Player Matchup

Gilgamesh
Gilgamesh
GabeHipster
Gilgamesh
Level 120
God Stats
10W - 7L
1,331 SR
Queue Stats
405W - 273L
1,602 Elo+
Party 1
Ymir
Ymir
JURAFF
Ymir
Level 126
God Stats
19W - 15L
1,589 SR
Queue Stats
252W - 153L
1,626 Elo+
Party 1
Ao Kuang
Ao Kuang
K1DD_RICAN365
Ao Kuang
Level 86
God Stats
2W - 1L
1,288 SR
Queue Stats
47W - 82L
1,247 Elo+
Solo
Team Averages
Level 111
1,403 SR
1,492 Elo+

VS

Team Averages
Level 69
1,535 SR
1,312 Elo+
Ishtar
Ishtar
RonDxhGoat
Ishtar
Level 77
God Stats
0W - 1L
1,715 SR
Queue Stats
13W - 13L
1,428 Elo+
Party 2
Chaac
Chaac
YungDemonKing
Chaac
Level 65
God Stats
4W - 5L
1,555 SR
Queue Stats
27W - 32L
1,424 Elo+
Party 2
Set
Set
oRandomG
Set
Level 64
God Stats
0W - 2L
1,334 SR
Queue Stats
11W - 23L
1,082 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
GabeHipster
Gilgamesh
14
11 / 2 / 12
10,176
925
17,734
12,525
7,332
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Ymir
JURAFF
Ymir
15
8 / 1 / 15
10,177
925
11,059
10,418
14,764
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Magic Focus

Magic Focus

+20
Magical Power

Ao Kuang
K1DD_RICAN365
Ao Kuang
13
7 / 2 / 10
9,494
863
6,662
9,307
4,882
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ishtar
RonDxhGoat
Ishtar
10
0 / 8 / 2
6,823
620
6,033
11,391
4,758
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

10
2 / 10 / 1
7,602
691
9,352
16,663
10,585
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

10
1 / 8 / 0
6,842
622
6,504
12,099
7,015
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

63
Kill Participation
6
26
Kills
3
5
Deaths
26
37
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Gilgamesh
GabeHipster
Gilgamesh
11
2
12
8.5
W
Ymir
JURAFF
Ymir
8
1
15
15.5
W
Ao Kuang
K1DD_RICAN365
Ao Kuang
7
2
10
6
L
Ishtar
RonDxhGoat
Ishtar
0
8
2
0.13
L
2
10
1
0.25
L
1
8
0
0.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,455
Damage
21,889
32,250
Taken
40,153
26,978
Mitigated
22,358
7,020
Healing
4,897
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Gilgamesh
GabeHipster
Gilgamesh
17,734
9,723
0
2,585
12,525
7,332
967
0
12,291
0
34,252
W
Ymir
JURAFF
Ymir
11,059
2,821
220
2,266
10,418
14,764
266
173
9,930
34,336
0
W
Ao Kuang
K1DD_RICAN365
Ao Kuang
6,662
3,063
0
1,949
9,307
4,882
1,312
415
8,861
17,315
2,388
L
Ishtar
RonDxhGoat
Ishtar
6,033
3,505
0
1,166
11,391
4,758
0
5,640
5,751
0
16,305
L
9,352
2,830
11
2,849
16,663
10,585
0
7,186
9,477
0
16,573
L
6,504
2,957
0
871
12,099
7,015
0
4,228
7,871
0
18,590

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,847
Gold Earned
21,267
107
Minions Killed
75
7
Camps Cleared
1
642,114
Distance Traveled
526,192
3
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Gilgamesh
10,176
925
33
3
2
214,857
0
W
Ymir
10,177
925
50
5
1
206,376
2
W
Ao Kuang
9,494
863
24
2
4
220,881
1
L
Ishtar
6,823
620
31
3
0
164,096
1
L
Chaac
7,602
691
16
1
0
172,618
1
L
Set
6,842
622
28
3
1
189,478
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role