Player Matchup

Ah Muzen Cab
Ah Muzen Cab
Chaallib
Ah Muzen Cab
Level 144
God Stats
7W - 6L
1,602 SR
Queue Stats
589W - 486L
1,546 Elo+
Party 1
Sol
Sol
mattyr442
Sol
Level 29
God Stats
6W - 4L
1,659 SR
Queue Stats
184W - 130L
1,601 Elo+
Party 1
Horus
Horus
sambeckettjr
Horus
Level 129
God Stats
5W - 4L
1,282 SR
Queue Stats
310W - 261L
1,544 Elo+
Party 1
Guan Yu
Guan Yu
v Logixs v
Guan Yu
Level 80
God Stats
11W - 5L
1,874 SR
Queue Stats
138W - 105L
1,563 Elo+
Party 1
Ao Kuang
Ao Kuang
хуеыщымечты
Ao Kuang
Level 61
God Stats
3W - 7L
1,292 SR
Queue Stats
45W - 50L
1,278 Elo+
Solo
Team Averages
Level 89
1,542 SR
1,506 Elo+

VS

Team Averages
Level 52
1,511 SR
1,478 Elo+
Ullr
Ullr
 
Ullr
Level 35
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Scylla
Scylla
Gilan06
Scylla
Level 12
God Stats
4W - 1L
1,500 SR
Queue Stats
74W - 40L
1,582 Elo+
Party 2
Cu Chulainn
Cu Chulainn
IIker_Ct
Cu Chulainn
Level 83
God Stats
2W - 0L
1,739 SR
Queue Stats
115W - 126L
1,446 Elo+
Party 3
Tsukuyomi
Tsukuyomi
lSancakBeyl
Tsukuyomi
Level 89
God Stats
5W - 10L
1,317 SR
Queue Stats
563W - 668L
1,406 Elo+
Solo
Ares
Ares
santiago2114
Ares
Level 41
God Stats
1W - 0L
1,500 SR
Queue Stats
112W - 120L
1,455 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
Chaallib
Ah Muzen Cab
18
3 / 5 / 2
11,293
513
17,317
19,902
10,002
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

15
1 / 6 / 0
9,756
443
8,233
22,074
8,106
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

13
0 / 3 / 5
8,183
372
5,186
22,481
17,367
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Guan Yu
v Logixs v
Guan Yu
16
5 / 4 / 3
10,994
500
19,582
26,602
40,809
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

16
4 / 2 / 1
10,638
484
5,181
12,665
5,040
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ullr
 
Ullr
19
8 / 1 / 5
11,957
544
21,024
15,660
7,746
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Scylla
Gilan06
Scylla
19
5 / 1 / 8
11,674
531
17,875
10,693
4,336
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Cu Chulainn
IIker_Ct
Cu Chulainn
18
2 / 5 / 3
11,055
503
13,873
20,795
12,155
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Heavy Mace

Heavy Mace

+30
Physical Power

Tsukuyomi
lSancakBeyl
Tsukuyomi
17
2 / 3 / 6
10,499
477
12,933
17,550
7,852
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Mace

Mace

+10
Physical Power

14
3 / 3 / 3
10,081
458
8,918
20,612
24,370
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
45
13
Kills
20
20
Deaths
13
11
Assists
25
Player
Kills
Deaths
Assists
KDA
W
Ullr
 
Ullr
8
1
5
10.5
L
Ah Muzen Cab
Chaallib
Ah Muzen Cab
3
5
2
0.8
W
Scylla
Gilan06
Scylla
5
1
8
9
W
Cu Chulainn
IIker_Ct
Cu Chulainn
2
5
3
0.7
W
Tsukuyomi
lSancakBeyl
Tsukuyomi
2
3
6
1.67
L
1
6
0
0.17
L
0
3
5
0.83
W
3
3
3
1.5
L
Guan Yu
v Logixs v
Guan Yu
5
4
3
1.63
L
4
2
1
2.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

55,499
Damage
74,623
103,724
Taken
85,310
81,324
Mitigated
56,459
38,154
Healing
22,866
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ullr
 
Ullr
21,024
7,872
0
500
15,660
7,746
1,838
4,688
10,972
0
114,631
L
Ah Muzen Cab
Chaallib
Ah Muzen Cab
17,317
8,055
0
5,201
19,902
10,002
0
7,436
12,411
0
123,101
W
Scylla
Gilan06
Scylla
17,875
2,648
0
2,650
10,693
4,336
376
908
9,785
112,822
0
W
Cu Chulainn
IIker_Ct
Cu Chulainn
13,873
3,351
0
7,978
20,795
12,155
414
1,677
19,118
73
92,786
W
Tsukuyomi
lSancakBeyl
Tsukuyomi
12,933
2,568
0
10,005
17,550
7,852
80
1,410
16,140
0
84,377
L
8,233
5,497
0
6,435
22,074
8,106
181
5,384
16,334
75,692
0
L
5,186
2,818
3,844
8,195
22,481
17,367
124
6,948
15,533
78
27,165
W
8,918
504
0
1,733
20,612
24,370
214
5,431
15,181
28,301
0
L
Guan Yu
v Logixs v
Guan Yu
19,582
2,112
1,388
9,189
26,602
40,809
39
4,390
22,168
59
87,806
L
5,181
1,754
0
3,902
12,665
5,040
522
2,141
10,412
66,530
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,864
Gold Earned
55,266
597
Minions Killed
675
0
Camps Cleared
0
1,976,916
Distance Traveled
2,153,821
7
Wards Purchased
25
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ullr
11,957
544
152
7
0
436,438
9
L
Ah Muzen Cab
11,293
513
186
8
0
406,530
0
W
Scylla
11,674
531
182
8
0
429,880
8
W
Cu Chulainn
11,055
503
153
7
0
419,100
4
W
Tsukuyomi
10,499
477
154
7
0
465,365
2
L
Sol
9,756
443
119
5
0
323,394
1
L
Horus
8,183
372
42
2
0
436,991
3
W
Ares
10,081
458
34
2
0
403,038
2
L
Guan Yu
10,994
500
143
7
0
383,686
3
L
Ao Kuang
10,638
484
107
5
0
426,315
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role