Player Matchup

Hou Yi
Hou Yi
Silver II
Alexgamer9824
Hou Yi
Silver II
Level 88
God Stats
1W - 2L
1,568 SR
Queue Stats
14W - 15L
1,510 MMR
Party 1
Terra
Terra
Silver I
BCDARCKONPAN
Terra
Silver I
Level 109
God Stats
1W - 2L
1,520 SR
Queue Stats
8W - 7L
1,595 MMR
Party 1
Sol
Sol
Silver II
MyNameIsJeff012
Sol
Silver II
Level 75
God Stats
2W - 2L
1,539 SR
Queue Stats
8W - 9L
1,524 MMR
Solo
Sun Wukong
Sun Wukong
Bronze V
NeiiYah
Sun Wukong
Bronze V
Level 124
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 6L
1,539 MMR
Solo
Nemesis
Nemesis
Gold III
dub456
Nemesis
Gold III
Level 137
God Stats
6W - 8L
1,584 SR
Queue Stats
56W - 59L
1,531 MMR
Solo
Team Averages
Silver III
Silver III
Average Tier
Level 107
1,542 SR
1,540 MMR

VS

Team Averages
Silver I
Silver I
Average Tier
Level 116
1,563 SR
1,539 MMR
Khepri
Khepri
Bronze III
GodKazius
Khepri
Bronze III
Level 85
God Stats
3W - 0L
1,667 SR
Queue Stats
6W - 9L
1,508 MMR
Solo
Guan Yu
Guan Yu
Silver I
JoeBlow69
Guan Yu
Silver I
Level 105
God Stats
15W - 7L
1,558 SR
Queue Stats
25W - 20L
1,528 MMR
Solo
Mercury
Mercury
Silver II
Madfanta
Mercury
Silver II
Level 157
God Stats
15W - 15L
1,501 SR
Queue Stats
114W - 118L
1,513 MMR
Solo
Discordia
Discordia
Gold IV
TONYLOKZ760
Discordia
Gold IV
Level 96
God Stats
3W - 3L
1,432 SR
Queue Stats
30W - 31L
1,515 MMR
Solo
Chiron
Chiron
Gold II
TUEP12
Chiron
Gold II
Level 137
God Stats
32W - 24L
1,657 SR
Queue Stats
61W - 59L
1,631 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
4 / 6 / 3
12,172
420
18,701
22,526
9,218
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

16
3 / 7 / 7
11,935
412
11,097
32,313
49,827
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

18
1 / 8 / 4
12,213
421
16,436
27,113
10,870
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Sun Wukong
NeiiYah
Sun Wukong
20
5 / 2 / 4
14,010
483
31,961
41,548
48,555
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Nemesis
dub456
Nemesis
20
4 / 10 / 3
13,381
461
19,307
33,375
16,142
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Bans
Ah Muzen CabAtlasShivaGeb

VS

Bans
RavanaBakasuraLancelotArachne
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
GodKazius
Khepri
17
2 / 4 / 15
13,170
454
8,357
28,433
43,030
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Guan Yu
JoeBlow69
Guan Yu
20
3 / 1 / 8
14,259
492
23,382
32,050
47,734
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Mercury
Madfanta
Mercury
20
10 / 6 / 10
15,589
538
29,017
30,692
16,110
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Discordia
TONYLOKZ760
Discordia
20
8 / 3 / 11
15,367
530
33,065
21,468
13,945
Sundering Axe

Sundering Axe

+30
Physical Power
+45
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - Damaging an enemy god steals 3% (+2% of your Protection from items) of their Current Health away from your target and restores it to you. This effect can only occur once every 10s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Chiron
TUEP12
Chiron
20
10 / 3 / 9
15,851
547
30,582
26,436
16,278
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
86
17
Kills
33
33
Deaths
17
21
Assists
53
Player
Kills
Deaths
Assists
KDA
L
4
6
3
0.92
L
3
7
7
0.93
W
Khepri
GodKazius
Khepri
2
4
15
2.38
W
Guan Yu
JoeBlow69
Guan Yu
3
1
8
7
W
Mercury
Madfanta
Mercury
10
6
10
2.5
L
1
8
4
0.38
L
Sun Wukong
NeiiYah
Sun Wukong
5
2
4
3.5
W
Discordia
TONYLOKZ760
Discordia
8
3
11
4.5
W
Chiron
TUEP12
Chiron
10
3
9
4.83
L
Nemesis
dub456
Nemesis
4
10
3
0.55

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

97,502
Damage
124,403
156,875
Taken
139,079
134,612
Mitigated
137,097
40,287
Healing
48,808
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
18,701
6,551
0
519
22,526
9,218
498
5,276
17,089
24
104,419
L
11,097
443
2,802
4,447
32,313
49,827
64
8,423
23,499
33,915
0
W
Khepri
GodKazius
Khepri
8,357
736
1,586
5,019
28,433
43,030
615
8,248
20,185
30,040
0
W
Guan Yu
JoeBlow69
Guan Yu
23,382
3,965
4,427
15,332
32,050
47,734
2,693
6,053
25,997
0
101,670
W
Mercury
Madfanta
Mercury
29,017
15,207
0
4,897
30,692
16,110
3,848
5,883
22,937
0
122,082
L
16,436
5,754
0
8,554
27,113
10,870
521
12,536
13,758
84,706
0
L
Sun Wukong
NeiiYah
Sun Wukong
31,961
6,819
0
19,069
41,548
48,555
398
5,660
35,662
145
122,854
W
Discordia
TONYLOKZ760
Discordia
33,065
1,558
89
6,841
21,468
13,945
1,912
5,861
15,607
109,828
0
W
Chiron
TUEP12
Chiron
30,582
13,203
1,606
9,011
26,436
16,278
7,119
3,795
22,641
0
153,610
L
Nemesis
dub456
Nemesis
19,307
9,700
0
4,896
33,375
16,142
0
7,832
25,201
0
152,534

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

63,711
Gold Earned
74,236
702
Minions Killed
651
0
Camps Cleared
0
2,412,821
Distance Traveled
2,745,395
19
Wards Purchased
29
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hou Yi
12,172
420
167
6
0
474,309
3
L
Terra
11,935
412
44
2
0
514,461
8
W
Khepri
13,170
454
42
1
0
544,060
10
W
Guan Yu
14,259
492
164
6
0
548,718
7
W
Mercury
15,589
538
121
4
0
634,333
3
L
Sol
12,213
421
110
4
0
426,610
2
L
Sun Wukong
14,010
483
189
7
0
504,997
0
W
Discordia
15,367
530
139
5
0
510,385
1
W
Chiron
15,851
547
185
6
0
507,899
8
L
Nemesis
13,381
461
192
7
0
492,444
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role