Player Matchup

Ares
Ares
 
Ares
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Atlas
Atlas
GreenGrlMountain
Atlas
Level 17
God Stats
5W - 2L
1,620 SR
Queue Stats
5W - 5L
1,426 Elo+
Party 1
Fenrir
Fenrir
KurenTheTurtle
Fenrir
Level 129
God Stats
3W - 1L
1,519 SR
Queue Stats
101W - 87L
1,567 Elo+
Party 1
Team Averages
Level 91
1,546 SR
1,498 Elo+

VS

Team Averages
Level 80
1,461 SR
1,331 Elo+
Cthulhu
Cthulhu
N0T0RIOUS6 ROD
Cthulhu
Level 66
God Stats
0W - 1L
1,500 SR
Queue Stats
66W - 83L
1,370 Elo+
Solo
Gilgamesh
Gilgamesh
NewGodzHermes
Gilgamesh
Level 65
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 9L
1,313 Elo+
Solo
Anubis
Anubis
thecanuckbrigade
Anubis
Level 110
God Stats
28W - 46L
1,384 SR
Queue Stats
117W - 179L
1,312 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
 
Ares
11
3 / 2 / 10
7,215
722
6,134
6,975
4,072
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

12
3 / 0 / 14
8,391
839
9,484
9,950
7,515
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

13
11 / 0 / 6
9,024
902
13,160
8,673
6,829
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
0 / 6 / 1
6,287
629
6,617
14,761
8,668
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Gilgamesh
NewGodzHermes
Gilgamesh
9
0 / 5 / 1
5,903
590
4,964
8,918
4,368
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hidden Dagger

Hidden Dagger

+15
Physical Power

11
2 / 6 / 0
6,830
683
7,781
9,406
4,811
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
4
17
Kills
2
2
Deaths
17
30
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Ares
 
Ares
3
2
10
4
W
3
0
14
10
W
11
0
6
14
L
0
6
1
0.08
L
Gilgamesh
NewGodzHermes
Gilgamesh
0
5
1
0.1
L
2
6
0
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,778
Damage
19,362
25,598
Taken
33,085
18,416
Mitigated
17,847
5,465
Healing
2,583
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ares
 
Ares
6,134
143
0
499
6,975
4,072
258
4,283
2,692
18,391
0
W
9,484
4,778
284
2,356
9,950
7,515
0
5,888
4,062
17,610
0
W
13,160
5,354
0
2,326
8,673
6,829
567
4,486
4,187
0
34,128
L
6,617
1,539
139
890
14,761
8,668
0
6,960
7,580
15,071
0
L
Gilgamesh
NewGodzHermes
Gilgamesh
4,964
1,377
45
270
8,918
4,368
0
4,252
4,525
0
9,331
L
7,781
282
243
996
9,406
4,811
0
4,982
4,262
24,416
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,630
Gold Earned
19,020
91
Minions Killed
81
7
Camps Cleared
2
512,528
Distance Traveled
452,955
5
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ares
7,215
722
21
2
2
160,786
3
W
Atlas
8,391
839
21
2
0
178,378
0
W
Fenrir
9,024
902
49
5
5
173,364
2
L
Cthulhu
6,287
629
17
2
0
167,666
0
L
Gilgamesh
5,903
590
11
1
1
150,642
0
L
Anubis
6,830
683
53
5
1
134,647
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role