
3
11
2.83
W
Nike
xTNRx
Nike
2
2
14
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

56,196
Damage
45,050
62,023
Taken
64,932
36,175
Mitigated
37,799
6,099
Healing
11,635
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
3,984
1,871
0
948
14,813
7,153
16
3,967
10,817
0
33,388
W
13,548
5,009
0
1,248
11,198
5,623
3,045
1,339
9,757
0
45,775
W
Poseidon
Kiaichi
Poseidon
10,212
1,738
0
2,066
10,844
4,567
1,400
4,001
6,681
42,155
0
L
Anubis
MajorSheep
Anubis
11,049
336
0
2,622
12,185
6,457
0
2,256
9,879
37,796
0
W
19,772
5,598
0
750
13,563
6,761
1,154
5,254
8,077
0
56,284
L
Heimdallr
Plakak
Heimdallr
7,161
2,443
0
0
11,287
5,890
288
2,994
8,269
0
17,545
L
Cu Chulainn
Revirtuo
Cu Chulainn
11,383
2,341
0
2,718
16,733
13,302
0
5,199
11,170
0
20,637
L
11,473
1,319
2,352
2,995
9,914
4,997
0
2,014
7,832
42,836
0
W
Cthulhu
Valorificatu
Cthulhu
6,753
400
1,059
976
15,733
12,439
40
5,101
10,492
15,810
0
W
Nike
xTNRx
Nike
5,911
577
0
0
10,685
6,785
235
6,047
4,494
0
11,374

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,672
Gold Earned
45,281
278
Minions Killed
244
0
Camps Cleared
0
1,403,615
Distance Traveled
1,299,099
5
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kali
9,284
714
62
5
0
298,868
2
W
Hou Yi
10,282
791
67
5
0
259,777
3
W
Poseidon
10,528
810
82
6
0
246,420
0
L
Anubis
8,959
689
47
4
0
227,070
2
W
Thor
11,403
877
101
8
0
292,452
2
L
Heimdallr
8,327
641
32
2
0
234,613
3
L
Cu Chulainn
9,448
727
19
1
0
265,190
8
L
Ra
9,263
713
84
6
0
273,358
2
W
Cthulhu
9,130
702
11
1
0
268,258
0
W
Nike
9,329
718
17
1
0
336,708
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role