Player Matchup

Zhong Kui
Zhong Kui
TendedBowl352
Zhong Kui
Level 147
God Stats
1W - 2L
1,492 SR
Queue Stats
285W - 370L
1,422 Elo+
Party 1
Jormungandr
Jormungandr
XxAgAyGuYxX
Jormungandr
Level 128
God Stats
5W - 2L
1,731 SR
Queue Stats
386W - 271L
1,529 Elo+
Party 1
Mulan
Mulan
blushUtht69
Mulan
Level 153
God Stats
9W - 2L
1,669 SR
Queue Stats
164W - 187L
1,413 Elo+
Party 1
Team Averages
Level 143
1,631 SR
1,455 Elo+

VS

Team Averages
Level 102
1,485 SR
1,502 Elo+
Scylla
Scylla
Cripple_Ur_Nip
Scylla
Level 83
God Stats
4W - 7L
1,408 SR
Queue Stats
40W - 39L
1,481 Elo+
Solo
Fenrir
Fenrir
Durnmy
Fenrir
Level 109
God Stats
0W - 2L
1,263 SR
Queue Stats
164W - 154L
1,547 Elo+
Party 2
Cernunnos
Cernunnos
JarJarTwinkx
Cernunnos
Level 114
God Stats
1W - 2L
1,785 SR
Queue Stats
77W - 61L
1,478 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
TendedBowl352
Zhong Kui
8
1 / 0 / 3
4,371
874
3,872
4,409
2,864
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Jormungandr
XxAgAyGuYxX
Jormungandr
8
0 / 1 / 4
4,567
913
1,624
3,642
2,159
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

8
5 / 0 / 1
5,264
1,053
4,887
4,092
3,545
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
5
0 / 2 / 0
3,638
728
1,304
1,785
571
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Fenrir
Durnmy
Fenrir
6
1 / 2 / 0
4,235
847
1,630
6,717
4,387
Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Cernunnos
JarJarTwinkx
Cernunnos
8
0 / 2 / 1
4,038
808
2,692
3,976
1,644
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
2
6
Kills
1
1
Deaths
6
8
Assists
1
Player
Kills
Deaths
Assists
KDA
L
0
2
0
0
L
Fenrir
Durnmy
Fenrir
1
2
0
0.5
L
Cernunnos
JarJarTwinkx
Cernunnos
0
2
1
0.25
W
Zhong Kui
TendedBowl352
Zhong Kui
1
0
3
2.5
W
Jormungandr
XxAgAyGuYxX
Jormungandr
0
1
4
2
W
5
0
1
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

10,383
Damage
5,626
12,143
Taken
12,478
8,568
Mitigated
6,602
2,698
Healing
2,228
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
1,304
151
0
0
1,785
571
0
578
1,150
4,470
0
L
Fenrir
Durnmy
Fenrir
1,630
368
0
1,482
6,717
4,387
0
3,032
3,498
0
5,784
L
Cernunnos
JarJarTwinkx
Cernunnos
2,692
1,230
0
746
3,976
1,644
0
2,355
1,562
0
11,127
W
Zhong Kui
TendedBowl352
Zhong Kui
3,872
392
0
1,220
4,409
2,864
0
361
3,930
9,259
0
W
Jormungandr
XxAgAyGuYxX
Jormungandr
1,624
689
151
865
3,642
2,159
0
465
3,077
11,951
0
W
4,887
1,350
0
462
4,092
3,545
35
522
3,508
0
11,554

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

14,202
Gold Earned
11,911
53
Minions Killed
39
4
Camps Cleared
1
289,192
Distance Traveled
255,482
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Scylla
3,638
728
10
2
0
59,533
1
L
Fenrir
4,235
847
5
1
0
110,166
1
L
Cernunnos
4,038
808
24
5
1
85,783
0
W
Zhong Kui
4,371
874
15
3
1
99,145
0
W
Jormungandr
4,567
913
20
4
2
90,868
1
W
Mulan
5,264
1,053
18
4
1
99,179
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role