Player Matchup

Shiva
Shiva
BigPhatNards
Shiva
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 1L
1,819 Elo+
Party 1
Poseidon
Poseidon
GaleStormwind
Poseidon
Level 61
God Stats
0W - 1L
1,500 SR
Queue Stats
43W - 30L
1,476 Elo+
Party 1
Cthulhu
Cthulhu
Tyvok2
Cthulhu
Level 7
God Stats
0W - 4L
1,500 SR
Queue Stats
5W - 9L
1,448 Elo+
Party 1
Medusa
Medusa
Urusander
Medusa
Level 19
God Stats
2W - 1L
1,696 SR
Queue Stats
28W - 36L
1,399 Elo+
Solo
Kukulkan
Kukulkan
darkkruz17
Kukulkan
Level 37
God Stats
4W - 7L
1,615 SR
Queue Stats
160W - 129L
1,560 Elo+
Party 1
Team Averages
Level 26
1,562 SR
1,540 Elo+

VS

Team Averages
Level 111
1,560 SR
1,477 Elo+
Chaac
Chaac
Awanu
Chaac
Level 33
God Stats
2W - 0L
1,747 SR
Queue Stats
25W - 26L
1,267 Elo+
Solo
Fenrir
Fenrir
Blushhy
Fenrir
Level 160
God Stats
6W - 2L
1,593 SR
Queue Stats
181W - 163L
1,538 Elo+
Party 2
Merlin
Merlin
F1avors
Merlin
Level 154
God Stats
10W - 7L
1,477 SR
Queue Stats
157W - 145L
1,566 Elo+
Party 2
Neith
Neith
Keifdabit
Neith
Level 106
God Stats
4W - 4L
1,481 SR
Queue Stats
292W - 273L
1,527 Elo+
Party 2
Kuzenbo
Kuzenbo
PillsandGRAMS
Kuzenbo
Level 104
God Stats
1W - 0L
1,500 SR
Queue Stats
52W - 52L
1,484 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
1 / 5 / 3
9,802
700
15,305
23,541
18,002
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Heavy Mace

Heavy Mace

+30
Physical Power

Poseidon
GaleStormwind
Poseidon
15
0 / 6 / 2
9,182
656
8,380
11,886
4,927
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Cthulhu
Tyvok2
Cthulhu
15
3 / 7 / 2
9,463
676
8,074
19,324
22,128
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Medusa
Urusander
Medusa
16
3 / 7 / 0
9,655
690
8,242
17,391
8,353
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Kukulkan
darkkruz17
Kukulkan
17
0 / 2 / 4
9,880
706
14,065
9,227
4,769
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
Awanu
Chaac
17
1 / 3 / 8
10,342
739
13,544
16,871
14,193
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Mystical Earring

Mystical Earring

+15
Mp 5

Fenrir
Blushhy
Fenrir
19
10 / 1 / 4
11,536
824
11,616
19,529
18,464
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Mystical Earring

Mystical Earring

+15
Mp 5

Merlin
F1avors
Merlin
19
5 / 2 / 9
11,225
802
15,186
10,262
4,596
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Neith
Keifdabit
Neith
19
8 / 0 / 9
11,760
840
23,920
13,255
6,639
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Kuzenbo
17
3 / 1 / 12
10,498
750
6,639
11,686
14,085
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
69
7
Kills
27
27
Deaths
7
11
Assists
42
Player
Kills
Deaths
Assists
KDA
W
Chaac
Awanu
Chaac
1
3
8
1.67
L
1
5
3
0.5
W
Fenrir
Blushhy
Fenrir
10
1
4
12
W
Merlin
F1avors
Merlin
5
2
9
4.75
L
Poseidon
GaleStormwind
Poseidon
0
6
2
0.17
W
Neith
Keifdabit
Neith
8
0
9
12.5
W
Kuzenbo
3
1
12
9
L
Cthulhu
Tyvok2
Cthulhu
3
7
2
0.57
L
Medusa
Urusander
Medusa
3
7
0
0.43
L
Kukulkan
darkkruz17
Kukulkan
0
2
4
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,066
Damage
70,905
81,369
Taken
71,603
58,179
Mitigated
57,977
8,395
Healing
21,655
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chaac
Awanu
Chaac
13,544
1,826
0
6,068
16,871
14,193
2,083
6,485
8,986
40
41,207
L
15,305
2,598
698
4,021
23,541
18,002
0
5,117
18,424
0
36,280
W
Fenrir
Blushhy
Fenrir
11,616
1,585
0
7,449
19,529
18,464
716
8,806
10,569
0
37,463
W
Merlin
F1avors
Merlin
15,186
411
0
911
10,262
4,596
716
1,922
8,278
52,036
0
L
Poseidon
GaleStormwind
Poseidon
8,380
455
0
485
11,886
4,927
0
4,020
7,866
32,469
0
W
Neith
Keifdabit
Neith
23,920
11,848
0
4,441
13,255
6,639
2,105
5,210
7,940
42
64,032
W
Kuzenbo
6,639
2,757
188
2,598
11,686
14,085
533
7,333
4,111
13,288
0
L
Cthulhu
Tyvok2
Cthulhu
8,074
708
178
717
19,324
22,128
0
3,905
15,419
17,776
0
L
Medusa
Urusander
Medusa
8,242
3,372
451
1,386
17,391
8,353
399
5,039
12,352
0
23,120
L
Kukulkan
darkkruz17
Kukulkan
14,065
1,849
0
459
9,227
4,769
0
3,826
5,401
42,646
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,982
Gold Earned
55,361
231
Minions Killed
297
0
Camps Cleared
0
1,332,227
Distance Traveled
1,515,807
5
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chaac
10,342
739
60
4
0
293,219
0
L
Shiva
9,802
700
41
3
0
296,740
3
W
Fenrir
11,536
824
50
4
0
326,310
1
W
Merlin
11,225
802
73
5
0
277,653
0
L
Poseidon
9,182
656
56
4
0
259,519
1
W
Neith
11,760
840
98
7
0
318,379
3
W
Kuzenbo
10,498
750
16
1
0
300,246
0
L
Cthulhu
9,463
676
23
2
0
245,877
0
L
Medusa
9,655
690
24
2
0
240,254
0
L
Kukulkan
9,880
706
87
6
0
289,837
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role