Player Matchup

Ymir
Ymir
FiresideLlama96
Ymir
Level 62
God Stats
8W - 7L
1,571 SR
Queue Stats
96W - 70L
1,524 Elo+
Party 1
Da Ji
Da Ji
Jack11x
Da Ji
Level 69
God Stats
8W - 7L
1,451 SR
Queue Stats
177W - 189L
1,435 Elo+
Party 1
Ishtar
Ishtar
WSUDREW12
Ishtar
Level 86
God Stats
2W - 1L
1,590 SR
Queue Stats
103W - 111L
1,415 Elo+
Party 1
Pele
Pele
WounderBlue
Pele
Level 68
God Stats
70W - 66L
1,504 SR
Queue Stats
248W - 261L
1,451 Elo+
Party 1
Lancelot
Lancelot
mimo364
Lancelot
Level 121
God Stats
1W - 1L
1,468 SR
Queue Stats
17W - 15L
1,291 Elo+
Solo
Team Averages
Level 81
1,517 SR
1,423 Elo+

VS

Team Averages
Level 114
1,510 SR
1,503 Elo+
Yemoja
Yemoja
BabyBadu
Yemoja
Level 104
God Stats
20W - 15L
1,555 SR
Queue Stats
442W - 444L
1,464 Elo+
Party 2
Kukulkan
Kukulkan
Holyra
Kukulkan
Level 123
God Stats
3W - 6L
1,420 SR
Queue Stats
160W - 156L
1,505 Elo+
Solo
King Arthur
King Arthur
Poinkies
King Arthur
Level 128
God Stats
0W - 4L
1,500 SR
Queue Stats
283W - 266L
1,550 Elo+
Party 2
Pele
Pele
Wiccanangelx
Pele
Level 88
God Stats
5W - 6L
1,447 SR
Queue Stats
88W - 99L
1,417 Elo+
Party 2
Charybdis
Charybdis
xKoiDivaX
Charybdis
Level 129
God Stats
5W - 6L
1,630 SR
Queue Stats
314W - 289L
1,581 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
2 / 1 / 5
7,679
512
6,043
13,735
13,720
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Da Ji
Jack11x
Da Ji
14
7 / 1 / 3
8,358
557
10,786
7,442
3,971
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Ishtar
WSUDREW12
Ishtar
11
0 / 3 / 4
6,806
454
5,194
9,055
3,002
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

14
0 / 1 / 4
8,524
568
9,228
15,412
11,266
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Lancelot
mimo364
Lancelot
13
6 / 1 / 3
8,308
554
6,271
11,207
4,534
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
BabyBadu
Yemoja
9
0 / 2 / 2
6,371
425
2,968
9,040
5,847
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Kukulkan
Holyra
Kukulkan
12
0 / 5 / 1
7,118
475
5,042
9,863
3,592
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

King Arthur
Poinkies
King Arthur
13
1 / 1 / 1
7,619
508
9,089
14,110
13,201
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

11
2 / 5 / 1
7,004
467
6,483
12,740
4,854
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Charybdis
xKoiDivaX
Charybdis
13
4 / 2 / 1
7,948
530
11,459
12,803
4,912
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
13
15
Kills
7
7
Deaths
15
19
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Yemoja
BabyBadu
Yemoja
0
2
2
0.5
W
2
1
5
4.5
L
Kukulkan
Holyra
Kukulkan
0
5
1
0.1
W
Da Ji
Jack11x
Da Ji
7
1
3
8.5
L
King Arthur
Poinkies
King Arthur
1
1
1
1.5
W
Ishtar
WSUDREW12
Ishtar
0
3
4
0.67
L
2
5
1
0.5
W
0
1
4
2
W
Lancelot
mimo364
Lancelot
6
1
3
7.5
L
Charybdis
xKoiDivaX
Charybdis
4
2
1
2.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,522
Damage
35,041
56,851
Taken
58,556
36,493
Mitigated
32,406
17,859
Healing
14,716
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Yemoja
BabyBadu
Yemoja
2,968
750
3,372
1,797
9,040
5,847
161
1,543
7,497
12,647
0
W
6,043
1,911
456
4,527
13,735
13,720
60
2,662
11,073
34,085
0
L
Kukulkan
Holyra
Kukulkan
5,042
463
0
1,036
9,863
3,592
0
244
9,619
58,982
0
W
Da Ji
Jack11x
Da Ji
10,786
2,714
234
1,555
7,442
3,971
70
1,973
5,469
0
40,290
L
King Arthur
Poinkies
King Arthur
9,089
2,182
0
3,371
14,110
13,201
0
571
13,539
0
53,007
W
Ishtar
WSUDREW12
Ishtar
5,194
2,366
0
1,902
9,055
3,002
0
1,374
7,681
0
50,810
L
6,483
935
0
753
12,740
4,854
0
1,450
11,290
0
43,403
W
9,228
3,034
0
8,395
15,412
11,266
0
1,230
14,182
0
74,199
W
Lancelot
mimo364
Lancelot
6,271
1,592
0
790
11,207
4,534
0
876
10,331
0
63,640
L
Charybdis
xKoiDivaX
Charybdis
11,459
5,765
0
4,387
12,803
4,912
906
2,235
10,568
0
64,287

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,675
Gold Earned
36,060
412
Minions Killed
397
0
Camps Cleared
0
1,538,372
Distance Traveled
1,422,423
12
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Yemoja
6,371
425
19
1
0
252,627
4
W
Ymir
7,679
512
39
3
0
293,420
1
L
Kukulkan
7,118
475
110
7
0
274,583
5
W
Da Ji
8,358
557
65
4
0
325,229
0
L
King Arthur
7,619
508
100
7
0
290,750
3
W
Ishtar
6,806
454
92
6
0
268,446
4
L
Pele
7,004
467
66
4
0
341,919
0
W
Pele
8,524
568
127
8
0
290,668
2
W
Lancelot
8,308
554
89
6
0
360,609
5
L
Charybdis
7,948
530
102
7
0
262,544
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role