Player Matchup

Neith
Neith
 
Neith
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Zhong Kui
Zhong Kui
ChunkyChungus
Zhong Kui
Level 116
God Stats
0W - 2L
1,503 SR
Queue Stats
105W - 87L
1,583 Elo+
Solo
Bakasura
Bakasura
NaedBdo
Bakasura
Level 78
God Stats
25W - 17L
1,542 SR
Queue Stats
28W - 29L
1,447 Elo+
Party 1
Mulan
Mulan
Paakk
Mulan
Level 107
God Stats
17W - 7L
1,712 SR
Queue Stats
136W - 138L
1,534 Elo+
Solo
Vulcan
Vulcan
gypsyonamision
Vulcan
Level 125
God Stats
0W - 1L
1,735 SR
Queue Stats
34W - 30L
1,494 Elo+
Party 1
Team Averages
Level 117
1,599 SR
1,512 Elo+

VS

Team Averages
Level 97
1,576 SR
1,480 Elo+
Anubis
Anubis
Coreyy212
Anubis
Level 65
God Stats
10W - 6L
1,559 SR
Queue Stats
169W - 191L
1,440 Elo+
Party 2
Neith
Neith
Killstreak-38
Neith
Level 121
God Stats
11W - 13L
1,507 SR
Queue Stats
98W - 114L
1,439 Elo+
Party 2
Baron Samedi
Baron Samedi
Oshte
Baron Samedi
Level 128
God Stats
16W - 8L
1,747 SR
Queue Stats
114W - 78L
1,629 Elo+
Solo
Amaterasu
Amaterasu
T1bsy
Amaterasu
Level 103
God Stats
1W - 0L
1,500 SR
Queue Stats
228W - 256L
1,441 Elo+
Party 2
Vamana
Vamana
Tibsy15
Vamana
Level 66
God Stats
3W - 1L
1,567 SR
Queue Stats
236W - 256L
1,451 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
14
3 / 4 / 3
9,382
521
13,718
15,578
6,137
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Zhong Kui
ChunkyChungus
Zhong Kui
14
0 / 6 / 0
9,159
509
14,385
20,151
13,440
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Bakasura
NaedBdo
Bakasura
15
1 / 5 / 1
9,227
513
11,091
17,734
7,398
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Mulan
Paakk
Mulan
15
3 / 4 / 5
9,504
528
13,978
23,523
15,307
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

13
1 / 5 / 2
8,630
479
7,552
10,493
4,770
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
Coreyy212
Anubis
14
2 / 4 / 4
8,299
461
6,863
11,965
7,684
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

16
2 / 3 / 9
9,833
546
12,963
13,100
7,207
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Baron Samedi
Oshte
Baron Samedi
13
4 / 0 / 13
9,291
516
11,160
21,105
24,949
Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Amaterasu
T1bsy
Amaterasu
18
8 / 0 / 2
11,456
636
13,632
18,559
15,665
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Vamana
Tibsy15
Vamana
16
8 / 1 / 10
10,243
569
17,732
21,172
12,088
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
62
8
Kills
24
24
Deaths
8
11
Assists
38
Player
Kills
Deaths
Assists
KDA
L
Neith
 
Neith
3
4
3
1.13
L
Zhong Kui
ChunkyChungus
Zhong Kui
0
6
0
0
W
Anubis
Coreyy212
Anubis
2
4
4
1
W
2
3
9
2.17
L
Bakasura
NaedBdo
Bakasura
1
5
1
0.3
W
Baron Samedi
Oshte
Baron Samedi
4
0
13
10.5
L
Mulan
Paakk
Mulan
3
4
5
1.38
W
Amaterasu
T1bsy
Amaterasu
8
0
2
9
W
Vamana
Tibsy15
Vamana
8
1
10
13
L
1
5
2
0.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

60,724
Damage
62,350
87,479
Taken
85,901
47,052
Mitigated
67,593
30,619
Healing
35,474
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Neith
 
Neith
13,718
5,984
0
5,546
15,578
6,137
1,063
3,273
12,305
0
67,129
L
Zhong Kui
ChunkyChungus
Zhong Kui
14,385
2,718
0
7,952
20,151
13,440
612
677
19,474
76,501
0
W
Anubis
Coreyy212
Anubis
6,863
341
0
4,151
11,965
7,684
0
2,747
9,218
62,751
0
W
12,963
4,685
330
5,104
13,100
7,207
512
950
12,010
0
97,697
L
Bakasura
NaedBdo
Bakasura
11,091
6,873
0
3,125
17,734
7,398
0
1,866
15,868
0
73,503
W
Baron Samedi
Oshte
Baron Samedi
11,160
1,338
1,829
7,092
21,105
24,949
345
4,571
15,719
33,549
0
L
Mulan
Paakk
Mulan
13,978
1,991
543
12,851
23,523
15,307
0
9,089
14,434
0
57,836
W
Amaterasu
T1bsy
Amaterasu
13,632
6,280
0
10,506
18,559
15,665
0
10,819
7,025
0
99,912
W
Vamana
Tibsy15
Vamana
17,732
9,372
0
6,462
21,172
12,088
0
3,158
16,366
0
100,893
L
7,552
2,182
0
602
10,493
4,770
0
3,118
7,375
56,922
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,902
Gold Earned
49,122
530
Minions Killed
601
0
Camps Cleared
0
1,754,189
Distance Traveled
1,827,477
24
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
9,382
521
103
6
0
328,102
8
L
Zhong Kui
9,159
509
138
8
0
288,066
1
W
Anubis
8,299
461
112
6
0
293,702
0
W
Neith
9,833
546
140
8
0
330,284
2
L
Bakasura
9,227
513
132
7
0
424,311
4
W
Baron Samedi
9,291
516
25
1
0
342,044
0
L
Mulan
9,504
528
59
3
0
356,044
10
W
Amaterasu
11,456
636
192
11
0
402,241
7
W
Vamana
10,243
569
132
7
0
459,206
2
L
Vulcan
8,630
479
98
5
0
357,666
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role